XCannon
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| Final Fantasy VII Enemy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| XCannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 超級怒龍砲 (Chōkyū Doryū-hō)? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The XCannon is an enemy from Final Fantasy VII. It will target the party at the start of the battle, then countdown to Dragon Cannon, a pathetically weak attack that hits the entire party. Otherwise, it never attacks, instead using Search, which does nothing. It does, however, prove annoying to the player, with its 20,000 HP.
Interestingly, XCannon is not immune to Berserk but does not have an attack specified to use when Berserk. As such, it attempts to use a spell that costs an infinite amount of MP for the rest of the battle, and so the game repeatedly prints "XCannon's skill power is used up."
AI Script
Edit
AI: Main {
- If (Count == 0) Then
- {
- If (2nd Opponent doesn't have Death Status) Then
- {
- Choose 2nd Opponent
- Use Search on Target
- }
- If (1st Opponent doesn't have Death Status) Then
- {
- Choose 1st Opponent
- Use Search on Target
- }
- If (3rd Opponent doesn't have Death Status) Then
- {
- Choose 3rd Opponent
- Use Search on Target
- }
- Print Message [Target: set]
- Print Message [Countdown]
- Count = 1
- } Else If (Count == 1) Then {
- Print Message [3]
- Choose Self
- Use <> on Target
- XCannon's IdleAnim = Cannon Ready
- Count = 2
- } Else If (Count == 2) Then {
- Print Message [2]
- XCannon's IdleAnim = Cannon Primed
- Count = 3
- } Else If (Count == 3) Then {
- Print Message [1]
- Count = 4
- } Else If (Count == 4) Then {
- Print Message [0]
- Choose All Opponents
- Use Dragon Cannon on Target
- Count = 5
- } Else {
- Choose Self
- Use <> on Target
- XCannon's IdleAnim = Cannon Idle
- Count = 0
- }
} AI: Counter - General {
- If (XCannon's IdleAnim == Cannon Idle) Then
- {
- XCannon's HurtAnim = Flinch (Cannon Idle)
- } Else {
- XCannon's HurtAnim = Flinch (Cannon Ready)
- }
}