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Lightning Returns: Final Fantasy XIII Enemy
ザルティス (Zarutisu)
HP-lrffxiii-icon Strength-lrffxiii-icon MagicStat-lrffxiii-icon
Body: 110,000
Tail: 27,500Days 1-6, Normal Mode value.
400*Body/300*Tail 500*Body/300*Tail
KeepThe higher the number, the lower the chance is for the enemy to be interrupted. Launch DisruptionIf the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.
60 Y Y
Extinction Gil EP
30 980 2.00
FireElement-lrffxiii-icon IceElement-lrffxiii-icon LightningElement-lrffxiii-icon
0% 150% 100%
WindElement-lrffxiii-icon PhysicalElement-lrffxiii-icon MagicElement-lrffxiii-icon
100% 30%*Body/100%*Tail 100%
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Debrave-ffxiii-icon Defaith-ffxiii-icon Deprotect-ffxiii-icon Deshell-ffxiii-icon
30 30 30 30
Imperil-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Curse-ffxiii-icon
30 30 30 30
Daze-ffxiii-icon Dispel-ffxiii-icon Quake-lrffxiii-GuideIcon Magnet-lrffxiii-GuideIcon
30 30 30 30
Habitat Yusnaan (Patron's Palace)
Yusnaan-Dead Dunes Highway
Type Feral Creature
Subtype Large-Scale Enemy
Item drops Firewyrm Scale
Holy Forgefire
Abilities Swipe, Stampede, Bite, Tail Hammer, Blaze Burst*Default
Tail Hammer*Tail Severed
Notes 1: Unleash magic attacks. The effect is greater when the enemy is launching an attack.
2: Strike the enemy's head using physical attacks.

Zaltys is an enemy in Lightning Returns: Final Fantasy XIII. The first time it appears as one of the Lumina's minions, as she summons a Zaltys to block Lightning's path before disappearing. Afterward, it can be found as a common enemy in The Passageway at the Patron's Palace. The player can retry the battle against it in the Ark. The Slaughterhouse version is called Zaltys Brimstone.


Zaltys is a reasonably strong foe to overcome if encountered early, but confrontations with it later on become trivial despite its increased damage output and HP from Day 6 onward. If Lightning is within close range it uses physical attacks and Tail Hammer. When it turns to attack with its tail, it is possible to attack the tail and chop it off. It uses Stampede to knock Lightning back and interrupt her current action, and Blaze Burst is its ranged attack, blowing a burst of fire at Lightning.

It can be staggered with magic attacks, and the head can be staggered by striking it with physical attacks. The head droops when the body is staggered to bring it to Lightning's normal attacks' reach. Unlike the other fire-based enemies, Zaltys doesn't absorb fire, but is immune to it.

The drop rate for Flamestrike increases significantly by cutting off his tail. This also increases the drop rate of Holy Forgefire on hard mode.


Beat Down attacks from a schema equipped with a spear will automatically target the head, resulting in a stagger that causes Ice-elemental attacks to deal double damage. The player can also target the head manually by blocking or evading its Bite attack, and countering with a hard-hitting strike of their own. Its Tail-strike can be blocked and followed up with Beat Downs to sever the tail causing the monster to recoil, allowing around ten seconds of free time to attack its prone back, which will also deal double damage or even more with the auto-ability Blindside.


Stagger Conditions
Condition Stagger Point Stagger Decay Max Preservation Preservation Decay
Default 500 10 600 100
Stagger Power: physical attacks to the head x15 (to the body x0), spells x1, Ice-imbued attacks to the head x1.5
Condition Duration Added Effect Effect Duration Iterative Resistance
Staggered 8s Unprotected 20s 10%/20%
No further staggering
Damage: all attacks x1.5
Staggered with a blow to the head 10s Exposed 20s 10%/20%
No further staggering
Damage: all attacks x1.5
Conditional Changes
  • Stagger Decay: 30 when staggered with a blow to the head



Žaltys (literally: grass snake) is a household spirit in Lithuanian mythology.


  • Zaltys is the only fire-based enemy that is immune to fire; the others absorb it.

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