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Wind

From Final Fantasy Wiki

Wind symbol

Wind is a recurring element in the Final Fantasy series. First appearing in Final Fantasy IV, under the name of Projectiles, it is usually associated with avian and aerial enemies and beings. This element's relation with avian enemies is rather strange; birds can be either weak to this element, or nullify it.

Contents

[edit] Recurring Themes

[edit] Equipment

In Final Fantasy IV, bows and arrows were considered to be associated with the Wind element due to their effectiveness against airborne enemies. Some daggers have the wind element, and in Final Fantasy IX, all magical rackets are Wind-elemental.

[edit] Spells

The basic Wind-elemental spell is Aero, with upgrades being Aera, Aeroga, and Aeroja. The spell Tornado is common and often reduces targets' HP to critical levels. A notable healing spell is the Blue Magic White Wind, which usually restores HP equal to the caster's.

[edit] Summons

Wind has no recurring summon and was not represented until Final Fantasy VIII introduced Pandemona. In Final Fantasy IX, Fenrir can cast the Wind-elemental Millenial Decay if Eiko is equipped with the Maiden Prayer. Garuda appears in Final Fantasy XI as the avatar of Wind, and in the world of Ivalice, Chaos, Walker of the Wheel takes on the same role.

[edit] Appearances

[edit] Final Fantasy II

Game Element Type Effect
Zephyr's Flute Item Wind elemental damage to all enemies.

[edit] Final Fantasy III

Game Element Type Effect
Aero White Magic Inflicts Wind elemental damage.
Aeroga White Magic Inflicts major Wind elemental damage.
Air Knife Weapon Inflicts Wind elemental damage when attacking physically.
Wind Spear Weapon Inflicts Wind elemental damage when attacking physically.
Wyvern Claws Weapon Inflicts Wind elemental damage when attacking physically.

[edit] Final Fantasy IV

All bows automatically possess this element under the guise of Projectile.

Game Element Type Effect
Gale Ninjutsu Major Wind elemental damage to all enemies.

[edit] Final Fantasy V

Game Element Type Effect
Aero Blue Magic Minor Wind elemental damage.
Aera Blue Magic Moderate Wind elemental damage.
Aeroga Blue Magic Major Wind elemental damage.
Desert Storm Gaia Powerful Wind and Earth elemental damage to all foes.
Dust Gaia Wind and Earth elemental damage to all foes as well as Blind.
Gale Cut Gaia, Enemy Attack Moderate Wind elemental damage to all foes.
Gust Gaia Minor Wind elemental damage.
Rage Gaia Minor Wind elemental damage and Blind to all enemies.
Sonic Boom Gaia Wind attack that reduces enemy's HP by 75%.
Hurricane Predict Inflicts Wind elemental damage and Silence to the party and all enemies.
Breath Wing Enemy Attack Moderate Wind elemental damage to the party.
Airlance Weapon Inflicts Wind elemental damage when attacking physically.
Wind Lance Weapon Inflicts Wind elemental damage when attacking physically.
Wind Sword Weapon Inflicts Wind elemental damage when attacking physically, and randomly uses Wind Slash after attacking.

[edit] Final Fantasy VI

Game Element Type Effect
Merton Magic Inflicts extreme Wind and Fire elemental damage to all targets.
Air Blade Blitz Inflicts moderate Wind elemental damage to all enemies.
Sandstorm Dance Inflicts moderate Wind elemental damage to all targets.
Wind Slash Dance Inflicts moderate Wind elemental damage to party.
Aero Lore Inflicts major Wind elemental damage to all enemies.
Clean Sweep Lore Inflicts major Wind and Water elemental damage to all enemies.
Gale Cut Enemy Attack Inflicts minor Wind elemental damage to party.
Air Lancet Weapon Inflicts Wind elemental damage when attacking physically.
Blossom Weapon Inflicts Wind elemental damage when attacking physically.
Tempest Weapon Inflicts Wind elemental damage when attacking physically. Has a chance of either attacking normally, or using Wind Slash.
Force Shield Shield Halves Wind, Ice, Lightning, Earth, Fire, and Water elemental damage.
Ice Shield Shield Absorbs Ice elemental damage, nullifies Fire elemental damage, and is weak to Wind elemental damage.
Paladin Shield Shield Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water, Earth.
Thunder Shield Shield Halves Fire and Ice elemental damage. Absorbs Lightning damage. Nullifies Wind elemental damage.
Cat Hood Armor Halves Fire, Ice, Lightning, Earth, Wind, and Holy damage. Only usable by Relm.
Force Armor Armor Halves Fire, Ice, Lightning, Earth, and Wind elemental damage.
Minerva Armor Armor Nullifies Fire, Ice, Lightning, and Wind damage. Halves Poison, Holy, Water, and Earth damage. Only usable by Terra and Celes.

[edit] Final Fantasy VII

Game Element Type Effect
Tornado Magic Inflicts extreme Wind elemental damage.
Chocomog Summon Is classified with having the Wind element, but doesn't really deal Wind elemental damage. When combined with the Elemental materia, it grants the Wind element.
Aero3 Enemy Attack Inflicts major Wind elemental damage.
Air Bomber Enemy Attack Inflicts minor Wind elemental damage.
Big Sound Enemy Attack Inflicts minor Wind elemental damage, but is never used.
Blue Impulse Enemy Attack Inflicts minor Wind elemental damage to party.
Clap Enemy Attack Inflicts minor Wind elemental damage to party.
Cross Impulse Enemy Attack Inflicts minor Wind elemental damage to party.
Flying Sickle Enemy Attack Inflicts moderate Wind elemental damage.
Great Gale Enemy Attack Inflicts moderate Wind elemental damage and Blind to party (inflicts major damage when used by Blue Dragons).
Sonic Attack Enemy Attack Inflicts minor Wind elemental damage
Tornado Wave Enemy Attack Inflicts moderate Wind elemental damage
Ziedrich Armor Halves all elements.
Bird Wing Item Same as Great Gale, minus the Blind status.

[edit] Final Fantasy VIII

Game Element Type Effect
Aero Magic Inflicts moderate Wind elemental damage.
Tornado Magic Inflicts major to massive Wind elemental damage to all enemies.
Pandemona GF Inflicts varying Wind elemental damage to all enemies.
Wind Blast Enemy Attack Inflicts varying Wind elemental damage.

[edit] Final Fantasy IX

All Rackets have the Wind element added to them.

Game Element Type Effect
Twister Blue Magic Inflicts heavy Wind elemental damage to all enemies.
Fenrir Summon Millennial Decay. Inflicts Wind elemental damage to all enemies. Only usable if Eiko is equipped with a Maiden Prayer.
Aera Enemy Attack Inflicts moderate to heavy Wind elemental damage.
Aero Enemy Attack Inflicts moderate Wind elemental damage.
Aerial Slash Enemy Attack Inflicts moderate to heavy Wind elemental damage to party.
Whirlwind Enemy Attack Inflicts moderate Wind elemental damage as well as Float.
Wind Enemy Attack Inflicts minor Wind elemental damage.
Kaiser Knuckles Weapon Inflicts Wind elemental damage when attacking physically.
Octagon Rod Weapon Absorbs Water and Wind elemental attacks, and increases the damage of Water elemental attacks.
Coronet Headgear Nullifies Wind elemental damage.
Feather Hat Headgear Increases the damage of Wind elemental attacks.
Lamia's Tiara Headgear Halves Wind elemental damage.
Bracer Armgear Increases the damage of Wind elemental attacks.
Gauntlets Armgear Halves Fire, Earth, Water, and Wind elemental damage.
Bronze Armor Armor Halves Wind elemental damage.
Robe of Lords Armor Nullifies Wind elemental damage.
Black Belt Add-On Increases the damage of Wind elemental attacks.
Fairy Earrings Add-On Increases the damage of Wind elemental attacks.
Gold Choker Add-On Increases the damage of Shadow elemental attacks, and halves Wind elemental damage.
Ribbon Add-On Absorbs Wind and Water elemental attacks, and halves Fire, Ice, Lightning, and Holy elemental attacks.

[edit] Final Fantasy XII

Game Element Type Effect
Aero Black Magick Minor Wind elemental damage to all enemies in range.
Aeroga Black Magick Major Wind elemental damage to all enemies in range.
Aeroja Enemy Attack Major Wind elemental damage to party members in range.
Aerora Enemy Attack Moderate Wind elemental damage to party members in range.
Cyclone Enemy Attack Wind elemental damage to all party members in range, and 50% chance of inflicting Sap.
Gale Enemy Attack Wind physical elemental damage to all party members in range.
Gust Enemy Attack Wind physical elemental damage to all party members in range.
Screwtail Enemy Attack Wind physical elemental damage to all party members in range.
Tempest Enemy Attack Wind physical elemental damage to all party members in range.
Whirlwind Enemy Attack Wind damage equal to 75% of a target's max HP, up to 9999 damage.
Ame-no-Murakumo Enemy Attack Inflicts Wind elemental damage when attacking physically.
Cherry Staff Weapon Increases the damage of Wind elemental attacks.
Gladius Weapon Inflicts Wind elemental damage when attacking physically.
Zephyr Pole Weapon Inflicts Wind elemental damage when attacking physically.
Zwill Crossblade Weapon Inflicts Wind elemental damage when attacking physically.
Windbreaker Armor Halves Wind elemental damage.
Windslicer Shot Ammo Wind elemental ammo.
Aero Mote Item, Enemy Attack Minor Wind elemental damage to targets in range.

[edit] Final Fantasy Tactics

Game Element Type Effect
Gusty Wind Elemental Wind elemental damage to enemies 5 spaces away and inflicts Slow.
Kamaitachi Elemental Wind elemental damage to enemies 5 spaces away and inflicts Don't Act.
Sand Storm Elemental Wind elemental damage to enemies 5 spaces away. Inflicts Blind.
Diamond Sword Truth Wind elemental damage to enemies in a random area of 4 spaces.
Twister Enemy Attack Wind elemental damage to all allies.
Wind Anima Enemy Attack Wind elemental damage.
Air Knife Weapon Inflicts Wind elemental damage when attacking physically.
Windslash Bow Weapon Inflicts Wind elemental damage when attacking physically.
Minerva Bustier Armor Halves Ice, Water, Earth, and Holy elemental damage and nullifies Fire, Lightning, Wind, and Dark elemental damage.

[edit] Final Fantasy Tactics A2: Grimoire of the Rift

Wind is a particularly effective element against a legion of monsters, including Werewolves and Malboros.

Game Element Type Effect
Aero Sagacity/Intercession Deals Wind damage in a cross-shaped area.
Air Blast Pugilism Physical Wind attack in a T-shaped area.
Cyclone Devastation Wind-elemental magick attack in a cross-shaped area.
Air Blade Blade Wind-elemental weapon.
Djinn Flyssa Rapier Wind-elemental weapon that grants immunity to Wind.
Elfin Bow Greatbow Wind-elemental weapon.
Gale Sword Sword Wind-elemental weapon.
Ring of the Wheel Accessory Allows the summoning of Chaos.
Shining Air Elemental Magick Wind-elemetnal Magick attack and Blinds.
Tornado Scion Chaos englobes the battlefield in a tornado, dealing Wind damage to all enemies.
Whirlwind Devastation Wind-elemental damage against one enemy and Confuses.
Wild Tornado Illusion Damages all enemies with a magickal Wind-elemental cyclone.
Wind Slash Flair Ranged Wind-elemental physical attack.
Windslash Bow Greatbow Wind-elemental Weapon
Windsong Rapier Rapier Wind-elemental weapon.
Zephyr Pole Pole Wind-elemental weapon.