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Zidane Tribal
Dissidia Zidane
Portrait(s)
Dissicon ff9 zid1 Dissicon ff9 zid2 Dissicon ff9 Zid3 Dissicon ff9 Zid4
Kana ジタン・トライバル
Romaji Jitan Toraibaru
Japanese Name Zidane Tribal
Original Game Final Fantasy IX
Story Difficulty ★★★Dissidia / ★★★★Dissidia 012
EX Mode Trance
EX Burst Reverse Gaia
Japanese Voice Actor Romi Paku
English Voice Actor Bryce Papenbrook
Dissidia Final Fantasy Character
An active and cheerful thief, Zidane exhibits fondness for women and is easily elated. But he has a strong sense of justice beneath that cheerful exterior, and cannot help but aide those in need.
Dissidia 012 Final Fantasy Description
A thief with great energy and a sharp wit, though all is lost when it comes to women.
Dissidia Final Fantasy Description

Zidane Tribal is one of the heroes fighting for the side of Cosmos in Dissidia Final Fantasy. Lithe and graceful, Zidane excels at midair battling, and can run rings around foes in arenas with few footholds. During his quest to find the Crystals, he befriends Bartz and Squall. However, his nemesis Kuja lays traps for them with the intent to make Zidane feel powerless and break his spirit.

Crystal and AttireEdit

ZidaneAlts

Zidane's appearance is based on his original concept art, but keeps a resemblance to the anatomic style from the designs of Toshiyuki Itahana. He wears a teal vest over a white sleeveless shirt and white jabot with blue cargo pants and layered belts. He has gray gloves with large blue cuffs and two-toned gray and white boots. He has a distinctive prehensile, monkey tail. His wields two Mage Mashers, which can combine into the thief sword The Ogre.

Zidane's first alternate outfit, "Navy Gilet", is based on his Yoshitaka Amano artworkZidane Amano. His clothes are dark purple; his Mage Mashers are dark green to appear closer to The Ogre's color scheme and his hair is a lighter shade of blond. His EX Mode form in this outfit is a gray palette swap.

Zidane's second alternate outfit is "Pluto Uniform", the uniform of the Knights of PlutoZidane - Knights of Pluto Costume he disguises himself with in the opening scenes of Final Fantasy IX. He wears a single piece chestplate with pale gray and green shorts and brown boots. He bears a sword sheath strapped over his torso, and a small round shield on his left arm. His EX Mode form in this outfit is purple.

Zidane's third alternate costume, "Marcus's Cloak" (listed in some regions as "Marcus's Hood"), is available as DLC. It is an original design by Hideo Minaba, Final Fantasy IX's art director and the original character designer of Zidane and Kuja, and is based on the cloak he wore to disguise himself during the game's ending. Zidane wears a black cloak and hood with light brown patterns over pants that are a darker shade of blue than his default attire. His ponytail hangs out of the hood over his shoulder, and his tail is gone. Zidane's EX Mode in this outfit gives him silver fur and green eyes, but this time, he remains mostly clothed, removing only his gloves and boots, lowering his hood, and tearing his pants at the knees. His Mage Mashers are black.

Zidane's Crystal is light orange and yellow, based on the Crystal in the Final Fantasy IX logoFfixLogo. Its shape is similar to the pink crystal that appears in the Crystal World, said to be the progenitor of life.

Zidane's manikin version, Capricious Thief, is indigo.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Twelfth cycleEdit

Zidane is first seen with the rest of the Cosmos warriors, receiving powers from Cosmos herself. When everyone sets out, Zidane is surprised to run into Kuja. Having been through several cycles of war and recovered all his memories, he is on good terms with Kuja, who seeks to betray Chaos and lead Zidane and his friends to Chaos's throne, so they can defeat him together.

However, Kefka derails Kuja's scheme and summons manikins to attack Zidane, Bartz, and Squall. To save face with the Warriors of Chaos, so as not to be persecuted for his betrayal, Kuja feigns that he had been deceiving the Warriors of Cosmos and reluctantly defeats the three; however, he does allow them to escape. During the purification process at the end of Cycle 12, Kefka implants false memories into Kuja's psyche, causing him to attack Zidane in Cycle 13.

In Chapter 4, while searching for Tidus and Jecht, Yuna runs into Zidane. Sensing her sadness, he accompanies Yuna for a little while before scouting ahead for more manikins to defeat.

Later on, Kain attacks Zidane and leaves him unconscious. After a battle in Chapter 7, Ultimecia points out Zidane to Tifa, warning her of Kain's acts of betrayal. Before Tifa can help Zidane, Kain returns, disappearing with Zidane in his arms. Later, Kain explains to Tifa that he attacked Zidane so that he may "sleep" for Cycle 13, thus restoring Zidane's strength to defeat the endless horde of manikins.

In Report 15, Zidane comforts the Onion Knight, who is worried that they are merely advanced manikins with false memories, and assures him, "How we're born into this world doesn't matter. It's what we do with ourselves afterwards that counts". In Report 11, when Laguna is talking to Squall, he mentions Zidane. Thinking that Zidane's tail was fake, he yanked on it, which Zidane "sure wasn't happy" about. In Chapter 4, Zidane tells Yuna that "some idiot" decided to pull on his tail.

Thirteenth cycleEdit

Bartz and Zidane are attacked by a group of manikins while looking for the crystals, and Squall comes to assist them. After the battle, the two invite Squall to join them, but Squall declines their offer, stating that he prefers working alone, which leads to Bartz giving him a chocobo feather as a good luck charm.

Dissidia Bartz VS Zidane

Bartz and Zidane starting their competition.

Bartz and Zidane propose a contest to see who obtains a crystal first, but their "treasure hunt" is cut short when Bartz disappears in front of Zidane's eyes, having fallen for a trap meant for him. Zidane is ambushed by Kefka, who helped Kuja set up the trap, and the two fight to a standstill. Zidane finds out Bartz has been captured by the forces of Chaos and has been taken to their base.

Zidane later finds Squall cornered by both Garland and Ultimecia. Zidane rushes to his aid, tackling down Garland and fighting him, while Squall fights Ultimecia and receives his Crystal. After the fight, Garland laughs at Zidane and vanishes, leaving him to join up with Squall as they go on to look for Bartz. They eventually find him, and Bartz reveals that he escaped on his own, obtaining what appears to be a Crystal. It turns out to be another trap set by Kuja, warping Zidane to his nemesis, who taunts him by telling of the fall of his friends.

ZidaneRender

Zidane preparing to face off against Kuja.

Cosmos pays Zidane a visit, and Zidane laments that there is nothing he can do to help them. Cosmos reassures him that his friends believe in him, and he should believe in them in return. Taking it to heart, Zidane encounters Kuja once again. Zidane wants to go back to his friends, and Kuja believes it is pointless to believe in "strangers". But after infuriating Kuja by asking about his relation to the other Warriors of Chaos, Zidane fights and defeats Kuja. Zidane then receives his Crystal, which teleports him back to Bartz and Squall.

Later on, he talks with Firion about his reason for fighting. When the weapon-master gives "The Wild Rose" as an answer, Zidane asks him if that is what he calls his "princess", in reference to Princess Garnet of Final Fantasy IX. Before Firion can reply, they suddenly hear something behind them and run off to investigate.

Squall and Zidane with crystals

Squall and Zidane hold their crystals.

After all the Crystals have been collected, Chaos appears out of nowhere, who not only subdues the heroes with his power, but also incinerates Cosmos in front of them. After the Warriors have overcome their own erasure, they set out to defeat the Warriors of Chaos once more. Along the way, Zidane cheers up the disillusioned Onion Knight when he questions their existence.

Zidane ending

Zidane looks at his Crystal before he returns home.

Zidane runs into Kuja, who is bent on his envisioned finale. However, Zidane wins the fight, and as result, Kuja is lamenting over how he lost everything as he asks Zidane to finish him off. However, Zidane instead extends his hand to Kuja, with the latter refusing it as he asks Zidane if there is something else he would rather seize. When fading away, Kuja comments that "he will return there someday", with Zidane agreeing in belief that they will both one day, return to their home. Zidane, along with the other heroes then battle Chaos. When the Warriors of Cosmos emerge victorious, Zidane ends up in World A before fading back to his homeworld as he tells his friends that they are going back to their promised places.

BattleEdit

See also: Zidane Tribal/Dissidia/Quotes

Zidane is an Aerial Ace. While he does not have that many ground attacks, many of these attacks launch the opponent into the air, easily taking the battle airborne. He has one of the largest pool of aerial attacks in the game, and can easily chain his attacks into each other. His attack list consists of his Dyne techniques and various dagger attacks and throws, and he has several Bravery to HP combos. He also has a very fast ground movement. A downside to Zidane's speed is that his attacks are rather weak, and he is most proficient fighting with melee techniques as his few ranged attacks are weak and easy to block.

BossEdit

Zidane is fought as a boss in Distant Glory and Inward Chaos. In Dissidia 012 he is fought in Report 1, Side Story: Singer of the End -2-, using Kuja.

AttacksEdit

See also: Dissidia 012 Final Fantasy/Gameplay Changes#Zidane

Bravery AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Rumble Rush Ground 30 (15) 180 Melee Low Chase Physical Initial DFF Rumble Rush
Spin toward the opponent while slashing, then strike multiple times and knock them away.
D012 ComChart - GroundBrave D012 ComChart - AirBrave Chase
Scoop Art
(ground)
Ground 20 (10) 120 Ranged Low None Magical Level 14 DFF Scoop Art
Fire three energy projectiles.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave
Swift Attack
(ground)
Ground 30 (15) 200 Melee Low Chase Physical Level 33 DFF Swift Attack
Quickly slash the opponent, then strike multiple times and knock them away.
D012 ComChart - GroundBrave D012 ComChart - AirBrave Chase
Scoop Art
(midair)
Aerial 20 (10) 120 Ranged Low None Magical Initial DFF Scoop Art
Fire three energy projectiles.
D012 ComChart - AirBrave D012 ComChart - ForceD012 ComChart - AirBrave D012 ComChart - ForceD012 ComChart - AirBrave
Swift Attack
(midair)
Aerial 30 (15) 160 Melee Low Chase Physical Initial DFF Swift Attack
Quickly slash the opponent, then strike multiple times and knock them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Chase
Tempest Aerial 30 (15) 180 Melee Low Chase Physical Level 3 DFF Tempest
Throw knife downwards, then strike the opponent multiple times and knock them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Chase
Vortex Aerial 30 (15) 180 Melee Low Wall Rush Physical Level 8 DFF Vortex
Charge at the opponent while spinning upwards, then slash multiple times and knock them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (>)
Storm Impulse Aerial 30 (15) 180 Melee Low Wall Rush Physical Level 10 DFF Storm Impulse
Charge at the opponent while spinning forward, then slash multiple times and knock them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (>)
Solution 9 Aerial 30 (15) 140 Ranged Low None Magical Level 24 DFF Solution 9
Fire multiple projectiles at the opponent.
D012 ComChart - AirBrave(Feint)
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Rumble Rush Ground 30 (15) 180 Melee Low Chase Physical Initial DFF Rumble Rush
Slash with swords, then kicks to launch opponent into the air and attacks with twin blades to send them flying.
D012 ComChart - GroundBrave D012 ComChart - AirBrave Chase
Booster 8 Ground 30 (15) 120 Melee Mid None Physical Level 16 Zidane Booster8
Step back, then perform a quick charge. Can combo into other attacks.
D012 ComChart - GroundBrave
Scoop Art
(ground)
Ground 20 (10) 90 Ranged Low None Magical Level 27 DFF Scoop Art
Fire three energy projectiles.
D012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave D012 ComChart - ForceD012 ComChart - GroundBrave
Scoop Art
(midair)
Aerial 20 (10) 90 Ranged Low None Magical Initial DFF Scoop Art
Fires three energy projectiles.
D012 ComChart - AirBrave D012 ComChart - ForceD012 ComChart - AirBrave D012 ComChart - ForceD012 ComChart - AirBrave
Swift Attack Aerial 30 (15) 100 Melee Low Chase Physical Initial DFF Swift Attack
Quickly slashes, then attacks with twin blades to send foe flying.
D012 ComChart - AirBrave D012 ComChart - AirBrave Chase
Tempest Aerial 30 (15) 160 Melee Low Chase Physical Level 4 DFF Tempest
Throw knives downward, then kick to launch the opponent into the air and attacks with twin blades to send them flying.
D012 ComChart - AirBrave D012 ComChart - AirBrave Chase
Vortex Aerial 30 (15) 100 Melee Low Wall Rush Physical Level 8 DFF Vortex
Spin upwards, then slash and knock the opponent away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (>)
Storm Impulse Aerial 30 (15) 100 Melee Low Wall Rush Physical Level 32 DFF Storm Impulse
Spin toward the opponent violently, then slash and knock them away.
D012 ComChart - AirBrave D012 ComChart - AirBrave Wall Rush (>)
Solution 9 Aerial 30 (15) 100 Ranged Low None Magical Level 23 DFF Solution 9
Fire several energy bullets at the opponent.
D012 ComChart - AirBrave(Feint)


HP AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Tidal Flame Ground 40 (20) 180 Ranged Mid None Magical Initial Dissidia Zidane Tidal Flame
Create a ring of flame that moves slowly, then pick up speed. Has good tracking.
D012 ComChart - GroundHP
Stellar Circle 5 Ground 40 (20) 180 Melee High Absorb Magical Level 31 Dissidia Zidane StellarCircle5
Create a large tornado around self that draws in the opponent.
D012 ComChart - GroundHP
Shift Break Aerial 40 (20) 180 Ranged MidLightning
UnblockableWater burst
Absorb Magical Initial Dissidia Zidane Shift Break
Summon a storm of lightning to stun and damage the opponent, then create a blast of water from underneath.
D012 ComChart - AirHP
Free Energy Aerial 40 (20) 180 Unblockable None Magical Initial Dissidia Zidane Free Energy
Create a quick, short-ranged burst of energy.
D012 ComChart - AirHP
Grand Lethal Aerial 40 (20) 300 Melee High Wall Rush Physical Level 38 Dissidia Zidane GrandLethal
Summon an aura of energy and spin toward the opponent at high-speed. Has good tracking.
D012 ComChart - AirHP Wall Rush (→)
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Tidal Flame Ground 30 (15) 130 Melee HighStart-up
Ranged HighFireballs
None Physical Initial Dissidia Zidane Tidal Flame
Create a ring of flame that moves slowly, then tracks the opponent at high-speeds and explodes if it hits.
D012 ComChart - GroundHP
Stellar Circle 5 Ground 30 (15) 130 Melee High Absorb Magical Level 12 Dissidia Zidane StellarCircle5
Create a large tornado around Zidane that draws in the opponent.
D012 ComChart - GroundHP
Shift Break Aerial 30 (15) 130 Ranged MidLightning
UnblockableWater burst
Absorb Magical Initial Dissidia Zidane Shift Break
Summon a storm of lightning around the opponent to stun and damage them, then create a blast of water underneath.
D012 ComChart - AirHP
Free Energy Aerial 30 (15) 130 Ranged High None Magical Initial Dissidia Zidane Free Energy
Create a quick, short-ranged burst of energy.
D012 ComChart - AirHP
Grand Lethal Aerial 30 (15) 150 Melee High Wall Rush Physical Level 38 Dissidia Zidane GrandLethal
Summon an aura of energy and spin toward the opponent. Has strong tracking.
D012 ComChart - AirHP Wall Rush (→)


Bravery to HP AttacksEdit

Move Type CP (Mastered) AP Priority Effect Damage type Chains from Image
Meo Twister (ground) A Ground 40 (20) 300 Unblockable None Magical Rumble Rush Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Meo Twister (ground) B Ground 40 (20) 300 Unblockable None Magical Swift Attack (ground) Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Meo Twister (midair) A Aerial 40 (20) 300 Unblockable None Magical Tempest Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Meo Twister (midair) A Aerial 40 (20) 300 Unblockable None Magical Swift Attack (midair) Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Move Type CP (Mastered) AP Priority Effect Damage type Chains from Image
Meo Twister A Ground 30 (15) 130 Unblockable None Magical Rumble Rush Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Meo Twister B Aerial 30 (15) 130 Unblockable None Magical Tempest Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP
Meo Twister C Aerial 30 (15) 130 Unblockable None Magical Swift Attack Dissidia Zidane MeoTwister
Throw Mage Mashers forward to strike opponent with beams of energy.
D012 ComChart - AirBrave D012 ComChart - AirBrave Command Branch One-to-Two
D012 ComChart - AirHP


EX ModeEdit

Dissidia Zidane Tribal ex
Reverse Gaia

Zidane's EX Mode is his Trance form from Final Fantasy IX. While in EX Mode, Zidane gains the abilities "Aerial Jump" and "Dodge Jump". The former allows Zidane to jump ten more times than usual, in addition to any jump boosting abilities he has equipped, while the latter makes Zidane invincible to some attacks while jumping. In Dissidia 012, Zidane also regains his jumps after dodging, which other characters normally no longer do.

Zidane's EX Burst is Reverse Gaia. The player must rapidly press the Dissidia Circle Button button to fill up a power gauge as Zidane teleports and attacks the opponent several times. Zidane ends the EX Burst by spinning around the opponent, hitting them multiple times. Failing to fill the gauge will result in Zidane skipping to the end of the attack and less Bravery damage done.

EquipmentEdit

Zidane can equip Daggers, Thrown Weapons, Parrying Weapons, Bangles, Gauntlets, Hats, Hairpins, Clothing, and Light Armor.

In Dissidia 012, Zidane can also equip Swords, Poles, Headbands, and Chestplates.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Sargatanas 50 ATK +35 BRV Boost on Dodge +10%. Trade: 14910 gil, Pinwheel, Great Serpent's Fang x3, Power Shard x2
The Tower 92 ATK +62 BRV Boost on Dodge +15%. Trade: 29020 gil, Sargatanas, Beastlord Fang x5, Power Crystal x3
Ozma's Splinter 100 ATK +67 BRV Boost on Dodge +20%.
Major Gambler's Spirit Effect.
Trade: 31370 gil, The Tower, Theater Ticket x5, Power Orb x5
Name Level Stats Effects Obtained
Sargatanas 30 ATK +38
DEF +2
BRV Boost on Dodge +2%. Trade: 61000 gil, Pinwheel, Scarletite x1, Thief's Desire x5
The Tower 90 ATK +62
DEF +1
BRV Boost on Dodge +5%. Trade: 158,000 gil, Sargatanas, Electrum x1, Thief's Dream x5
Ozma's Splinter 100 ATK +67
DEF +1
BRV Boost on Dodge +8%.
Minor Sneak Attack Effect.
Trade: 182,800 gil, The Tower, Theater Ticket x1, Thief's Hopes x5

GalleryEdit

AllusionsEdit

  • While performing Zidane's EX Burst, two planets, one red and one blue, are seen merging with each other, a nod to the merging of Terra and Gaia in Final Fantasy IX. In further reference of his allegiance with Gaia, the blue planet emerges as the dominant one in the fusion.
  • Ozma's Splinter, Zidane's strongest weapon, is named after the optional superboss in Final Fantasy IX. The Sargatanas and The Tower are also weapons Zidane uses in his original game.
  • In the ending, Zidane leaps towards the sun to return to Gaia, similar to how the party returns to Gaia in the Invincible when Terra is destroyed.
  • When Squall asks Zidane why he attacked Garland, Zidane replies with, "What? Do I need a reason to help someone?" a reference to his motto of Virtue from Final Fantasy IX. He also speaks this line upon defeating Kuja in Shade Impulse, offering his hand in assistance much like during Kuja's final scene in Final Fantasy IX.
  • When battling Garland, Zidane declares, "This is gonna be your grave!" the same line he tells Garland's Final Fantasy IX namesake. The line was translated in the English release of Final Fantasy IX as, "I am the new angel of death! Yours!"
  • If Zidane is defeated, he protests, "There's a place I have to go back to..." referring to the recurring theme song of Final Fantasy IX, "The Place I'll Return to Someday". A line of his from Destiny Odyssey IX, "I'm going back... to where I belong", also recalls this. In Dissidia 012, when against Feral Chaos, he will exclaim, "We're not going home 'someday', we're going now!" further referencing the song. Sephiroth's encounter line against Zidane in Dissidia 012 further references the song, "There is nowhere to return home to". Zidane's final line in Shade Impulse is "We're not vanishing. We're returning. To where we're supposed to be".
  • Zidane's line towards Shantotto when battling her, "If I win, you owe me a date!" is what he says to Garnet before the Festival of the Hunt.
  • In the English release, Destiny Odyssey IX is subtitled "Melodies of Life", the name of the Final Fantasy IX Main Theme.
  • After being kidnapped by Kuja, Cosmos appears to Zidane in Pandaemonium and convinces him to keep fighting. This mirrors the events of Final Fantasy IX, when Zidane wakes up alone in Pandemonium after his confrontation with Garland and fights his way past Garland's servants to reunite with his friends.
  • When Zidane is defeated, his pose is similar to when he and the others were defeated in Burmecia. The Onion Knight, Tidus, Prishe, and Vaan also assume this pose when defeated.
  • Garland's specific quote when he battles Zidane is, "I will erase you and your soul", a reference to what the Garland of Final Fantasy IX said. Sephiroth's quote to Zidane is, "Your planet is an illusion", a possible reference to Gaia being an assimilation for Terra.
  • When facing Zidane with a female character, Zidane will usually flirt in his opening quotes towards them. In his original game, he was a heavy womanizer, as he flirts and stares at most pretty females he meets. Furthering this, in Dissidia 012, Tifa will ask "What are you looking at? Focus!" as part of his womanizing nature.
  • In Dissidia 012, Zidane encounters Gilgamesh and said to him that if he had more arms, he would probably recognize him. This is an allusion of Gilgamesh's appearance in Final Fantasy IX, where he is a multi-armed character that went by the alias, "Alleyway Jack".
  • In one of the reports in Dissidia 012, Zidane comforts the Onion Knight, who is questioning himself. The Onion Knight wonders whether they are all manikins that have progressed somewhat. This is similar to Zidane's comforting of Vivi, who went through a similar process upon encountering the Black Mages.

TriviaEdit

  • Zidane and the Warrior of Light were the first heroes to be announced for Dissidia.
  • Zidane is one of three characters, the others being Kuja and the Warrior of Light, to have more than one intro quote when fighting his rival.
  • Zidane's tail is missing in his DLC costume despite it being visible in the artwork.

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