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Wild Saurian (Final Fantasy XII)

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XII

The Wild Saurian is a dragon/tyrant-type enemy in the game Final Fantasy XII. It appears on the Dalmasca Estersand in the Stepping and the areas north of the Nebra River. In the game, its name is written simply as "Saurian" when encountered in the Stepping.

Bestiary entry Edit

Page 1: Observations Edit

Once lords of the land together with the other wyrmkin; a war with the gods dwindled their numbers to a mere fraction of their former glory. This great creature possesses sharp teeth in its sizable maw by which it catches and rends the flesh of its prey, and grand tail, the latter being used for balance as it strides upon two powerfully appointed hind legs.

Page 2: Mysteries of the Ancients Edit

One of the singular problems in clearing new land is, surprisingly enough, the removal of monstrous bones, the being far more resistant to wear, and far heavier, than those of men. The worst of these by far are the tyrant bones. Though they too will erode over the ages, their weight and strength are most uncommon, and even the hottest flame will leave no mark upon them. To expect anything less from such a bone would be to forget the awesome might of the tyrant from whence it came.

StatsEdit

A: Lv. 29-30

Final Fantasy XII enemy stats
#003-b#004 #005
Location Species Aggression Movement type Rare Game Other information
Dalmasca Estersand (The Stepping) Dragon/Tyrant Docile (no attack unless provoked) Ground (Speed: Fast) N/A Eats Wolves to increase its statistics.
Stats
Level HP MP Strength Magick Power
29 - 30*Cannibalize: 99 6,001 - 6,111*Cannibalize: 13,701 165 - 215 29 - 31 12 - 13
Vitality Speed Attack Power Defense Magick Resist
43 - 46 20 - 21 39 - 42 16 - 18 8 - 9
Evade EXP LP CP Gil
0 - 0 2,753 - 2,766*Cannibalize: 4,812 2 413 - 517*Cannibalize: 729 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% 0% 0% 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[12%] Monograph: Tyrant Bone (Dragoon's Monograph)
[12%] Canopic Jar: Arcana
[95%] Tanned Hide
[5%] Tyrant Bone;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 8 (17%)

None Cannibalize, Fangs, Ram No Knockback, Full-HP ATK+ None

B: Lv. 29-30

Final Fantasy XII enemy stats
#003-b#004 #005
Location Species Aggression Movement type Rare Game Other information
Dalmasca Estersand (The Yoma, Broken Sands) Dragon/Tyrant Aggressive (attacks on detection) Ground (Speed: Fast) N/A N/A
Stats
Level HP MP Strength Magick Power
29 - 30 7,226 - 7,566 180 - 270 32 - 35 12 - 14
Vitality Speed Attack Power Defense Magick Resist
42 - 50 20 - 22 44 - 47 18 - 20 19 - 21
Evade EXP LP CP Gil
0 - 0 3,366 - 3,492 2 450 - 729 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[12%] Monograph: Tyrant Bone (Dragoon's Monograph)
[12%] Canopic Jar: Arcana
[95%] Tanned Hide
[5%] Tyrant Bone;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 8 (17%)

None Ram, Screwtail, Sonic Fangs No Knockback, Full-HP ATK+ None

AI script Edit

Abilities
TypeNameCondition
TechnicksScrewtailB: When HP < 20% (once: 100%).
RamAny time (25%).
Sonic FangsB: Any time (25%).
FangsA: Any time (25%).
CannibalizeA: When docile and a Class: Wolf ally is nearby (on that ally: 5%)
Properties
TypeProperty
TargetingAttacks closest enemy. However, attacks enemy with highest enmity when HP < 50%.
Linking
AttacksA: May use Cannibalize on nearby Class: Wolf allies when docile.
Pursuit
Abilities
TypeNameCondition
TechnicksScrewtailB: When HP < 20% (once: 100%).
RamAny time (25%).
Sonic FangsB: Any time (25%).
FangsA: Any time (25%).
CannibalizeA: When docile and a Class: Wolf ally is nearby (on that ally: 5%)
Properties
TypeProperty
TargetingAttacks closest enemy. However, attacks enemy with highest enmity when HP < 50%.
Linking
AttacksA: May use Cannibalize on nearby Class: Wolf allies when docile.
Pursuit

Battle Edit

WildSaurian

Wild Saurian engaged in battle.

The Wild Saurian is dangerous at low levels, but it will not attack unless provoked. The Wild Saurians north of the Nebra, however, are not docile and will attack on sight and are meant to be fought when the party heads to Archades. In the Stepping, it can use Cannibalize on the Wolves to increase its stats.

Wild Saurian is one of the few enemies in Final Fantasy XII that can reach a level of 99. It does this with the help of the player, who lures nearby Wolves around the area towards Wild Saurian, which will occasionally perform Cannibalize on them. Doing this without disturbing the Wild Saurian, the player can then test their mettle against a 9,999 HP damage-inflicting monster with a hide nigh impenetrable, unless the player uses the Fomalhaut, the most powerful gun in the game.

Gallery Edit

Related enemies Edit

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