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Zomok

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LR

Lightning Returns: Final Fantasy XIII Enemy
Zomok
ゾモック (Zomokku)
LRFFXIII Zomok
Statistics
HP-lrffxiii-icon Strength-lrffxiii-icon MagicStat-lrffxiii-icon
Body: 120,000
Tail: 25,000Days 1-6, Normal Mode value.
250*Body/300*Tail 1,100*Body/300*Tail
KeepThe higher the number, the lower the chance is for the enemy to be interrupted. Launch DisruptionIf the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.
60 Y Y
Extinction Gil EP
30 980 2
Vulnerabilities
FireElement-lrffxiii-icon IceElement-lrffxiii-icon LightningElement-lrffxiii-icon
100% 100% 150%
WindElement-lrffxiii-icon PhysicalElement-lrffxiii-icon MagicElement-lrffxiii-icon
10% 100% 50%
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Debrave-ffxiii-icon Defaith-ffxiii-icon Deprotect-ffxiii-icon Deshell-ffxiii-icon
30 30 30 30
Imperil-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Curse-ffxiii-icon
30 30 30 30
Daze-ffxiii-icon Dispel-ffxiii-icon Quake-lrffxiii-GuideIcon Magnet-lrffxiii-GuideIcon
30 30 30 30
Habitat Luxerion (Forsaken Graveyard)
Luxerion-Wildlands Highway
Type Feral Creature
Subtype Large-Scale Enemy
Item drops Stormdragon Down
Aerora
Aero Blitz
Aeroga
Platinum Malistone
Abilities Swipe, Stampede, Bite, Tail Pummel, Storm Front, Heavenly Storm*Default
Tail Pummel*Tail Severed
Notes 1: Unleash magic attacks. The effect is greater when the enemy is launching an attack.
2: Strike the enemy's head using physical attacks.

Zomok is an enemy in Lightning Returns: Final Fantasy XIII. It is fought in "Born from Chaos" side quest and in Luxerion's Forsaken Graveyard. While both Zomok and Dreadnought can be found in Forsaken Graveyard, Zomok generally spawns more frequently at night (with the opposite applied to Dreadnought).

Battle Edit

Zomok uses wind attacks such as Storm Front. If Lightning is within its reach, it will use physical attacks such as Tail Pummel. It is weak to lightning magic. It can be staggered with magic attacks and then easily defeated by striking the head with physical attacks.

When Zomok uses Stampede, if the player perfectly guards against the attack, they can strike the head with physical attacks to knock it down. An Imperiled Zomok will be launched with bouts of Thundaga, giving some strategic advantage.

The drop rate for Aero Blitz increases significantly by cutting off its tail, the quickest way to do so is to use Heavy Slash right after its Tail Pummel.

Strategy Edit

A useful strategy to quickly stagger Zomok is to guard the initial Storm Front attack while approaching the beast, then attack with Beat Down or Heavy Slash as the dragon returns to its normal stance. The Zomok will be knocked down and unable to retaliate. Keeping distance from Zomok lessens the offensive capabilities of Storm Front and Heavenly Storm. A Stormbane Pendant halves these attacks, and with an ordinary Guard, will block its damage completely, resulting in a rather slow but pain-free kill.

Like the Zaltys, Lightning can deal extra damage to the Zomok by cutting its tail off. The tail can be severed by guarding against the first Tail Pummel and following up with a powerful ability such as Beat Down Finale with the Locket Pendant equipped before the second tail attack. During this time Lightning will deal extra damage being behind the Zomok, and a Swift Rapier with Blindside may increase damage although these are generally weak physically. As the world's end draws nearer, this tactic is harder to pull off as the tail has more health. Successive counters of Tail Pummel with Guard → Heavy Slash or Artemis Arrows will eventually sever the tail. The player must keep their guard up after the attack if it was not strong enough to take the tail out.

Stagger Edit

Stagger Conditions
Condition Stagger Point Stagger Decay Max Preservation Preservation Decay
Default 400 10 600 100
Stagger Power: physical attacks to the head x15 (to the body x0), spells x1, Lightning-imbued attacks to the head x1.5
Condition Duration Added Effect Effect Duration Iterative Resistance
Staggered 8s Cursed 45s 30%/60%
No further staggering
Damage: all attacks x1.5
Staggered with a blow to the head 6s Dazed 20s 25%/50%
No further staggering
Damage: all attacks x1.5
Conditional Changes
  • The head body part takes 150% damage from physical attacks.

Gallery Edit

Etymology Edit

In Hungarian mythology, Zomok is a giant winged snake. It often serves as flying mount of the garabonciás (a kind of magician).

Related enemies Edit

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