|Final Fantasy XIII Mark|
|Location||Faultwarrens (Titan's Throne)|
Archylte Steppe (Eastern Tors)
Yaschas Massif (The Pass of Paddra)
Sulyya Springs (Subterranean Lake)
|Common Drop||Severed Wing|
|Rare Drop||Menacing Wing|
|Notes|| - Delivers devastating physical attacks.|
- Capable of inflicting Poison.
Zirnitra is a powerful enemy in Final Fantasy XIII fought during the Cie'th Stone Missions 46, 52, 53, and 59. It is a flying enemy, and can cause various status ailments on the party, including Daze. Its Feeding Stoop attack in particular is powerful and can easily kill anything short of a full-health Sentinel.
Zirnitra is not immune to Death; the player can make up a team of Attrition (SAB/SEN/MED) with Vanille as the Saboteur and the party leader, preferably Snow as Sentinel, and preferably Hope as Medic. One should debuff Zirnitra as much as one can, then spam Death until it is dead.
Quick strategy for killing the Zirnitra within just a couple of minutes to obtain a 5-Star Mark Rating.
The player can equip Snow with the Winged Saint weapon which offers Improved Guard II and equip two Black Belts and a Royal Armlet.
The player should start with COM/SAB/SEN until the Saboteur is able to debuff the Zirnitra with Deshell and Deprotect while the Commando is attacking and Snow defends, then switch to COM/RAV/SEN in order to boost up the chain bonus and stagger it. Once Zirnitra has been staggered the battle is easily won. If one is lucky, the party will not need healing at all.
Assuming Lightning has learned Elude, the player should equip Nimbletoe Boots on her making her effectively immune to all physical attacks. No shrouds are needed, the party should start off with Lightning/Fang/Hope as SEN/SAB/SYN, use Provoke and spam Elude. If the player is unlucky Zirnitra might cast Disable on the other characters before Lightning can Provoke; if so, the player should switch to SEN/SAB/MED, or even, start with it.
The party should continue debuffing/buffing till everyone is Hasted and Zirnitra has at least Deprotect, Deshell, and Imperil, then switch to SEN/RAV/RAV to stagger it. If the party is unlucky Lightning might get debuffed during the switch, which is when the player should switch to SEN/SAB/MED or SEN/SAB/SYN to get buffed/debuffed and immediately to SEN/RAV/RAV.
Once Zirnitra is staggered, RAV/COM/RAV tears him to pieces in a matter of seconds.