World of Final Fantasy is a role-playing game for the PlayStation 4 and PlayStation Vita aimed at a younger gaming audience and being developed as a way to bring children into the series who are more drawn to cutesy and fantasy-looking art styles. With World of Final Fantasy, the Final Fantasy series celebrates its 30th anniversary.
World of Final Fantasy is set in the land of Grymoire. The two main characters—Lann and his older twin sister Reynn—venture into the world to battle and befriend monsters and allies pulled from previous Final Fantasy games, including spin-off titles like Final Fantasy Tactics and Final Fantasy Crystal Chronicles.
The game mechanics are a familiar RPG trope, featuring a controllable character and trailing party members who are moved across a fixed map by input from the player. Players may switch either character (Reynn or Lann) between Jiant and Lilikin forms or any combination of the two. This mechanic adds a depth of strategy only in that it allows certain chests to be reached or allows different stacks to be used in different situations. Otherwise, it makes no difference which character(s) are in Lilikin or Jiant form.
Reynn and Lann participate in battles by creating stacks of mirages. The form that the respective twin takes determines where in the stack s/he is, but s/he must always be in the active stack. The Jiant version will be considered a large character for the purposes of stack creation, while the Lilikin version will be considered a medium character. Combining different mirages unlocks enhanced or different abilities.
While the game does feature an ATB system, it is disabled by default and must be turned on in the game options. Regardless, character speed or stack speed does have an impact on when they are able to act in battle.
There are a limited number of side quests which may or may not be completed. The game follows a linear story system that can be completed regardless of whether the player chooses to complete the side missions. The primary goal of the player is to collect mirages, which appear in limited varieties based on the zone that the player is in.
The player's guide through most of the story is a unique mirage called Tama (Tamamohime).
Though there are two protagonists, and the player may switch which of them is being controlled at any given time while on the map, both are played simultaneously. There are very few instances where the player loses control of one of the twins. There is no gameplay benefit to selecting either as the "lead" character.
- Reynn - A level-headed young woman who is frequently troubled by the consequences of the actions wrought by she and her twin brother. Despite her misgivings, she nonetheless continues forward with the execution of the Crimson Prophesy, unable to determine an alternate course of action.
- Lann - A brash, head-strong and impulsive young man who tends to allow his pride and his guts get the better of his instinct. Though he appears to be somewhat slow-witted, he frequently shows flashes of wisdom or maturity. He is loyal to his sister and to his family above all else.
Many characters from the Final Fantasy series, including spin-offs, appear helping Lann and Reynn throughout their journey. However, these incarnations aren't directly from their original world, but are inhabitants of Grymoire. As a result, while several characters appear from their own series, not all of them directly meet or know each other, as they are considered individual denizens of Grymoire. A number of these characters are "Champions", and can be summoned in battle through their unique Champion Medals that are acquired throughout the story.
- Bold - summonable "Champions"
- Italic - Champions available through DLC
|Final Fantasy||Warrior of Light|
|Final Fantasy III||Refia|
|Final Fantasy IV||Rydia|
|Final Fantasy V||Bartz Klauser|
Gilgamesh*As part of Bartz's Champion Medal
Enkidu*As part of Bartz's Champion Medal
|Final Fantasy VI||Terra Branford|
Edgar Roni Figaro
|Final Fantasy VII||Cloud Strife|
Tifa Lockhart*Crisis Core -Final Fantasy VII- attire
|Dirge of Cerberus -Final Fantasy VII-||Shelke Rui|
|Final Fantasy VIII||Squall Leonhart|
|Final Fantasy IX||Vivi Ornitier|
|Final Fantasy X||Tidus|
Rikku*Final Fantasy X-2 attire
|Final Fantasy XI||Shantotto|
|Final Fantasy XII||Balthier|
|Final Fantasy XIII||Lightning*Lightning Returns: Final Fantasy XIII attire|
|Final Fantasy XIII-2||Chocolatte*Chocolina's alias|
|Final Fantasy Crystal Chronicles: Echoes of Time||Sherlotta|
Masashi Hamauzu, one of the composers of Final Fantasy X: Original Soundtrack and the composer of the Dirge of Cerberus -Final Fantasy VII- Original Soundtrack and Final Fantasy XIII: Original Soundtrack, composed the music for World of Final Fantasy. The opening theme, "Innocent²", was written by Square Enix's Ryo Yamazaki, and performed by Japanese singer Aoi Mizu, also known by her stagename Mizuki. The ending theme, "World Parade", was written by Ryo Shirasawa of Noisycroak. It was sung by Kana Hanazawa, Eri Kitamura, and Ayana Taketatsu, the respective voice actresses of Kuro, Tama and Serafie.
When Square Enix realized very few children or the younger audience play Final Fantasy, the executive producer for Final Fantasy, Shinji Hashimoto, approached Hiroki Chiba asking what they could do to introduce the series to a younger audience. This became the game's original concept. Art designer Yasuhisa Izumisawa, who had worked on Crystal Chronicles games, created chibi (two-head length) characters that were showed to Hashimoto and Tetsuya Nomura. It was decided this could be used to potentially create a new Final Fantasy IP that would appeal to a new audience.
World of Final Fantasy is an adventure experienced through the eyes of the protagonists. The team wanted to ensure that there would be scenes common with the Final Fantasy series to grab players and pull them into the narrative emotionally.
The game was released in North America, Japan and Europe on October 25th, 27th and 28th respectively. Alongside the standard edition a Day 1 Edition, a Limited Edition, and a Collector's Edition was released. The Day 1 Edition included the game, downloadable Japanese voiceover, an exclusive Sephiroth summon, and three Mirages: Red Bonnetberry, White Chocobo, and Glow Moogle. Pre-ordering this version from the PlayStation Store also gave a Cactuar Johnny mirage, a set of Crimson Armor, and a PS4 theme. The Limited Edition included the Day 1 digital content, as well as a 24-page artbook. The Collector's Edition is only available from the Square Enix Online Store and it includes the Day 1 digital content, as well as an 80 page artbook, a copy of the game's original soundtrack, a pop-up book depicting scenes from the game, and a set of three mini figures of Cloud, Squall, and Lightning.
|Character Designer||Tetsuya Nomura (full-sized characters)|
Yasuhisa Izumisawa (chibi characters)
|Theme Song Performer||Mizuki|
- Final Fantasy II, Final Fantasy XII, and Final Fantasy XIV are the only main game series to not have any Lilikin inhabitants in Grymoire.
- In one episode of Captain N: The Game Master, due to not having an official name for the Final Fantasy world during the Nintendo era of the original game's release, the creator/writers of the show referred to it as the "World of Final Fantasy", named after the game. It was described as being a medieval world.
- Tifa, Rikku and Lightning wear the default outfits from their most recently released titles, but are the same age as they were in their original respective games.
- ↑ 1.0 1.1 1.2 World of Final Fantasy: Interview With Game Director Hiroki Chiba (Accessed: March 21, 2017) at SplayStation Insider
- ↑ 2.0 2.1 What Exactly is World of Final Fantasy? (Accessed: March 21, 2017) at Gamespot
- ↑ 3.0 3.1 3.2 World of Final Fantasy Uses Modified ATB System (Accessed: March 21, 2017) at Gematsu.com
- ↑ Cite error: Invalid
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- ↑ https://twitter.com/Nova_Crystallis/status/781481335219101696
- ↑ http://www.siliconera.com/2016/10/27/sora-kingdom-hearts-join-world-final-fantasy-free-dlc-winter/
- ↑ World of Final Fantasy's Director Has Three Goals For The Game (Accessed: June 16, 2015) at Siliconera.com (2)
- ↑ http://www.siliconera.com/2015/06/22/world-of-final-fantasys-battle-system-and-story-are-inspired-from-older-ff-games/
- ↑ http://www.siliconera.com/2016/07/26/world-final-fantasy-video-shares-sample-opening-theme-song-animation/