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White monks eschew the steel of swords, tempering instead their fists and bodies.
The White Monk is a job class in Final Fantasy Tactics A2: Grimoire of the Rift for the bangaa, and is one of the two starting jobs available for them. White Monks use knuckles for weapons and cannot wear caps or helmets. They have several healing abilities that can allow the unit to substitute for a White Mage in times of need.
The White Monk is faster than the average bangaa and can use the Counter ability earlier than most classes, as well as having several useful ranged attacks, such as Air Render. Their Revive ability is often used to access the Blue Magick ability Cornered—as the Blue Mage will be revived with 1 HP, they will then be able to abuse the 999 100% damage of said ability.
The abilities of the WHITE MONK turn the body itself into a powerful weapon.
|Skill||Source Equipment||Effect||Range||AP To Master|
|Roundhouse||Metal Knuckles||A spin attack that damages surrounding units.||All sides||150|
|Air Render||Kaiser Knuckles||Ranged non-elemental attack.||3||250|
|Earth Render||Tiger Fangs||Deals Earth damage to all targets in front of unit.||4 sq. line in front of user||350|
|Aurablast||Godhand||Ranged area attack.||4||200|
|Chakra||Cat Claws||Unit recovers a decent amount of HP and remedies any status ailments.||Self||200|
|Revive||Survivor||Revive KO'd unit with 1 HP remaining.||1||300|
|Exorcise||Rising Sun||Remove Undead from battle.||1||250|
|Holy Sign||White Fangs||Dispel status enhancements and magic-based status ailments.||1||300|
|Skill||Source Equipment||Effect||AP To Master|
|Reflex||Ever Robe||Avoid all basic attacks.||350|
|Counter||Chainmail||Follow up an enemy attack with an attack of your own.||150|
White Monk appears on a card.