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White Mousse (Final Fantasy XII)

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Final Fantasy XII Mark
White Mousse
ホワイトムース (Howaito Mūsu)
WhiteMousse-ffxii
#221#222 #223
Statistics
Level
35
HP MP
69,469 999
Strength Magic
36 25
Defense Mag Def
35 18
Vitality Speed
69 16
Attack Evade%
60 0
EXP LP
0 24
CP Gil
3,420 0
Elemental affinities
Fire Ice Lightning Water
Weak Halves Halves Absorb
Wind Earth Dark Holy
Halves Halves Halves Halves
Bestiary Location Marks
Location Garamsythe Waterway (West Sluice Control)
Common Steal Potion
Uncommon Steal Echo Herbs
Rare Steal Hi-Potion
Common Drop Broken Key
Uncommon Drop None
Rare Drop None
Very Rare Drop None
Monograph Drop None
Canopic Jar Drop None
Common Poach None
Rare Poach None
Attacks (5-hit max, may inflict Sleep), Slap
Abilities Waterga, Slowga, Toxify, Flash
Innate abilities Safety, Resist Guns and Measures, Null VIT, Adrenaline
If HP <20% - Spellspring, Magic CT= 0
Immune to Death, Petrify, Stop, Doom, Disease, Reverse, Slow, Disable, Immobilize, Silence, Poison, Oil, Sap, Lure, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Has 50% Shell.

The White Mousse is a Mark in Final Fantasy XII. The hunt can be undertaken after the player vanquishes the Wyvern Lord. White Mousse is a breed of flan that lives in the West Sluice Control area of the Garamsythe Waterway.

Clan PrimerEdit

Hunt 06: Lost in the PuddingEdit

XIIBill-WhiteMousse

Mark Bill.

Petitioner: Sorbet, Moogling Operator
Petitioner's Location: Rabanastre West Gate
  • Saw bill posted for the hunting of a White Mousse (Rank V). The petitioner is Sorbet at Westgate in Rabanastre.
  • Hunt accepted. Sorbet explains that the White Mousse ate a key he had been carrying. The White Mousse is to be found near the West Sluice Control of the Garamsythe Waterway.
  • White Mousse defeated! Report to Sorbet at Westgate in Rabanastre.
  • Hunt reported. Sorbet claims he can have the key you returned repaired...
  • Though the key was repaired, Sorbet no longer had use of it and gave it to you.


Bestiary EntryEdit

Genus: Rank V Mark
Classification: Mutant Flan
Rarely, during the little-understood process of Subdivision by which Flan multiply, a Flan of purest White is born, this being the White Mousse. Known for its Tendency to swallow prey Whole, its Digestion requiring no masticatory assistance. Posted as a Mark by a certain Moogling Moogle who lost an Article of some Value.

BattleEdit

The White Mousse's attacks include Waterga; which acts like the Water spell except being on par with the Level 3 elemental spells; physical attacks and Flash; which inflicts Blind and Slowga Slow to the entire party. White Mousse is weak against Fire.

StrategyEdit

A good strategy is to cast Blind and Berserk on it, which will inhibit White Mousse's ability to attack with offensive magick, though its physical attacks will be stronger. Berserk wears off over time. The battle can be made easier by waiting until after defeating Judge Bergan and buying three Viking Coats to avoid Water damage, and equipping Goggle Masks to avoid the Blind status.

The party can use the Nihopalaoa accessory to make the ailments stick. The chance of landing a successful spell against White Mousse is low, but by using Nihopalaoa + Eye Drops the party can blind it on the first attempt, and using Bacchus's Wine (without Nihopalaoa) will berserk it.

White Mousse is vulnerable to Sleep and can be put to sleep with either the Nihopalaoa + Alarm Clock or the Green Magick spell Sleep. Once the mark is asleep, the party should use Fire, Fira or summon the Esper Belias. White Mousse has plenty of HP, and one dose of Sleep may not be enough. Flame Staves will increase the damage output from Fire-elemental attacks.

Another way to defeat White Mousse is to cast Reflect or Reflectga and then Fira or Firaga on the party. For each spell cast, the White Mousse will take three spells. If all of the characters cast Fira or Firaga, the spells will strike nine times (twelve if the party has a guest party member). However, the White Mousse will also heal itself with the reflected Waterga unless it is sleeping or berserked.

RewardsEdit

The player will also receive a Broken Key after the battle, which can be given to Sorbet outside of the Rabanastre aerodrome to obtain the Sluice Gate Key. The Sluice Gate Key allows the player to manipulate the water levels in the Garamsythe Waterway to battle and obtain the Esper Cúchulainn, but is not repaired until the Tomb of Raithwall is completed.

1 In the International Version of the game, the player will receive a Burning Bow instead.

Other AppearancesEdit

Pictlogica Final FantasyEdit

PFF White Mousse

White Mousse.

White Mousse appears in Pictlogica Final Fantasy as an enemy.

GalleryEdit

Related EnemiesEdit

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