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Yenke Ronso (boss)

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Hornless! Hornless!
—Yenke Ronso

Yenke Ronso is a boss in Final Fantasy X. He fights alongside Biran Ronso against Kimahri.


Final Fantasy X enemy stats
#142#143 #144
Location Monster Arena Species Other information
Mt. Gagazet Does not appear Humanoid Yenke's statistics depend on Kimahri's.
Will always block for Biran if they are close to each other.
Sensor description Scan description
Covers Biran when together. Blocks attacks on Biran with Guard, except when separated after performing a Bulldoze. Casts White Wind just once after losing HP. Kimahri can learn many techniques.
HP MP Strength Magic Defense Magic Defense
Varies (2,500) 200 Varies Varies 30 10
Accuracy Accuracy Evasion Luck AP (Overkill) Gil
Varies 100 0 15 4,500 (6,750) 1,500
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
Immune Immune Immune Immune Immune Immune Immune 0
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (20Turns taken for target to die) Nul
0 0 0 Immune Immune Immune 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 Immune 0 0 0 0 0
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
0 0 Immune Lv. 4 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Lv. 3 Key Sphere x1 Lv. 3 Key Sphere x2 Return Sphere x1Overkill: x2 Friend Sphere x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities
2-3 slots, 1 ability Piercing MP +20% None
Abilities Ronso Rage
Bulldoze, Flame Breath, Aqua Breath, White Wind, Haste Fire Breath, Stone Breath, Aqua Breath, White Wind


Biran and Yenke's HP, Strength, Magic and Agility stat depend on Kimahri's stats.

Kimahri's STR x STR x STR = Value 1
Kimahri's MAG x MAG x MAG = Value 2
(Value 1 + Value 2) / 2 x 16 / 15 = Value 3
(Value 3 / 32 + 30) x 586 / 730 = HP Value
Kimahri's HP - 644 / 200 = STR/MAG Value

Yenke's HP is then determined as HP Value x 8.

Yenke's Magic is determined by (0 = 8, 1 = 8, 2 = 9, 3 = 10, 4 = 12, 5 = 14, 6 = 16, 7 = 17, 8 = 19, 9 = 20, 10 = 21, 11+ = 22).

His Strength is half of Biran's and his Agility is Kimahri's Agility -8.

Yenke blocks attacks on Biran with Guard only when they are together, and casts White Wind just once when below 25% HP. Otherwise he uses Fire Breath, Aqua Breath and Bulldoze. Biran and Yenke are always in Guard status, which means attacks are weakened as one helps the other. Both use Bulldozer, which switches their position from front to back and vice-versa. If one has used it but not the other, the Guard status means nothing and Kimahri's attacks will do full damage.

During this battle Kimahri can learn many Ronso Rage techniques.


If Kimahri is in need of health, he can use Lancet or a Hi-Potions to heal. It's best to use Aqua Breath when Biran and Yenke are together and Fire Breath when they are separate.

Defeating Yenke first causes Biran to cast Berserk on himself, which means Kimahri will not be able to get his Ronso Rages, such as Mighty Guard, if he has not used them yet. Defeating Biran first will cause Yenke to use Haste, and in this state, he will not use White Wind, another valuable ability. It is suggested not to attack just one of them, and allow both of them to use their rages before defeating either, if Kimahri wants to learn them. Rages Yenke has are Fire Breath, Stone Breath, Aqua Breath, and White Wind.

If Kimahri learned Steal (ability from Rikku's path), he can steal useful Lv. 3 Key Spheres from Biran and Yenke, at least five of each. In addition, the player can get a lot of these ones, if customizes an armor with Master Thief ability (using the Pendulums obtained in Remiem Temple), to thereby he can getting always by each successful steal two Lv. 3 Key Sphere.


Related enemiesEdit

Final Fantasy X-2Edit

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