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Yenke Ronso (Boss)

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Yenke Ronso
エンケ=ロンゾ (Enke Ronzo?)
Yenke Ronso Render
HP Overkill MP
Varies 2,500 200
Strength Magic Defense
Varies Varies 30
Mag. Def.Magic Defense Agility Accuracy
10 Varies 100
Evasion Luck
0 15
AP (Overkill) Gil
4,500 (6,750) 1,500
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison
Immune Immune Immune Immune
Petrify Slow Zombie Pwr. Brk.Power Break Mag. Brk.Magic Break
Immune Immune Immune 0 0
Arm. Brk.Armor Break Mntl. Brk.Mental Break Threaten Death Provoke
0 0 Immune Immune Immune
Doom (1Turns taken for target to die) Nul Shell Protect Reflect
0 0 0 0 Immune
Haste Demi Regen Distill Sensor
0 0 0 0 0
Scan Bribe Delay Eject Zanmato
0 0 Immune Immune Lv. 4
Berserk Capture PhysicalPhysical damage type MagicalMagical damage type
0 Immune 0 0
Sensor Covers Biran when together.
Scan Blocks attacks on Biran with Guard, except when separated after performing a Bulldoze. Casts White Wind just once after losing HP. Kimahri can learn many techniques.
Location Mt. Gagazet
Monster Arena Does not appear
Common Steal (75%) Lv. 3 Key Sphere x1
Rare Steal (25%) Lv. 3 Key Sphere x2
Common Drop (87.5%) Return Sphere x1Overkill: x2
Rare Drop (12.5%) Friend Sphere x1Overkill: x2
Equipment Drop (100%) 2-3 slots, 1 ability
Weapon Abilities Piercing
Armor Abilities MP +20%
Bribe None
Abilities Bulldoze, Flame Breath, Aqua Breath, White Wind, Haste
Ronso Rage Fire Breath, Stone Breath, Aqua Breath, White Wind
Other information Yenke's statistics depend on Kimahri's.
Will always block for Biran if they are close to each other.
See also: Yenke Ronso
Hornless! Hornless!
—Yenke Ronso

Yenke Ronso is a boss in Final Fantasy X. He fights alongside Biran Ronso against Kimahri.


Biran and Yenke's HP, Strength, Magic and Agility stat depend on Kimahri's stats.

Kimahri's STR x STR x STR = Value 1
Kimahri's MAG x MAG x MAG = Value 2
(Value 1 + Value 2) / 2 x 16 / 15 = Value 3
(Value 3 / 32 + 30) x 586 / 730 = HP Value
Kimahri's HP - 644 / 200 = STR/MAG Value

Yenke's HP is then determined as HP Value x 8.

Yenke's Magic is determined by (0 = 8, 1 = 8, 2 = 9, 3 = 10, 4 = 12, 5 = 14, 6 = 16, 7 = 17, 8 = 19, 9 = 20, 10 = 21, 11+ = 22).

His Strength is half of Biran's and his Agility is Kimahri's Agility -8.

Yenke blocks attacks on Biran with Guard only when they are together, and casts White Wind just once when below 25% HP. Otherwise he uses Fire Breath, Aqua Breath and Bulldoze. Biran and Yenke are always in Guard status, which means attacks are weakened as one helps the other. Both use Bulldozer, which switches their position from front to back and vice-versa. If one has used it but not the other, the Guard status means nothing and Kimahri's attacks will do full damage.

During this battle Kimahri can learn many Ronso Rage techniques.


If Kimahri is in need of health, he can use Lancet or a Hi-Potions to heal. It's best to use Aqua Breath when Biran and Yenke are together and Fire Breath when they are separate.

Defeating Yenke first causes Biran to cast Berserk on himself, which means Kimahri will not be able to get his Ronso Rages, such as Mighty Guard, if he has not used them yet. Defeating Biran first will cause Yenke to use Haste, and in this state, he will not use White Wind, another valuable ability. It is suggested not to attack just one of them, and allow both of them to use their rages before defeating either, if Kimahri wants to learn them. Rages Yenke has are Fire Breath, Stone Breath, Aqua Breath, and White Wind.

If Kimahri learned Steal (ability from Rikku's path), he can steal useful Lv. 3 Key Spheres from Biran and Yenke, at least five of each. In addition, the player can get a lot of these ones, if customizes an armor with Master Thief ability (using the Pendulums obtained in Remiem Temple), to thereby he can getting always by each successful steal two Lv. 3 Key Sphere.


Related EnemiesEdit

Final Fantasy X-2Edit

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