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Zaghnal (Final Fantasy XII)

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XII

The Zaghnal is a giant/behemoth-type enemy from Final Fantasy XII found in the Dagan Flats and Field of Light Winds areas of the Ozmone Plain.

Bestiary entry Edit

Page 1: Observations Edit

Being a monster with the stature of a man. When the range of the werewolf spread into the southern plains, they adapted to their new environment, standing on two legs to better see across the vast savannah. Their thin blue fur breathes well and retains moisture, perfectly accommodating the dramatic temperature change between night and day. Though they do not travel in packs, individuals are clearly ranked, and the weak always follow the lead of the strong.

Page 2: Sage Knowledge 27 of 78 Edit

StatsEdit

Final Fantasy XII enemy stats
#068#069 #070
Location Species Aggression Movement type Rare Game Other information
Ozmone Plain (Field of Fallen Wings, Dagan Flats, Field of Light Winds) Giant/Behemoth Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A May become Berserked by using Bacchus Wine.
Not always immune to all.
Stats
Level HP MP Strength Magick Power
23 - 24 3,157 - 3,179 210 - 212 25 - 26 11 - 11
Vitality Speed Attack Power Defense Magick Resist
32 - 34 15 - 15 26 - 28 14 - 14 13 - 13
Evade EXP LP CP Gil
0 - 0 1,201 - 1,206 2 189 - 204 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% Immune Immune Immune Immune 0% 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[30%] Monograph: Pebble (Knight's Monograph)
[7%] Canopic Jar: Arcana
[95%] Quality Hide
[5%] Tanned Giantskin;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 7

None Ram, Smite of Rage, Eye Drops No Knockback, Counter+ None

Battle Edit

Zaghnals are often in groups of two or more and are strong compared to the party when first going through the Ozmone Plain, so it is best to avoid them. They do give a fair amount of Experience and two License Points, as compared to the one given by most enemies, so they are good for leveling when the party is stronger.

Before fighting the Elder Wyrm in Golmore Jungle, the Zaghnals are the best level-grinding targets as the provide high EXP, 2 LP and always in packs(formed a party to the maximum of 3 per pack). The Dagan Flats area in Ozmone Plain is the excellent area to level-grind as the only unrelated enemies are the Zus.

The player may target one of the Zaghnals in the pack from a distance as the others will engage in the battle. They are very weak to Aero magick.

Strategy Edit

The player should equip at least two characters with mystic equipment to boost their Magick; especially with the Magick Gloves or staves equipped, one can empower the Aero spell to kill the Zaghnals quicker, as it damages all enemies in an area. When chaining, it is best to either avoid the Zus by zoning out or use Break, and/or use Immobilize to stop them from interrupting battles with the Zaghnals and kill them without breaking the chain. If Larsa is in the party, he is prioritized to use Telekinesis, which can disrupt the chain as he will target the Zus first, but bestowing Berserk on him will apprehend him from using Telekinesis.

The player should finish the Enkelados hunt to obtain the reward, a Golden Amulet, to gain even more LP from the Zaghnals.

Etymology Edit

The Zaghnal is an Indian war hammer or axe.

Trivia Edit

Related enemies Edit

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