Final Fantasy XIII-2 Enemy
ザグナル (Zagunaru)
FFXIII-2 Zaghnal
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
43,920 411 411
Stagger Icon FFXIII Chain Icon FFXIII
200% 90
Keep Launch Libra
40 Resistant 80
CP Gil
240 648
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Halved -
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
- - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
30% 30% 70% 30% 10%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% Immune Immune 30% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
Immune 0% 0% 0% 40%
Location Oerba -400 AF-
Type Feral Creature
Subtype Behemoth
Recruit Chance 10%
Common Drop Power Essence (20%)
Rare Drop Martyr's Emblem (2%)
Abilities Cursega, Sunder
Notes - Can alter own form.
- Delivers devastating physical attacks.
- Susceptible to Imperil.

The Zaghnal is an enemy in Final Fantasy XIII-2. It appears in Oerba 400 AF. The player can use this enemy to farm Power Essences.


The Zaghnal can appear alone, with another Zaghnal, or with a Forked Cat. When it loses half of its total HP, it stands up on its hind legs and fully restores its health; the Zaghnal also removes any debuffs it has been afflicted with. In this form, the Zaghnal gains access to the powerful Sunder attack, a powerful physical ability.

The Zaghnal is weak against Fire, so Ravagers are effective when it comes to filling this enemy's chain gauge. If Serah and Noel are strong enough, they can begin a battle against a Zaghnal by applying debuffs to it in the Saboteur role. When the necessary debuffs have been applied, they can then shift to an offensive paradigm to finish the Zaghnal off.

Paradigm PackEdit

The Zaghnal is a Strength-based strike Ravager; it is only effective against the surprisingly small list of enemies that are strong against Magic but weak to elemental damage, such as the Malebranche and Wladislaus. Like the Grand Behemoth, the Zaghnal has access to two types of elemental Blitzes, thus it is superior to the Tabasco Toad and Blue Chocobo, who only have access to one, as well as the Koboldroid Yang, who does not have access to any. However, of these tamable enemies, the Zaghnal possesses the lowest strength; any other Ravager that has been buffed with Enthunder and uses Sparkstrike can easily surpass it and its Electro Blitz attack, for Sparkstrike only uses one ATB segment in comparison to Electro Blitz's two.

Tameable Monster
Name Zaghnal Role Ravager
Traits Well-Grown - Frostproof - Wild
Composition Biological Start Grade Monster Grade 3
Max Level 45 HP 1,805
Strength 166 Magic 98
ATB Segments 3 Stages 3
Innate Affinities Halves: Ice
Weak: Fire
Feral Link Onrush (Deal physical damage with small possibility of inflicting debuffing status ailment. Input Type: Multiple)
Ability Type Level Infusible
Blizzard Command Initial Y
Thunder Command Initial Y
Froststrike Command Initial N
Overwhelm Auto 2 Y
Resist Deprotect: +10% Passive 4 Y
Sparkstrike Command 9 N
Resist Deshell: +10% Passive 12 Y
Fearsiphon Auto 18 Y
Resist Deprotect: +44% Passive 24 Y
Resist Deshell: +44% Passive 30 Y
Ice Blitz Command 37 N
Resist Deprotect: +66% Passive 38 Y
Resist Deshell: +66% Passive 40 Y
Electric Blitz Command 45 N

Other appearancesEdit

Final Fantasy Trading Card GameEdit



The Zaghnal is an Indian war hammer or axe.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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