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You seem a great warrior, but it is best you avoid Zertinan Caverns. There are many fell creatures there, and of late, worse...

Garif Warrior

The Zertinan Caverns is an optional location in the land of Ivalice in Final Fantasy XII. The caverns are a vast network of caves that run under the regions of Dalmasca, Jagd Yensa, and the Bancour regions, connecting the continents of Ordalia and Kerwon. The caverns can be accessed from Dalmasca Westersand, Ogir-Yensa Sandsea, Nam-Yensa Sandsea, and the Ozmone Plain.

Zertinan Caverns can be deadly for a party wandering inside too early. It is suggested to be at least an average level of 20+. The Esper Adrammelech can be found inside, as well as numerous Hunts, and Rare Game, as well as good spoils, both from treasures and from the enemies. The caverns are of sand terrain, meaning earth damage is elevated.

Sage Knowledge[]

A great cavern complex stretching along the length of the inland sea between Ordalia and Kerwon. Its passages twist and turn, winding their way from the Jagd Yensa to Dalmasca, and even Bancour. Labyrinthine and dark, the caverns provide an excellent place for criminals and bandits to hide from the authorities. The reaches near the Great Yensan Sandsea are known for their frequent deadly subterranean sand drifts, and the fierce wyrms that make their home there. Nearer to the Bancour, the smell of brine grows stronger, and many of the cavern mouths open out onto cliffs overlooking the sea.

Sage Knowledge 51, Zertinan Caverns

Locations[]

  • Invitation to Heresy (to Dalmasca Westersand)
  • Sandfalls
  • The Balamka Fault (to the Ogir-Yensa Sandsea)
  • Drybeam Cavern
  • Darkened Wharf (to the Nam-Yensa Sandsea)
  • Canopy of Clay (to the Ogir-Yensa/Nam-Yensa Sandsea)
  • Hourglass Basin
  • Athroza Quicksands
  • The Undershore
  • Halls of Ardent Darkness (to Ozmone Plain)
Castle Cornelia PSThis section about a location in Final Fantasy XII is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Treasures[]

Zertinan Caverns has many treasures. In the original PlayStation 2 version, the most common item treasures are generic recovery items and gambits. With the Diamond Armlet, the common item treasure is a Knot of Rust, and the rare item is a Holy Mote or an Elixir.

In Invitation to Heresy, a treasure along the southwestern wall can be the Barbut. In the Sandfalls, the treasure in the northeast corner can be the Iron Hammer, but the player must open a path by rolling down a boulder to build a bridge to get there. The Hourglass Basin area has a cut-off area in the east accessed via a hidden passage from the Save Crystal area. The treasure at the very end can be a Chanter's Djellaba. In the northeast of the Drybeam Cavern, the player may find the Feathered Cap. In Halls of Ardent Darkness—which exits to the Ozmone Plain—a treasure can spawn with the Traveler's Vestment in the east of the area.

In the Zodiac versions, the treasures are different. One may find the Firefly accessory in the Invitation to Heresy area, and the Diamond Armlet in the Sandfalls. Halls of Ardent Darkness has numerous weapons. The Canopy of Clay has the Sight Unseeing Technick.

Invitation to Heresy[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 80% 50% ≤ 160 gil Item 1 Item 2 Common Rare
Potion Nu Khai Sand Knot of Rust Meteorite (A)
2 80% 50% ≤ 160 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
3[note 1] 100% 0% N/A Firefly
4 80% 50% ≤ 160 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
5 80% 50% ≤ 180 gil Item 1 Item 2 Common Rare
Potion Remedy Knot of Rust Meteorite (A)
6 80% 50% ≤ 160 gil Item 1 Item 2 Common Rare
Potion Gold Needle Knot of Rust Meteorite (A)
7 80% 50% ≤ 180 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (B)
8 80% 30% ≤ 250 gil Item 1 Item 2 Common Rare
Potion Antidote Knot of Rust Meteorite (C)
9 80% 50% ≤ 170 gil Item 1 Item 2 Common Rare
Potion Echo Herbs Knot of Rust Meteorite (A)
  1. Chest does not respawn.
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Hi-Potion ≤ 700 gil Knot of Rust Holy Mote
2 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Ether ≤ 700 gil Knot of Rust Holy Mote
3 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion G-Foe: furthest ≤ 700 gil Knot of Rust Holy Mote
4 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Vaccine ≤ 700 gil Knot of Rust Elixir
5 60% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Barbut ≤ 700 gil Knot of Rust Elixir
6 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Remedy ≤ 700 gil Knot of Rust Elixir

Sandfalls[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
10[note 1] 100% 0% N/A Diamond Armlet
11 90% 30% ≤ 300 gil Item 1 Item 2 Common Rare
Hi-Potion Cura Mote Knot of Rust Meteorite (A)
12 80% 40% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Hi-Potion Knot of Rust Meteorite (A)
13 80% 40% ≤ 200 gil Item 1 Item 2 Common Rare
Potion Nu Khai Sand Knot of Rust Meteorite (A)
14 90% 50% ≤ 400 gil Item 1 Item 2 Common Rare
Remedy Chanter's Djellaba Knot of Rust Meteorite (B)
  1. Chest does not respawn.
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
7 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Smelling Salts Iron Hammer ≤ 700 gil Knot of Rust Holy Mote
8 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Potion Vaccine ≤ 700 gil Knot of Rust Elixir
9 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Potion G-Foe: highest HP ≤ 700 gil Knot of Rust Elixir
10 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Potion G-Foe: lowest HP ≤ 700 gil Knot of Rust Holy Mote
11 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Potion Hi-Potion ≤ 700 gil Knot of Rust Holy Mote

Hourglass Basin[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
15 80% 80% ≤ 150 gil Item 1 Item 2 Common Rare
Potion Remedy Knot of Rust Meteorite (B)
16 90% 15% ≤ 500 gil Item 1 Item 2 Common Rare
Bio Mote Miter Knot of Rust Meteorite (A)
17 90% 15% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Chainmail Knot of Rust Meteorite (A)
18 90% 15% ≤ 500 gil Item 1 Item 2 Common Rare
Hi-Potion Slasher Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
12 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Potion Hi-Potion ≤ 700 gil Knot of Rust Elixir
13 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Potion G-Foe: highest level ≤ 700 gil Knot of Rust Holy Mote
14 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Potion G-Foe: lowest level ≤ 700 gil Knot of Rust Elixir
15 60% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Potion Chanter's Djellaba ≤ 700 gil Knot of Rust Megalixir


Halls of Ardent Darkness[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
19 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Hi-Potion Miter Knot of Rust Meteorite (A)
20 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Remedy Iron Pole Knot of Rust Meteorite (C)
21 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Gold Needle Magoroku Knot of Rust Meteorite (A)
22 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Hi-Ether Slasher Knot of Rust Meteorite (B)
23 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Hi-Potion Main Gauche Knot of Rust Meteorite (A)
24 50% 50% ≤ 250 gil Item 1 Item 2 Common Rare
Hi-Potion Flametongue Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
16 60% 55% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Traveler's Vestment ≤ 700 gil Knot of Rust Holy Mote
17 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion G-Ally: MP < 20% ≤ 700 gil Knot of Rust Holy Mote
18 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Vaccine ≤ 700 gil Knot of Rust Holy Mote
19 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Hi-Potion ≤ 700 gil Knot of Rust Holy Mote


The Undershore[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
25[note 1] 25% 0% N/A Thief's Cuffs
26 90% 50% ≤ 120 gil Item 1 Item 2 Common Rare
Ether Aero Mote Knot of Rust Meteorite (B)
27 90% 50% ≤ 100 gil Item 1 Item 2 Common Rare
Ether Aeroga Mote Knot of Rust Meteorite (A)
28 90% 50% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Balance Mote Knot of Rust Meteorite (A)
29 90% 50% ≤ 100 gil Item 1 Item 2 Common Rare
Hi-Potion Aquara Mote Knot of Rust Meteorite (A)
  1. Chest does not respawn.
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
20 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 30 gil Potion G-Foe: fire - weak ≤ 100 gil Knot of Rust Holy Mote
21 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 30 gil Potion G-Foe: HP >= 30% ≤ 100 gil Knot of Rust Holy Mote
22 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 30 gil Potion G-Foe: HP >= 70% ≤ 100 gil Knot of Rust Holy Mote

The Balamka Fault[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
30 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Lightning Fang Ether Knot of Rust Meteorite (A)
31 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Aero Mote Gold Needle Knot of Rust Meteorite (A)
32 50% 20% ≤ 440 gil Potion Common Rare
Knot of Rust Meteorite (A)
33 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (C)
34 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Aero Mote Gold Needle Knot of Rust Meteorite (B)
35 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Balance Mote Ether Knot of Rust Meteorite (A)
36 50% 20% ≤ 440 gil Item 1 Item 2 Common Rare
Soleil Fang Gold Needle Knot of Rust Meteorite (A)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
23 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion G-Ally: MP < 80% ≤ 700 gil Knot of Rust Elixir
24 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Ether ≤ 700 gil Knot of Rust Holy Mote
25 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Hi-Potion ≤ 700 gil Knot of Rust Holy Mote
26 60% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Survival Vest ≤ 700 gil Knot of Rust Elixir
27 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Smelling Salts ≤ 700 gil Knot of Rust Elixir


Drybeam Cavern[]

Zodiac
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
37 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
38 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Nu Khai Sand Antidote Knot of Rust Meteorite (A)
39 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
40 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Chronos Tear Ether Knot of Rust Meteorite (B)
41 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Potion Ether Knot of Rust Meteorite (A)
42 80% 45% ≤ 210 gil Item 1 Item 2 Common Rare
Chronos Tear Antidote Knot of Rust Meteorite (C)
Original
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
28 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Remedy ≤ 700 gil Knot of Rust Elixir
29 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Ether ≤ 700 gil Knot of Rust Elixir
30 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion G-Foe: HP = 100% ≤ 700 gil Knot of Rust Holy Mote
31 60% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Feathered Cap ≤ 700 gil Knot of Rust Holy Mote


Darkened Wharf[]

These chests only appear in the Zodiac versions.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
43 80% 50% ≤ 240 gil Item 1 Item 2 Common Rare
Rime Fang Ether Knot of Rust Meteorite (A)
44 80% 50% ≤ 240 gil Item 1 Item 2 Common Rare
Potion Balance Mote Knot of Rust Meteorite (A)
45 80% 50% ≤ 240 gil Item 1 Item 2 Common Rare
Hi-Potion Phoenix Down Knot of Rust Meteorite (B)


Canopy of Clay[]

This chests only appear in the Zodiac versions. It does not respawn.

Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
46 100% 0% N/A Sight Unseeing

Quests[]

Adrammelech[]

Adrammelech is an optional Esper. To obtain him, the party must defeat him as a boss in the Athroza Quicksands area. He is a flying opponent who uses Lightning, and as soon as the player steps into the area, Shambling Corpses will emerge out of the ground and will keep on spawning at deeper areas of the cavern. This makes it an okay grinding spot after Adrammelech has been felled.

Hunts[]

Marilith.

The Marilith is a Rank V Mark that becomes available after vanquishing the Wyvern Lord. The hunt is petitioned by the tavernmaster in Rabanastre's Sandsea bar. The Marilith is found in the Invitation to Heresy area, in the sunlit room (bottom right portion of map, where the shape of the room looks like the letter "C"), but the party must remain in the area for five minutes before it will show up.

The Catoblepas is a Rank VI Mark whose hunt becomes available after the events in Giruvegan. Catoblepas can be found in the Hourglass Basin area, and is petitioned by War-chief Supinelu in Jahara. Once in Hourglass Basin, the player must use the south exit to The Undershore, then use the secret path located after the save crystal, to find War-chief Supinelu waiting.

Rare Game[]

Molen can be found in the Hourglass Basin part. The player needs to head into the secluded section of the area (the area with the Grenades and where the Catoblepas is fought), which can be reached via The Undershore by walking between the two "sandfalls", southeast of the save crystal. The player must wait roughly 10 to 15 seconds and they should see the Molen appear on the other side of the ravine.

To find the Alteci the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. The player must build a chain of twelve Mallicants (or Shambling Corpses from Athroza Quicksands) in The Undershore area. Players do not need to leave and reenter to trigger the Alteci's appearance: one must simply scroll his spawnpoint off the minimap. The player should do this by going near an exit and then heading back towards the center of the room.

To make the spawning easier, the player can start the Mallicant chain in another area, as long as the twelfth perishes in The Undershore. The next area, Halls of Ardent Darkness, has many Mallicants—if the player kills eleven Mallicants here, moves into The Undershore and kills another, this will satisfy the requirements for the Alteci to spawn.

Enemies[]

Musical themes[]

The theme of the location is simply called "Zertinan Caverns" (ゼルテニアン洞窟, Zerutenian Dōkutsu?).

Map[]

The map can be found in the lower area of The Balamka Fault, connected to Athroza Quicksands and Drybeam Cavern (lower east exit).

Note: areas highlighted in red are hidden passages that do not appear on the map.
FF12 Map - Zertinan Caverns

Map for the original version of Final Fantasy XII that includes treasures

Gallery[]

Etymology[]

A garif says that in an ancient language, Zertinan means "the Underworld".

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