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Wind (element)

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Wind Icon

Wind (, Kaze?), also called Tornado and Air, is a recurring element in the Final Fantasy series. It is usually associated with avian and aerial enemies and beings. This element's relation with avian enemies is rather strange; birds can be either weak to this element, or nullify it.

Recurring themesEdit

EquipmentEdit

Some daggers have the wind element, and in Final Fantasy IX, all magical rackets are Wind-elemental. The Wind Spear is a recurring weapon of the element.

SpellsEdit

The basic Wind-elemental spell is Aero, with upgrades being Aerora, Aeroga, and Aeroja. The spell Tornado is common and often reduces targets' HP to critical levels. A notable healing spell is the Blue Magic White Wind, which usually restores HP equal to the caster's.

SummonsEdit

Wind has no recurring summon and was not represented until Final Fantasy V with the Syldra summon. Final Fantasy VII, while it did not feature a summon with a true Wind element, had the Choco/Mog Materia classified as having the Wind element despite its attacks being non-elemental, as well as the Typhoon Materia later in the game with a similar classing despite being a Fire/Ice/Lightning/Earth attack.

Final Fantasy VIII introduced Pandemona. In Final Fantasy IX, Fenrir can cast the Wind-elemental Millennial Decay if Eiko is equipped with the Maiden Prayer. Garuda appears in Final Fantasy XI and Final Fantasy XIV as the representative Wind summon (although in Final Fantasy XIV only a lesser version of it can be used by the player), and in the world of Ivalice, Chaos, Walker of the Wheel takes on the same role. In the 3D remake of Final Fantasy IV, Sylph doubles as the Wind elemental summon along with its Drain-like effect.

Four FiendsEdit

In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Tiamat, in Final Fantasy IV by Barbariccia, in Final Fantasy Mystic Quest by Pazuzu, and in Final Fantasy Dimensions by Vata.

AppearancesEdit

Final Fantasy IIIEdit

III

Game Element Type Effect
Aero White Magic Deals Wind elemental damage.
Aeroga White Magic Deals major Wind elemental damage.
Air Knife Weapon Deals Wind elemental damage when attacking physically.
Wind Spear Weapon Deals Wind elemental damage when attacking physically.
Wyvern Claws Weapon Deals Wind elemental damage when attacking physically.

Final Fantasy IVEdit

IV

FFIVDS Wind Icon

The Wind element only appears in the DS version.

Game Element Type Effect
Gale Ninjutsu Major Wind elemental damage to all enemies.
Wind Spear Weapon Deals Wind and Throw-elemental damage.
Sylph Summon Wind elemental damage to one enemy and evenly distributes equal HP restoration among allies.

Final Fantasy VEdit

V

Game Element Type Effect
Bartz Main Character Bartz's innate element is Wind, making his Finisher Wind-elemental.
Aero Blue Magic Minor Wind elemental damage.
Aera Blue Magic Moderate Wind elemental damage.
Aeroga Blue Magic Major Wind elemental damage.
Desert Storm Gaia Powerful Wind and Earth elemental damage to all foes.
Dust Gaia Wind and Earth elemental damage to all foes as well as Blind.
Gale Cut Gaia, Enemy Attack Moderate Wind elemental damage to all foes.
Gust Gaia Minor Wind elemental damage.
Rage Gaia Minor Wind elemental damage and Blind to all enemies.
Sonic Boom Gaia Wind attack that reduces enemy's HP by 75%.
Hurricane Predict Inflicts Wind elemental damage and Silence to the party and all enemies.
Breath Wing Enemy Attack Moderate Wind elemental damage to the party.
Air Knife Weapon Inflicts Wind elemental damage when attacking physically.
Wind Spear Weapon Inflicts Wind elemental damage when attacking physically.
Wind Slash Weapon Inflicts Wind elemental damage when attacking physically, and randomly uses Wind Slash after attacking.
Syldra Summon Deals Wind-elemental magic damage to all enemies.

Final Fantasy VIEdit

VI

Wind-icon-ffvi
FFVI Wind Nintendo PG Icon

The following gameplay elements of Final Fantasy VI are related to the Wind element.

Game Element Type Effect
Meltdown Magic Deals extreme Fire and Wind-elemental damage to everyone.
Razor Gale Blitz Deals moderate Wind-elemental damage to all enemies.
Sandstorm Dance Deals moderate Wind-elemental damage to all enemies.
Wind Slash Dance Deals moderate Wind-elemental damage to all enemies.
Aero Lore Deals moderate Wind-elemental damage to all enemies.
Aqua Breath Lore Deals moderate Wind and Water-elemental damage to all enemies.
Gale Cut Enemy Attack Deals minor Wind-elemental damage to the party.
Air Knife Weapon Deals Wind-elemental damage when attacking physically.
Sakura Weapon Deals Wind-elemental damage when attacking physically.
Kazekiri Weapon Deals Wind-elemental damage when attacking physically and has a chance of casting Wind Slash.
Force Shield Shield Halves Wind, Ice, Lightning, Earth, Fire and Water-elemental damage.
Ice Shield Shield Absorbs Ice-elemental damage, nullifies Fire-elemental damage and is weak to Wind-elemental damage.
Paladin's Shield Shield Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water, Earth.
Thunder Shield Shield Halves Fire and Ice-elemental damage. Absorbs Lightning-elemental damage. Nullifies Wind-elemental damage.
Cat-Ear Hood Armor Halves Fire, Ice, Lightning, Earth, Wind and Holy damage. Only usable by Relm.
Force Armor Armor Halves Fire, Ice, Lightning, Earth and Wind-elemental damage.
Minerva Bustier Armor Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Water and Earth damage. Can only be equipped by Terra and Celes.

Final Fantasy VIIEdit

VII

Game Element Type Effect
Tornado Magic Inflicts extreme Wind elemental damage.
Choco/Mog Summon Is classified with having the Wind element, but doesn't really deal Wind elemental damage. When combined with the Elemental materia, it grants the Wind element.
Typhoon Summon Is classified with having the Wind element, but doesn't really deal Wind elemental damage. When combined with the Elemental materia, it grants the Wind element.
Aero3 Enemy Attack Inflicts major Wind elemental damage.
Air Bomber Enemy Attack Inflicts minor Wind elemental damage.
Big Sound Enemy Attack Inflicts minor Wind elemental damage, but is never used.
Blue Impulse Enemy Attack Inflicts minor Wind elemental damage to party.
Clap Enemy Attack Inflicts minor Wind elemental damage to party.
Cross Impulse Enemy Attack Inflicts minor Wind elemental damage to party.
Flying Sickle Enemy Attack Inflicts moderate Wind elemental damage.
Great Gale Enemy Attack Inflicts moderate Wind elemental damage and Blind to party (inflicts major damage when used by Blue Dragons).
Sonic Attack Enemy Attack Inflicts minor Wind elemental damage.
Tornado Wave Enemy Attack Inflicts moderate Wind elemental damage.
Ziedrich Armor Halves all elements.
Bird Wing Item Same as Great Gale, minus the Blind status.

Final Fantasy VIIIEdit

VIII

FFVIII Wind Symbol
Game Element Type Effect
Aero Magic Inflicts moderate Wind elemental damage.
Tornado Magic Inflicts major to massive Wind elemental damage to all enemies.
Pandemona GF Inflicts varying Wind elemental damage to all enemies.
Wind Blast Enemy Attack Inflicts varying Wind elemental damage.

Final Fantasy IXEdit

IX All Rackets have the Wind element added to them.

Game Element Type Effect
Twister Blue Magic Inflicts heavy Wind elemental damage to all enemies.
Fenrir Summon Millennial Decay. Inflicts Wind elemental damage to all enemies. Only usable if Eiko is equipped with a Maiden Prayer.
Aera Enemy Attack Inflicts moderate to heavy Wind elemental damage.
Aero Enemy Attack Inflicts moderate Wind elemental damage.
Aerial Slash Enemy Attack Inflicts moderate to heavy Wind elemental damage to party.
Rainbow Wind Enemy Attack Inflicts Fire/Ice/Lightning/Wind/Water/Holy/Shadow elemental damage.
Whirlwind Enemy Attack Inflicts moderate Wind elemental damage as well as Float.
Wind Enemy Attack Inflicts minor Wind elemental damage.
Kaiser Knuckles Weapon Inflicts Wind elemental damage when attacking physically.
Octagon Rod Weapon Absorbs Water and Wind elemental attacks, and increases the damage of Water elemental attacks.
Coronet Headgear Nullifies Wind elemental damage.
Feather Hat Headgear Increases the damage of Wind elemental attacks.
Lamia's Tiara Headgear Halves Wind elemental damage.
Bracer Armgear Increases the damage of Wind elemental attacks.
Gauntlets Armgear Halves Fire, Earth, Water, and Wind elemental damage.
Bronze Armor Armor Halves Wind elemental damage.
Robe of Lords Armor Nullifies Wind elemental damage.
Black Belt Add-On Increases the damage of Wind elemental attacks.
Fairy Earrings Add-On Increases the damage of Wind elemental attacks.
Gold Choker Add-On Increases the damage of Shadow elemental attacks, and halves Wind elemental damage.
Ribbon Add-On Absorbs Wind and Water elemental attacks, and halves Fire, Ice, Lightning, and Holy elemental attacks.

Final Fantasy XIEdit

XI

FFXI Wind Element

In Final Fantasy XI, the Wind element is strong against Earth and weak to Ice. It is aligned with the attribute of Agility. The status ailment corresponding to Wind is Choke, and it drains HP and Vitality of the target.

Final Fantasy XIIEdit

XII

FFXII Wind Icon

Wind opposes Earth in Final Fantasy XII.

Game Element Type Effect
Aero Black Magick Minor Wind elemental damage to all enemies in range.
Aeroga Black Magick Major Wind elemental damage to all enemies in range.
Aeroja Enemy Attack Major Wind elemental damage to party members in range.
Aerora Enemy Attack Moderate Wind elemental damage to party members in range.
Cyclone Enemy Attack Wind elemental damage to all party members in range, and 50% chance of inflicting Sap.
Gale Enemy Attack Wind physical elemental damage to all party members in range.
Gust Enemy Attack Wind physical elemental damage to all party members in range.
Screwtail Enemy Attack Wind physical elemental damage to all party members in range.
Tempest Enemy Attack Wind physical elemental damage to all party members in range.
Whirlwind Enemy Attack Wind damage equal to 75% of a target's max HP, up to 9999 damage.
Ame-no-Murakumo Weapon Inflicts Wind elemental damage when attacking physically.
Cherry Staff Weapon Increases the damage of Wind elemental attacks.
Gladius Weapon Inflicts Wind elemental damage when attacking physically.
Zephyr Pole Weapon Inflicts Wind elemental damage when attacking physically.
Zwill Crossblade Weapon Inflicts Wind elemental damage when attacking physically.
Windbreaker Armor Halves Wind elemental damage.
Windslicer Shot Ammo Wind elemental ammo.
Aero Mote Item, Enemy Attack Minor Wind elemental damage to targets in range.

Final Fantasy XII: Revenant WingsEdit

FFXIIRW

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Final Fantasy XIIIEdit

XIII

Wind Icon FFXIII
Game Element Type Effect
Aero Ravager Deals wind-elemental magic damage to one target.
Aerora Ravager Deals wind-elemental magic damage to targets within range; launches Staggered targets into the air.
Aeroga Ravager Deals wind-elemental magic damage to targets within a wide radius; launches targets into the air.
Zephyr Ring Accessory 20% Wind Resistance.
Gale Ring Accessory 25% Wind Resistance.
Sylphid Ring Accessory 30% Wind Resistance.
Wind Charm Accessory Random: Wind Eater.

Final Fantasy XIII-2Edit

XIII-2

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Lightning Returns: Final Fantasy XIIIEdit

LR

WindElement-lrffxiii-icon
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Final Fantasy XIVEdit

XIV

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Final Fantasy TacticsEdit

FFT

Game Element Type Effect
Wind Slash Geomancy Wind-elemental damage to enemies 5 spaces away and inflicts Don't Act.
Sandstorm Geomancy Wind-elemental damage to enemies 5 spaces away. Inflicts Blind.
Wind Blast Geomancy Wind-elemental damage to enemies 5 spaces away and inflicts Slow.
Adamantine Blade Sky Mantra Wind-elemental damage to enemies in a random area of 4 spaces.
Nether Blade Nether Mantra Wind-elemental damage to enemies in a random area of 4 spaces.
Twister Demon Magicks Wind-elemental damage.
Tornado Planar Magick Wind-elemental damage.
Wind Anima Enemy Attack Wind-elemental damage.
Air Knife Weapon Wind-elemental damage when attacking physically.
Windslash Bow Weapon Wind-elemental damage when attacking physically.
Minerva Bustier Armor Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage.

Final Fantasy Tactics AdvanceEdit

TA

Game Element Type Effect
Aerial Hole Rapier Wind-elemental weapon.
Aero Sagacity Skill Deals Wind-elemental damage.
Air Blade Blade Wind-elemental weapon; nullifies Wind damage and teaches Air Blast.
Air Blast Fighter Tech Deals Wind-elemental damage in a T-shaped area in front of the unit.
Djinn Flyssa Rapier Wind-elemental weapon; enhances and nullifies Wind damage and teaches Shining Air.
Fey Bow Greatbow Wind-elemental weapon.
Gale Sword Sword Wind-elemental weapon.
Princess Rod Rod Enhances Wind, Water, and Earth-elemental damage.
Shining Air Spirit Magic Deals Wind-elemental damage and may inflict Blind.
Wild Tornado Phantasm Tech Deals Wind-elemental damage to all enemies.
Windslash Bow Greatbow Wind-elemental weapon.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2

FFTA2 Wind Symbol

Wind is a particularly effective element against a legion of monsters, including Werewolves and Malboros.

Game Element Type Effect
Aero Sagacity/Intercession Deals Wind damage in a cross-shaped area.
Air Blast Pugilism Physical Wind attack in a T-shaped area.
Cyclone Devastation Wind-elemental magick attack in a cross-shaped area.
Air Blade Blade Wind-elemental weapon.
Djinn Flyssa Rapier Wind-elemental weapon that grants immunity to Wind.
Elfin Bow Greatbow Wind-elemental weapon.
Gale Sword Sword Wind-elemental weapon.
Ring of the Wheel Accessory Allows the summoning of Chaos.
Shining Air Elemental Magick Wind-elemental Magick attack and Blinds.
Tornado Scion Chaos encircles the battlefield in a tornado, dealing Wind damage to all enemies.
Whirlwind Devastation Wind-elemental damage against one enemy and Confuses.
Wild Tornado Illusion Damages all enemies with a magickal Wind-elemental cyclone.
Wind Slash Flair Ranged Wind-elemental physical attack.
Windslash Bow Greatbow Wind-elemental Weapon
Windsong Rapier Rapier Wind-elemental weapon.
Zephyr Pole Pole Wind-elemental weapon.

Final Fantasy Tactics SEdit

TS

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Vagrant StoryEdit

VS Air and Earth are opposed elements: Air-based attacks can reduce Earth affinity and vice versa.

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Final Fantasy Type-0Edit

TYPE0

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Final Fantasy Crystal ChroniclesEdit

FFCC

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Final Fantasy Crystal Chronicles: Ring of FatesEdit

FFCCRoF

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Final Fantasy Crystal Chronicles: Echoes of TimeEdit

FFCCEoT

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Final Fantasy Crystal Chronicles: The Crystal BearersEdit

FFCCTCB The wind element is used to represent Layle's Range stat.

Final Fantasy Mystic QuestEdit

FFMQ

FFMQ Wind-Thunder Icon
Game Element Type Effect
Aero Black Magic Wind-elemental attack to one or multiple enemies.
Hurricane Enemy Attack Wind-elemental attack.
Tornado Enemy Attack Wind-elemental attack.
Typhoon Enemy Attack Wind-elemental attack.
Windstorm Enemy Attack Wind-elemental attack.

Final Fantasy Legend IIIEdit

FFL3 The Wind element is called Tornado in the game.

Game Element Type Effect
Curtis Main Character A mutant who's innate element is Air.
Dion Guest Character A human who's innate element is Air.
Aero White Magic Tornado-elemental attack to one enemy.
Weak White Magic Tornado-elemental attack to one or one enemy group.
Wind Lost Magic Tornado-elemental attack to all enemies.
Drop Enemy ability Tornado-elemental attack to one enemy.
Storm Enemy ability Tornado-elemental attack to one enemy or one enemy group.
Cyclone Enemy ability Tornado-elemental attack to all enemies.
FFLIII StrengthTornado Strength A transformation trait that makes the character strong against Tornado attacks.
FFLIII StrengthThunder Strength A transformation trait that makes the character strong against Thunder (Ice & Tornado) attacks.
FFLIII WeaknessTornado Weakness A transformation trait that makes the character weak against Tornado attacks.
FFLIII WeaknessThunder Weakness A transformation trait that makes the character weak against Thunder (Ice & Tornado) attacks.

Final Fantasy: The 4 Heroes of LightEdit

4HoL

Game Element Type Effect
Aero Black Magic Deals minor wind-elemental damage.
Aerora Black Magic Deals moderate wind-elemental damage.
Aeroga Black Magic Deals major wind-elemental damage.
Strong Aero Joint Attack Deals minor wind-elemental damage.
Strong Aeroga Joint Attack Deals moderate wind-elemental damage.
Strong Aeroga Joint Attack Deals major wind-elemental damage.
Amazing Aero Joint Attack Deals minor wind-elemental damage.
Amazing Aerora Joint Attack Deals moderate wind-elemental damage.
Amazing Aeroga Joint Attack Deals major wind-elemental damage.
Prodigious Aero Joint Attack Deals minor wind-elemental damage.
Prodigious Aerora Joint Attack Deals moderate wind-elemental damage.
Prodigious Aeroga Joint Attack Deals major wind-elemental damage.
Elemental Job Ability Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies.
Ogre's Sneeze Smelt Result Deals wind-elemental damage.
Air Storm Enemy Ability Minor wind-elemental damage attack.
Blast of Air Enemy Ability Minor wind-elemental damage attack.
Performance Enemy Ability Minor wind-elemental damage attack, 55% chance of inflicting sleep.
Wind Foil Weapon Deals wind-elemental damage when attacking physically.
Krysta Weapon Deals wind-elemental damage when attacking physically.
Stormaxe Weapon Deals wind-elemental damage when attacking physically.
Book of Sylph Weapon Deals wind-elemental damage when attacking physically.
Cyclone Staff Weapon Deals wind-elemental damage when attacking physically.
Tempest Pike Weapon Deals wind-elemental damage when attacking physically.
Wind Bow Weapon Deals wind-elemental damage when attacking physically.
Whispering Harp Weapon Deals wind-elemental damage when attacking physically.
Wind Dagger Weapon Deals wind-elemental damage when attacking physically. Has a 20% chance to inflict silence on an enemy.
Wind Shield Shield Nullifies wind-elemental based attacks.
Gale Gauntlet Accessory Adds wind-elemental damage to weapon attacks.
Wind Cape Accessory Nullifies wind-elemental based attacks.
Raven's Yawn Item Deals minor wind-elemental damage.

Bravely DefaultEdit

BD

Game Element Type Effect
Aero White Magic Minor wind damage (group-casting allowed)
Aerora White Magic Medium wind damage (group-casting allowed)
Aeroga White Magic Major wind damage (group-casting allowed)
Hresvelgr Summon Deal wind damage to all enemies.
Gale Staff Weapon Increase MND by 6. Wind attacks deal 20% more damage.
Air Knife Weapon Inflicts wind elemental damage when attacking physically.
Wind Charm Accessory Resist wind when equipped.
Tengu Yawn Item Deals moderate wind damage to all enemies (or allies).
Tengu Sneeze Item Deals major wind damage to all enemies (or allies).

Final Fantasy DimensionsEdit

FFD

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Pictlogica Final FantasyEdit

PFF

PFF Wind Icon
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Final Fantasy Airborne BrigadeEdit

FFAB

Wind Icon Brigade
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Final Fantasy Record KeeperEdit

FFRK

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Final Fantasy ExplorersEdit

FFE

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Final Fantasy Brave ExviusEdit

FFBE

FFBE Wind Icon
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World of Final FantasyEdit

World

WoFF Wind Icon
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Chocobo no Fushigi na DungeonEdit

CnFnD

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Final Fantasy Trading Card GameEdit

TCG Wind is one of the eight elemental attributes that compose the Final Fantasy TCG. Cards of this attribute focus on preempting the opponent's moves and reducing their playable cards.

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