|Relm: I couldn't miss the chance to practice my drawing!|
|This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.|
- “Mine obsidian blade shall split atwain the threads of thy future, whilst its crimson fuller shalt channel the lifeblood of thy past. Now wail as thy soul is bestrewn across the plains of Valhalla!”
- —Odin while using Zantetsuken in Final Fantasy XI.
Zantetsuken (斬鉄剣, Zantetsuken?, lit. "Iron-Cutting Sword"), also known as Steel-Bladed Sword, or by a shortened name Zantetsu or Z-Sword, is Odin's signature attack in the Final Fantasy series, and shares its name with his sword. Zantetsuken typically causes instant death to all targets, or does very high damage to them. In some games, Zantetsuken has an upgrade called Shin-Zantetsuken, which has a higher success rate.
When used Odin appears and dashes past enemies, slashing them once with his sword -- moments later, the enemy sprites/models bisect and slide apart before vanishing, a death animation usually unique to Zantetsuken. However, the attack can fail in some games.
When fought as an enemy, Odin will use Zantetsuken to do heavy damage to the party. Zantetsuken is also his strongest attack as a summon, and instantly kills all enemies.
Odin and Lunar Odin will both raise their sword as a warning before attacking with Zantetsuken, doing approximately five thousand damage to the entire party. When summoned by Rydia, Odin uses Zantetsuken to dispatch all enemies. The success of Odin inflicting death is based directly on Rydia's Wisdom/2, meaning the highest possible hit rate for Zantetsuken is 49%, though moving Rydia to Slot 1 will increase this to 61%.
In the original American SNES version of Final Fantasy IV, Odin's attack was called Z-Sword when he was fought, and the name of his attack when summoned was not specified. This was likely because the developers could not fit the entire word Zantetsuken in the available text box.
Zantetsuken is Odin's attack when summoned and functions identically to its Final Fantasy IV appearance.
Zantetsuken is also used by the boss Gilgamesh, though it only attempts to KO one character, and is involved in a Band ability used by Cecil and Rydia, which is known as Iron Flash. It either instantly kills all enemies, or does high damage to them.
Odin will use Zantetsuken regularly during the battle against him, but its power is much lower than usual, and only does approximately a thousand damage to the party. When summoned, he uses Zantetsuken to kill all enemies if all enemies on screen are non-heavy.
If there are heavy targets, Odin throws Gungnir at them for physical damage. Although it is overall not a good idea to use one-hit KO moves on bosses, Odin's Zantetsuken attack can, in fact, one-shot the final boss's back portion, but only if used through the Magic Lamp; otherwise Odin will use Gungnir instead.
Odin uses Zantetsuken in a cutscene to dispatch a group of enemies, but is bested when an unknown sorcerer confronts him and is immune to the attack. Odin uses Zantetsuken to kill all enemies when summoned, and his "upgraded" form, Raiden, uses Shin-Zantetsuken, which has a higher rate of success. These attacks were called Atom Edge and True Edge in the Super NES release. "Shin-Zantetsuken" translates as "True Zantetsuken".
The enemy Desert Hare, found around South Figaro, sometimes casts Cure, Cura or Esuna upon party members, in particular the party member that defeated them. However, if dispatched instantly by Zantetsuken, the Desert Hare will still use magic on a party member despite being off-screen and technically dead.
Odin uses Zantetsuken to kill all enemies when summoned. It has a very high rate of success in this game. Only a few enemies are immune to instant death. Unlike for other summons, the level of the summon makes no difference.
When fought in the Centra Ruins, Odin will use Zantetsuken to instantly kill the party when the timer reaches zero. After he is defeated, Odin will appear at random at the start of a battle and use Zantetsuken to kill all enemies. This version of the attack features the characters for "Zantetsuken" (Zan Tetsu Ken) in the animation, which appear as Odin's attack is shown three times from three different angles.
This was also the first English release of a game to use the attack's proper name, which has carried over to remakes of earlier games. When the party faces Seifer aboard the Lunatic Pandora, Odin will appear to use Zantetsuken against him, but Seifer will use (斬鉄剣返し, Zantetsuken-gaeshi?, lit. "Zantetsuken Reverse") to counter the attack and bisect Odin. Though Odin perishes, Gilgamesh emerges from a dimensional portal and takes hold of the Zantetsuken, emerging later in the battle to defeat Seifer. Gilgamesh will then use Zantetsuken as one of his four random attacks when he appears in battle, to the same effect as Odin's attack. Gilgamesh has a 24.6% chance of using Zantetsuken, in addition to the chance of Gilgamesh appearing at all.
Zantetsuken is Odin's attack when he is called into battle. It normally kills all enemies, but if Dagger is equipped with the Odin's Sword ability, learned for 50 AP from the Ancient Aroma, Zantetsuken will still do damage to enemies immune to its instant kill. Zantetsuken's success rate increases as the party acquires more Ore, but this also decreases the damage done if the instant kill fails.
In Final Fantasy X-2, the Samurai Dressphere has two abilities based on Odin's trademark attack: Zantetsu, which has a chance to instantly kill a single target in the same manner as Zanmato in Final Fantasy X, and Shin-Zantetsu, which inflicts instant death on all enemies.
Zantetsuken is the name of Odin's ultimate attack when he is battled in the last chamber of Einherjar, which he uses at ~9% health. This ability will instantly kill any players in range, unless they /heal, which can prevent instant death (but not damage). This can prove difficult for those tanking Odin, since physical melee damage taken causes the /heal command to cancel itself, rendering them open to the attack during the window of opportunity for Zantetsuken to actually execute.
Zantetsuken is also the name of Odin's Blood Pact when summoned by players through Astral Flow; the attack functions similarly as it would against players, instantly killing applicable targets within range. Against a Notorious Monster, however, it will instead deal a high amount of damage.
Odin's special attack is Zantetsuken, which does heavy damage to all enemies in front of him and knocks them back as well.
- “The storm is here!”
In Gestalt Mode, Odin transforms into a horse and Lightning splits his sword, also known as Zantetsuken, into two and wields them while riding him. Lightning is able to perform Zantetsuken while riding Odin, and the attack's strength has different levels. It has a chance to instantly kill the opponent, but is not a status like in other games; therefore no enemy is immune to the attack. Whether or not Zantetsuken kills the enemy is determined by Odin's physical attack power and the current chain bonus.
Zantetsuken raises the stagger gauge by a various amount based on level prior to dealing damage:
If the enemy has less HP than the solution, it dies. If the instant kill fails, it deals fairly low damage instead.
Also, Zantetsuken can be used by Gilgamesh.
Zantetsuken is an attack performed by the Eidolon Odin. A player must sacrifice a character's to summon Odin, who can then use three powerful attacks, of which Zantetsuken is the most powerful, slicing enemies in half, instantly killing them. The attack can be charged to increase the chance of success, though it won't work against certain enemies.
Odin's upgraded version, Grimnir, uses Shin-Zantetsuken, which has higher chance of success.
Odin uses Zantetsuken when summoned. The attack attempts to instantly cause a Brave Break to the opponent, with a 50% success rate.
- “Let's finish this! Bulls-eye!”
Zantetsuken also appears as Odin's summon abilities, having the same effect as in the original Dissidia.
Zantetsuken returns as Odin's signature attack and is used when he is summoned in battle stages.
Zantetsuken appears in the Odin summon stone, which appears as a event reward in Final Fantasy III Saronia Castle Mysteries event. When charged and summoned in an All-Out Attack, Odin uses Zantetsuken.
Zantetsuken is the ability that Odin uses when summoned by Krile during battle.
Three of Odin's cards allude to his Zantetsuken ability, instantly Breaking a Forward of the player's choosing when played.
Non-Final Fantasy AppearancesEdit
The move Zantetsuken appears in all games of the series except 358/2 Days. It is a powerful attack that deals damage and has a chance to instantly destroy enemies it strikes. The exception is Chain of Memories, where Zantetsuken instantly breaks the opponent's card regardless of level and renders it unreloadable for the rest of the battle.
In Kingdom Hearts II: Final Mix+ features "Zantetsu Counter" as an ability, which allows Sora to counter with Zantetsuken after blocking an attack. In Re:coded, "Zantetsu Prime" is the final ability of the Ultima Weapon Keyblade, and grants Sora's normal attacks a random chance to destroy an enemy instantly.
|Final Fantasy XIII Abilities|
|Powerchain - Lifesiphon - Faultsiphon - Launch - Ravage - Smite - Blindside - Scourge - Jeopardize - Deathblow - Adrenaline|
|Attack - Blitz - Ruin - Ruinga - Highwind - Sovereign Fist|
|Vigor - Overwhelm - Fearsiphon|
|Fire - Fira - Firaga - Blizzard - Blizzara - Blizzaga - Thunder - Thundara - Thundaga - Water - Watera - Waterga - Aero - Aerora - Aeroga - Flamestrike - Froststrike - Sparkstrike - Aquastrike - Army of One - Cold Blood - Last Resort|
|Evade - Counter - Deathward - Fringeward - Reprieve|
|Provoke - Elude - Challenge - Vendetta - Entrench - Steelguard - Mediguard|
|Deprotect - Deprotega - Deshell - Deshellga - Poison - Poisonga - Imperil - Imperilga - Slow- Slowga - Fog - Fogga - Pain - Painga - Curse - Cursega - Daze - Dazega - Dispel - Death|
|Bravery - Bravera - Faith - Faithra - Haste - Vigilance - Enfire - Enfrost- Enthunder - Enwater - Protect - Protectra - Shell - Shellra - Barfire - Barfrost - Barthunder - Barwater - Veil|
|Cure - Cura - Curasa - Curaja - Esuna - Raise|
|Summon - Libra - Renew - Quake - Dispelga - Stopga|
|High HP - Low HP - Physical Defense - Magic Defense - Damage Reduction - Ultimate Physic - Ultimate Magic - Fire Resistance - Ice Resistance - Lightning Resistance - Water Resistance - Wind Resistance - Earth Resistance - Debrave Resistance - Defaith Resistance - Deprotect Resistance - Deshell Resistance - Slow Resistance - Poison Resistance - Imperil Resistance - Curse Resistance - Pain Resistance - Fog Resistance - Daze Resistance - Boost - Gestalt - Positive Effect - Adamancy - Independent|
|Eidolons: Normal Mode|
|Common Abilities: Arise - Penetration - ATB Charge|
|Shiva: Wheel Rap - Flip Kick - Wheel Grind - Wheel Toss - Pirouette|
|Odin: Flourish of Steel - Skyward Swing - Seismic Strike - Crushing Blow - Ullr's Shield - Valhalla's Call|
|Brynhildr: Slash - Valkyrian Scythe - Gunshot - Pyroshot - Cryoshot - Electroshot - Hydroshot - Pyroburst - Electroburst - Hydroburst|
|Bahamut: Dragon Claws - Whirlwind - Umbral Vise - Inferno - Ignis|
|Alexander: Steelcrusher - Obliterator - Soaring Uppercut - Blast Punch - Explosive Fist - Lofty Challenge|
|Hecatoncheir: Pummel - Aerial Tackle - Hurricane Kick - Force Projection - Counter - Looming Wrath|
|Eidolons: Gestalt Mode|
|Shiva: Wheelie - Spinfreeze - Icicle Drift - Ice Ramp - Diamond Dust|
|Odin: Stormblade - Lightning Strike - Razor Gale - Thunderfall - Zantetsuken|
|Brynhildr: Chopper Spin - Caltrop Bomb - Centrifugal Sweep - Spark Shower - Múspell Flame|
|Bahamut: Hunting Dive - Aerial Loop - Obliterating Breath - Pulsar Burst - Megaflare|
|Alexander: Purification - Earthquake - Brutal Sanction - Retributive Blast - Divine Judgment|
|Hecatoncheir: Chain Cannons - Missile Tetrad - Piercing Ray - Force Blasters - Gaian Salvo|