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White chocobo

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XII trickster render

White chocobo (白チョコボ, Shirochokobo?), also capitalised as white chocobo, is a recurring type of chocobo. It is one of the rarest types of chocobo, and is a support character able to aid the party. Rarely is the white chocobo available as a mount like other chocobos.

AppearancesEdit

Final Fantasy IVEdit

IV White chocobos can be found in chocobo forests, usually one in each forest. They cannot be ridden, but when caught, it will restore 500 MP to all party members.

Final Fantasy IV: The After YearsEdit

FFIVTAY White chocobos return in chocobo forests with the same ability.

Final Fantasy VIIEdit

VII A white Chocobo is found in Mideel, and if given Mimett Greens and tickled behind its ears, it gives the Contain Materia.

white chocobos can appear as opponents in Gold Saucer's Chocobo races, but they cannot be bred by the player.

Final Fantasy XIEdit

XI

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy XI. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIIEdit

XII White chocobo can be found as an enemy in the Hakawea Shore area of the Phon Coast, but it only spawns under set circumstances. The player must go to Hakawea Shore, and ride the Wayward Chocobo towards the Pora-Pora Sands area. From there, a bangaa Game Hunter will reveal a hidden path that leads to the Caima Hills. The player must go through the path to Caima Hills, then return to Pora-Pora Sands all the way to Hakawea Shore. The white chocobo will await the player right where the Wayward Chocobo was.

A domesticated white chocobo can be seen Rabanastre at the start of the game, being escorted into the city by imperials when Vaan returns from hunting the Rogue Tomato.

The Trickster is a particularly powerful white chocobo, an Elite Mark that becomes available once the party reaches Mt Bur-Omisace. The Trickster is able to turn almost completely invisible and runs swiftly to evade the party, and is much larger than normal chocobos, standing well above the party members. It is able to use White Wind and Choco Comet.

Final Fantasy XII: Revenant WingsEdit

FFXIIRW Trickster returns as a powerful white chocobo, encountered in Midlight's Deep with lesser chocobo types as aid in battle.

Final Fantasy XIII-2Edit

XIII-2 White chocobos are found in Oerba 300 AF. They can be recruited into the Paradigm Pack as Medics, and are among the best Medics in the game, having all normal Cure spells along with Esuna, Esunada, and Raise.

Lightning Returns: Final Fantasy XIIIEdit

LR Angel of Valhalla is a white chocobo Lightning finds injured on the Wildlands. After it recovers Lightning can ride it on the field and it can help Lightning in battle as a guest. In contrast to the white chocobos of Final Fantasy XIII-2, the Angel of Valhalla has a few green feathers and a tattoo above its left eye.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

TA2

The white-plumed chocobo restores magickal power with its choco recharge.
—Description

White chocobos can be found in the Rupie Mountains during Greenfire. They have the second-highest move of the chocobos and have access to Choco Cure, Choco Esuna, Choco Barrier, and Choco Recharge, the latter being exclusive to the white chocobo.

Final Fantasy Tactics SEdit

TS

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Tactics S. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy DimensionsEdit

FFD The white chocobo appears in chocobo forests, and restores MP when caught.

Final Fantasy Legends IIEdit

FFLTnS

FFLToS White Chocobo

The white chocobo appears as a light-elemental summon in Final Fantasy Legends II. The white chocobo's special attack Chocobo Cure restores the entire party's HP. Summoning the white chocobo costs 1 point from the Consumption Gauge.

Depending on the summon's type and rank, the white chocobo teaches the following abilities:


Theatrhythm Final FantasyEdit

TFF The white chocobo is the fastest type of chocobo available in Field Music Sequences. However, they do not appear under normal circumstances, the party needs abilities or items to increase the odds of getting good chocobos during Feature Drive in order for them to appear.

Theatrhythm Final Fantasy Curtain CallEdit

TFFCC

Impresario-ffvi-iosThis article or section is a stub. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final FantasyEdit

PFF

FFI PSP Black Mage MapThis article or section is a stub about a character in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy ExplorersEdit

FFE

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Chocobo StallionEdit

CS

Impresario-ffvi-iosThis article or section is a stub about Chocobo Stallion. You can help the Final Fantasy Wiki by expanding it.

Chocobo PanicEdit

ChocoPanic

Impresario-ffvi-iosThis article or section is a stub about Chocobo Panic. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearancesEdit

Dragon Quest & Final Fantasy in Itadaki Street PortableEdit

Impresario-ffvi-iosThis article or section is a stub about Dragon Quest & Final Fantasy in Itadaki Street Portable. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Portrait in Final Fantasy XII: Revenant Wings, Sprite in Final Fantasy XII: Revenant Wings, Portrait in Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Explorers and Theatrhythm Final Fantasy added. You can help the Final Fantasy Wiki by uploading images.

EtymologyEdit

The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh."

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