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XII

Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding.

Zalera the Death Seraph is an optional level one Esper in Final Fantasy XII. He is fought in the Barheim Passage.

Zalera's license costs 25 LP, and he requires one Mist Charge to summon.

ProfileEdit

Zalera is associated with the zodiac sign of Gemini, the Twins. His element is death, and his color sign is violet. He is a hellish angel with a shamaness grafted onto his arm. He summons undead to fight alongside him. He is also referred to as the Mithuna Ascendant, which is the Sanskrit name of its zodiac sign as used in Jyotish (Hindu) astrology.

Zalera returns as a Non-Elemental Ranged Rank III summon in Final Fantasy XII: Revenant Wings where his nature is Holy.

Zalera is based on a Lucavi from Final Fantasy Tactics where he is known as the Angel of Death.

ObtainedEdit

Zalera is fought as an optional boss in the Barheim Passage, his existence being foreshadowed by non-player characters mentioning hearing a woman's screams from deep inside the tunnel. He fights by summoning Dead Bones to attack and using status attacks that hit depending on the levels of the party members. If the player cannot defeat Zalera within five minutes they are teleported out of the room and must begin the battle over.

Once defeated, Zalera's license can be purchased on the License Board for 25 LP.

Unlocked abilities in Zodiac versionsEdit

Esper licenses sometimes unlock licenses that could not otherwise be reached. Zalera's license will appear on all boards, but once chosen by a character, will disappear from all other boards. In The Zodiac Age version, the player can choose two license boards for each playable character, and activated licenses are activated on both boards if present.

Zalera allows access to the following licenses on these boards:

BattleEdit

Zalera costs one Mist Charge to summon.

AbilitiesEdit

Final Fantasy XII - Zalera, the Death Seraph (♊ Gemini) 死の天使ザルエラ Condemnation ディバインデス00:25

Final Fantasy XII - Zalera, the Death Seraph (♊ Gemini) 死の天使ザルエラ Condemnation ディバインデス

Condemnation

Kill

Inflicts instant death on any enemy that does not have the Safety passive ability. An enemy slain by Kill does not yield Experience Points, License Points or loot.

Condemnation

Zalera's ultimate attack is Condemnation. Zalera warps the enemy to another world, and opens his right arm to reveal the shamaness who screams, calling a storm of dark clouds from which souls pour out and create twisters. The attack instantly kills all enemies with less than 9,999 max HP (6,999 HP for those with the Damage Resist augment), and those with more are hit with non-elemental damage that can break the damage limit.

GambitsEdit

Zodiac
Priority Condition Action
1 Remaining time < 10 seconds Condemnation
2 Foe: nearest visible Kill
3 Ally: HP < 100% Cura
Original
Priority Condition Action
1 Foe: HP < 30% Condemnation
2 Foe: character HP > 80% Kill
3 Foe: nearest visible Shock
4 Self: HP < 100% Holy


StatsEdit

Stat FFXII Zodiac
Attack 62 62
Defense 39 46
Magick Defense 25 32

Zalera is immune against all elements but Holy, which he absorbs.
Zodiac: Zalera no longer absorbs Holy and now takes normal damage from Holy-elemental attacks.

Zodiac

For The Zodiac Age version, the HP values were doubled but other stats were kept the same.

Level Max HP Max MP Strength Magic Vitality Speed
1 1,830-1,831 206-210 36 47 26 26
10 2,032-2,067 260-300 41 52 28 28
20 2,400-2,499 340-440 47 58 31 30
30 2,872-3,057 422-584 53 64 34 33
40 3,319-3,585 522-764 59 70 36 35
50 4,033-4,432 608-916 65 76 39 37
60 4,663-5,179 688-999 71 82 42 40
70 5,020-5,599 748-999 77 88 45 42
80 5,433-6,085 808-999 82 93 47 44
90 5,995-6,751 848-999 88 99 50 47
99 6,630-7,504 866-999 94 99 56 49
Original
Level Max HP Max MP Strength Magic Vitality Speed
1 1,220-1,221 23-25 50 46 34 26
10 1,355-1,378 50-70 55 51 36 28
20 1,600-1,666 90-140 61 57 38 30
30 1,915-2,038 131-212 67 63 41 33
40 2,213-2,390 181-302 73 69 43 35
50 2,689-2,955 224-378 79 75 45 37
60 3,109-3,453 264-448 85 81 48 40
70 3,347-3,733 294-498 91 87 50 42
80 3,622-4,057 324-548 96 92 52 44
90 3,997-4,501 344-578 99 98 55 47
99 4,420-5,003 353-587 99 99 57 49


ActionsEdit

Zodiac
Name Range Target CT*Charge Time Type Element Power
Attack 2 Single 30 Physical None 62
Cura 10 Circle 10 12 Magick None 46
Warp 10 Circle 8 23 Magick None
Death 10 Single 23 Magick None
Kill 12 Single 15 Magick None
Condemnation 12 Circle 10 0 Magick None
Original
Name Range Target CT*Charge Time Type Element Power
Holy 10 Single 30 Magick Holy 157
Shock 10 Single 30 Magick None 133
Kill 12 Single 16 Magick None
Condemnation 12 Circle 8 35 Magick None


Status effectsEdit

AugmentsEdit

BossEdit

Zalera is an optional boss fought in the Barheim Passage. Zalera must be defeated within 5 minutes or the party will be transported back to the Terminus 7 adjunct and will have to try again. Zalera will summon Dead Bones and resists all elemental attacks. Zalera has no abilities that do damage, relying instead on the Bones and status ailments. His Kill automatically KOs the target and Zalera will immediately use Kill to defeat any Espers the party summons. Since Zalera is undead, curative spells and items are effective, if the party can work around Zalera's Reflect status.

GalleryEdit

EtymologyEdit

Zalera is also referred to as the Mithuna Ascendant, the Sanskrit name of its zodiac sign as used in Jyotish (Hindu) astrology.

Zalera's name may be an anagram of Azrael. Azrael is the name of the Angel of Death in Islam. Azra'il (عزرائيل) or Azra'eil (عزرایل) is the arabic etymology.