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Yeti (Final Fantasy VI)

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Launches its attack with Tackle and Snowball. Powers-up with Green Cherry after taking damage. It's very weak vs. fire.
Final Fantasy VI PlayStation Bestiary entry

Yeti is a boss in Final Fantasy VI fought in the Yeti's Cave.

If Mog is in the party after he is beaten, Yeti joins the party as Umaro. If not, he will remain in the cave, collapsed until the player returns with Mog to recruit him.

There is a second entry for Yeti in the game data, but it is not used. Since it is a weaker version, it is likely it was a battle originally intended for the World of Balance.


Yeti is weak against Fire and Poison. He attacks with his physical, his special attack Tackle, and Ice Storm. Halfway through the battle he uses a Green Cherry to increase his stats, and starts attacking with Surge and Snowball. The AI script below shows Yeti is meant to gain the Regen status after using the cherry, but due to the way Regen works in Final Fantasy VI, enemies that are immune to Sap are also immune to Regen, so Yeti will not gain the status though the game attempts to cast it.

A glitch involves having the Yeti use Jump, and using the Super Ball, in which the enemy is stuck in this state and the player must use another Super Ball to make the enemy reappear.

Another bug consists in having the Yeti poisoned and defeating him in mid air when he uses Jump. Although the player has won the battle, the entry will not appear on the gba bestiary.


The party can easily defeat the Yeti by employing Fire and Poison attacks, such as Firaga and Bio spells.

AI scriptEdit


Attack Turns:
1st Turn: Attack (33%) or Tackle (33%) or Snowstorm (33%)

If attacked by "Magic": Increase Var36 by 1
If attacked by anything Fire-elemental: Tackle (33%) or Snowstorm (33%)
If attacked by anything: Tackle (33%)

If Var36 >= 3:

Set Var36 = 0
Jump (100%)

If HP <= 10240 OR if player uses a Green Cherry item on Yeti (only once per battle):

Target: Self
Use: Green Cherry (unless player already used it on him)
Gains Protect, Shell, Haste, and Regen status

If 2 characters are alive:

If Timer >= 40:
Set Timer = 0
Snowball (33%) or Avalanche (33%) or Hailstone (33%)

If 2 characters are alive:

Attack (66%) or Snowstorm (33%)
Attack (66%) or Tackle (33%)


This script was to be used with the unused Yeti fight.

Attack Turns:
1st Turn: Attack (66%) or Tackle (33%)
2nd Turn: Attack (66%) or Snowstorm (33%)

If attacked by anything Fire-elemental: Tackle (33%) or Snowstorm (33%) If attacked by anything: Attack (33%)

Other appearancesEdit

Final Fantasy Record KeeperEdit

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