Y'shtola Rhul [jɑːʃtoʊlɑː] is a Seeker of the Sun Miqo'te Conjurer and one of the main characters from the Limsa Lominsa story in Final Fantasy XIV. Her original appearance was right at the beginning of Version 1.0, where she helped the adventurer during the Aurelia attack on the ship.
Y'shtola has also come to be the major "representative" character for Final Fantasy XIV, and typically represents the game in crossover products where Final Fantasy XIV features.
Y'shtola is a Miqo'te of the Seekers of the Sun with a light brown skin tone and brown markings on her face, light teal eyes, and white hair with two frontal pigtails tied with rings. She dresses in a white dalmatica with silver patterns, blue trousers and black ankle boots. She wears a visual device on her neck that allows her to analyze aethereal activities on the environment. On her neck she has the tattoo of the Circle of Knowing. She wields a one-handed conjurer wand which resembles a tree branch.
In Heavensward, her eyes turned pale white as a consequence of using a forbidden spell rendering her physically blind. Y'shtola wears a new outfit provided by Tataru Taru, a long-sleeved white top with extended sides and back and short black shorts, black thigh-high boots and a black bolero shrug over her shoulders. Her hair is slightly longer with the pigtails in the front.
When first introduced, Y'shtola is labelled as "Cultured Conjurer," a moniker that well reflects her characteristic calm and composure.
Y'shtola often remains a taciturn, well-spoken voice of reason even alongside her equally scholarly peers among the Scions Of The Seventh Dawn, providing sharp, relevant insight that hardly ever strays from the matter at hand. This is best seen as a contrast to Thancred, who frequently looses charismatic and flamboyant one-liners to be deflected by her stoicism, more often than not with a skeptical, sarcastic remark.
Most of Y'shtola's sharp gall is seen once her patience has been tried, or as counter to any bold, irrelevant or confrontational comments made by others. The most prominent instance of this is whenever she interacts with her former master, Matoya, from whom Y'shtola derives no small measure of her own audacity. This often results in the two exchanging constant quips and subtle insults at each other, and for the attachment and endearment she nonetheless holds for her former teacher, Y'shtola appears to be insulted at the insinuation of their similarities.
Despite far from uncommon across Eorzea, especially among her Scion companions, Y'shtola is possessed of cultured and refined diction, which although grounded enough to differentiate her from the theatrical likes of Urianger, manages to grant a characteristic air of wisdom to the Conjurer.
Y'shtola is often seen asking around each guild about the treasure in Seal Rock. During her investigation, she hears about an unprecedented attack by the Sahagin on Lominsan ships and the southern lighthouse, lead by a shadowless man, and that while these attacks happened, a pirate group called Kraken's Arms landed on Seal Rock.
Discovering that a pirate called Emerick may know something about it, she heads for the Mealvaan's Gate, where he is supposed to be hiding from another pirate band called the Sanguine Sirens. The only thing being kept there was a special tablet containing important information about the treasure of Seal Rock. Before leaving the custom house, the place is attacked by the Sanguine Sirens who are also after Emerick. They are easily defeated by Y'shtola and forced to retreat as the Barracuda Knights are sighted.
Y'shtola is seen with Thancred, Yda, and Papalymo when the adventurer is attacked by Gaius Van Baelsar. She and her companions defend the adventurer and briefly fight Gaius. She protects Thancred with her magic during the battle before she and the other Circle of Knowing members, along with the adventurer, are badly injured by a blast from an Imperial Dreadnought.
When the adventurer is being honored for his or her victory over Nael Van Darnus Y'shtola is seen with her friends.
Having joined the Scions of the Seventh Dawn, Y'shtola crosses paths with the adventurer in a cave linked to the mystery behind recent kidnappings around Summerford Farms. After Y'shtola recites an ancient open carved into the walls of the cave, the two are attacked by an enraged Goobbue whom they are forced to kill. Upon its defeat, as the adventurer picks up what is later revealed to be one of the Crystals of Light. Y'shtola examines the beast and discovers a rope-cutting knife stuck in its body. Y'shtola has been investigating Lahabrea's activities in La Noscea, appearing when the Ascian summoned a clay golem to attack the adventurer who has a vision through the Echo, seeing events from Y'shtola's past.
Much later, Y'shtola aids the adventurer in Swiftperch when the Ascian appears in retaliation for the thwarted Sahagin plot. Y'shtola is not seen again until the adventurer is invited to join the Scions of the Seventh Dawn. Y'shtola rigs an Aethryte Crystal to allow access to the Navel where the kobolds' primal Titan awaits. After Titan's defeat, Y'shtola spies Nero tol Scaeva observing the fight, and discovers Lahabrea is with him. Since she remains in Limsa Lominsa to continue investigating, she is not present when Livia sas Junius raids the Waking Sands and captures Minfilia. As a result, she can meet with Yda and join in the rescue operation at Castrum Centri. The two confront Livia at the Garlean base, intent on exacting retribution, but Garlean reinforcements force them to retreat and join the others.
Through the MaelstromEdit
After their group moves to Revenant's Toll, Y'shtola and Thancred investigate a strange instance of crystal theft near Horizon in Western Thanalan. They learn that the Amalj'aa are the culprits with help from someone in Brass Blades tipping them off. To confirm the traitor's identity, Y'shtola poses as a miner as part of a trap involving a shipment of crystals. The raiders are discovered to be Serpent Reavers, intent on collecting crystals for the Sahagin to summon Leviathan. With the imminent return of the Lord of Whorls, Y'shtola accompanied the Scions to warn Merwylb and plan a strike against the Sahagin and their primal.
Before the FallEdit
After the successful defense of Ishgard from the Dravanian Horde, Y'shtola attends a celebration in Ul'dah alongside the other Scion leaders. A conspiracy to assassinate Nanamo Ul Namo is carried out with the Scions betrayed by Ilberd and falsely accused of regicide with Yda and Papalymo staying behind to cover the others' escape. Finding themselves pursued by the Brass Blades and traitorous Crystal Braves in a hidden tunnel, Y'shtola and Thancred remain behind to ensure that adventurer and Minfilia escape by causing a cave in. At the last second, Y'shtola uses the ancient spell Flow to transport herself and Thancred to safety. While Thancred ends up somewhere else, Y'shtola is trapped within the Lifestream a living being.
After a thorough investigation, Pipin and Urianger reveal Y'shtola's fate after the "assassination" of Nanamo Ul Namo. When the ceiling collapsed over her, she at the last minute used a forbidden magic called Flow (エンシェントテレポ, Enshento Terepo?, lit. Ancient Teleport), a powerful teleportation magic that sends the user to another place in the form of aether along the Lifestream. Because of the circumstances of the casting, the aether that Y'shtola became was lost, and ended up in Gridania. She would be in danger of dissolving within the aetheric currents if not restored in time. To bring her back, the adventurer and Alphinaud turn to Kan-E-Senna for assistance in asking the Elementals of the Twelveswood to gather her. They learn from the Elder Seedseer that Y'shtola's half sister Y'mhitra is needed to find Y'shtola's exact whereabouts in the Lifestream because their aetheric makeup is similar. With the assistance of Y'mhitra and the Seedseers, Y'shtola returns to Eorzea in a comatose state and is taken back to the inn to recover.
After she awakens, the Scions tell her they need to make an aetheric device to pierce through an Allagan barrier at Azys Lla. While she does not know how to create such a device, she suggests heading to her hometown in the Dravanian Hinterlands to seek the aid of her old mentor, Matoya. Though initially weak, it is revealed her time in the Lifestream granted her extraordinary spellcasting abilities, which prove to be of great help on their way to see Matoya. Meeting Matoya at her cave, Y'shtola stays behind to assist her former mentor in cleaning up her home while the adventurer heads to The Great Gubal Library to obtain the knowledge needed to build an aetheric ram that Matoya had hidden long ago. After obtaining the knowledge, they depart, though not before Matoya privately notes the change in Y'shtola's eyes, aware she may have been blinded after her adventure in the lifestream and is using her new ability to "see" aether to conceal it (at the cost of her lifespan). Y'shtola reassures her before leaving once more with the adventurer.
Y'shtola travels to Azys Lla to assist in stopping the Archbishop's plan. She stays behind with Alphinaud and Estinien to stop pursuing Garlean troops, allowing the adventurer to make his or her way to the Archbishop. After the Archbishop is killed, she escapes on the Enterprise along with the others, being the first to realize Estinien has not escaped with them.
She is last seen on the shores of the great lake in the Dravanian Hinterlands, where she bears witness to the rise of the primal Alexander from its depths. In light of the primal's summoning, Y'shtola makes for Matoya's cave to seek her assistance in slaying it while the adventurer and the party assault Alexander and The Illuminati from within.
As Goes Light, So Goes DarknessEdit
Y'shtola goes to Idyllshire to meet with Krile Mayer Baldesion, who just arrived in Eorzea to aid the Scions. With her aid, they trace where Thancred ended up due to Y'shtola's use of the Flow spell, and learned he drifted to the Dravanian Forelands where he emerged in the wilderness. While checking with hunters and the Vath to see if there were any sightings, the Scions encounter the Warriors of Darkness attacking Ravana in Lost ast Gnath. The mysterious party reacts with suspicion and hostility, apparently knowing who the Warrior of Light is. The altercation is cut short by Thancred's appearance, who reunites with the Scions.
Y'shtola later confides to the Warrior of Light that she suspects Thancred's transit in the Lifestream may have sealed his ability to use magic (as it did for her eyesight), but asks not bring up the matter until it can be proven.
Y'shtola immediately recognizes "Travanchet" when Mide reveals how she came into possession of the mysterious horn used to summon Alexander, and feels indirectly responsible having failed to stop him fifteen years ago in La Noscea.
The Far Edge of FateEdit
Y'shtola is seen monitoring the coccoon of the light above Baelsar's Wall, watching for any further activity from Ilberd's primal sealed within.
Y'shtola fights alongside the adventurer as a guest character in many of the main scenario quests. She is a Conjurer and uses a budding wand as a weapon. She can use many of Conjurer abilities such as Stone, Stone II, Aero II, and Cure.
In Heavensward she switches to using a long two-handed staff. Her combat ability is greatly increased. She can use a few unique spells that are not available to player characters' Conjurer or White Mage classes. One such ability is Spiritual Ray (which was named in the Dissidia Arcade game).
|Totaltotal stats of the card||20|
|Description||"The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself."|
|Obtain||Won from Gegeruju, Eastern La Noscea (35,30).|
Won from R'ashaht Rhiki, Limsa Lominsa Upper Decks (13,12).
Creation and developmentEdit
Y'shtola is voiced by Ai Kayano in the Japanese version.
Y'shtola has appeared in the following games throughout the Final Fantasy series:
- Final Fantasy Tactics S as a playable character.
- Dissidia Final Fantasy (2015) as a playable character.
- Dissidia Final Fantasy Opera Omnia as a playable character.
- Theatrhythm Final Fantasy Curtain Call as a playable character.
- Pictlogica Final Fantasy as a playable character.
- Final Fantasy Airborne Brigade as a summonable Legend.
- Final Fantasy Record Keeper as a playable character.
- Final Fantasy World Wide Words.
- Final Fantasy Brave Exvius as a summonable vision and her signature outfit and weapon appear as equipment.
- Final Fantasy Trading Card Game as a series of cards.
- Triple Triad as a series of cards.
Non-Final Fantasy guest appearancesEdit
Y'shtola has made key guest appearances in the following non-Final Fantasy games:
- Lord of Vermilion.
- Puzzle & Dragons as a playable character.
- Monster Strike as a playable character.