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Xande (Final Fantasy III boss)

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Final Fantasy III Boss
まおうザンデ (Maou Zande)
Level HP
112 21,000
0 0
Elemental Affinities
Fire Cold Thunder
- - -
Wind Light Dark Swords
- - -
Location Syrcus Tower
Steal Potion
Item Dropped None
Abilities Flame, Libra, Meteo, Quake
Other Information
まおうザンデ (Maou Zande)
#218#219 #220
Level HP
50 49,999
Attack Defense
110 48
34,000 25,000
Elemental Affinities
Fire Ice Lightning Water
- - - -
Wind Light Dark Blades
- - -
Location Crystal Tower
Steal Phoenix Down
Common Drop Hi-Potion
Uncommon Drop None
Rare Drop Phoenix Down
Abilities Blizzaga, Firaga, Thundaga, Meteor, Protect, Haste
Other Information Attacks twice per turn.

Xande, also known as Zande, is a boss in the Crystal Tower after Luneth and friends are saved from the Curse of the five wyrms.


Xande alternates between Libra and a series of incredibly powerful magical attacks, including Meteor and Quake. Your strategy should be based around taking down Xande as quickly as possible, as he will rapidly destroy your party with his attacks if you are not careful - about six turns is all that even the most experienced party can hope to survive his onslaught of attacks. Healing is largely pointless in this battle, as the damage that Xande causes far outstrips even the best healing spells, so it is best to go all out attack in this fight.

Nintendo DSEdit

Xande uses two actions per round to usually cast Haste and Protect on himself. He will also have round in which he will mix a physical attack, Thundaga, Firaga, Blizzaga, or even Meteor into this combo. It's best for players to have one character devoted to healing for the entirety of the battle while the rest of the party takes him down with physical and magical attacks.

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