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Wind Wing

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VII

Wind Wing is an enemy from Final Fantasy VII fought in a fixed encounter on the Whirlwind Maze when the player gets caught in a blast of wind or normally in Winding Path. It is also fought in the sixth round of the Battle Square after the player acquires the Highwind and Cloud Strife rejoins the party. When fought on the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25%.

FormationsEdit

# Formation
729 Wind Wing
730 Row 1: Wind Wing A
Row 2: Wind Wing B
732 Row 1: Ironite
Row 2: Wind Wing A, Wind Wing B
734 Wind Wing A, Wind Wing B (Back Attack)
735 Wind Wing A, Wind Wing B, Wind Wing C (Attack from both sides)

LocationsEdit

Whirlwind Maze
Rocky Path 730, 732, 734 (Back Attack), 735 (Attack from both sides)
Outermost Storm Path 729 (event)
Between Storm Path 729 (event)
Innermost Storm Path 729 (event)
Northern Cave
Reunion Area 732
Battle Square (with Highwind available)
Group A - Battle 6 732
Group B - Battle 7 730

BattleEdit

Wind Wing has a powerful Aero3 attack and can heal itself with White Wind. Its HP is fairly low for the point where it is fought, and it should not be a significant threat. In groups, it gives decent amounts of EXP, making it worth fighting.

Although it has access to White Wind, an Enemy Skill, the player cannot learn it from the Wind Wing by manipulating it. Instead, confusing it causes it to occasionally cast White Wind on the party, but it may also cast White Wind on itself, curing Confusion.

AI scriptEdit

AI: Setup {

Count = Rnd(0..3)
Stage = 4

} AI: Main {

If (Count == 0) Then
{
If ((Wind Wing's HP < Wind Wing's Max HP)
& (Wind Wing's MP >= 34)) Then
{
Choose All Allies
Use White Wind on Target
} Else If (Wind Wing's MP >= 50) Then {
Choose Random Opponent
Use Aero3 on Target
} Else {
Choose Random Opponent
Use Sham Seal on Target
}
Count = 1
} Else If (Count == 1 or 2) Then {
If (Stage < 3) Then
{
Choose Random Opponent
Use Sham Seal on Target
} Else {
Choose Random Opponent
Use <Tailbeat> on Target
}
Count = Count + 1
} Else {
If ((Stage < 3) & (Wind Wing's MP >= 50)) Then
{
Choose Random Opponent
Use Aero3 on Target
} Else {
Choose Random Opponent
Use <Tailbeat> on Target
}
Count = 1
}

} AI: Counter - General {

If (Wind Wing's HP <= 25% of Wind Wing's Max HP) Then
{
Stage = 1
Count = 0
} Else If (Wind Wing's HP <= 50% of Wind Wing's Max HP) Then {
Stage = 2
Count = 0
} Else If (Wind Wing's HP <= 75% of Wind Wing's Max HP) Then {
Stage = 3
} Else {
Stage = 4
}

}

GalleryEdit

Related enemiesEdit

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