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White Magicks is a skillset in Final Fantasy XII. All characters are able to learn White Magicks skills by buying the appropriate license and by the player buying the spell from a magick shop or traveling merchant. Some party members join with some White Magick already learned.
In the Final Fantasy XII International Zodiac Job System version, certain abilities were re-classified, and some abilities that belonged to other classes in the original Final Fantasy XII, were re-classified as White Magicks spells. Only certain jobs can wield White Magick (although, again, certain party members join with basic White Magicks skills already learned). The job that learns the most White Magick is the White Mage. In this version, certain spells can be obtained from treasures.
List of White Magicks
"MP cost" is defined as default MP cost. Channeling Licenses can lower MP cost of any Spell.
In the International Zodiac Job System, White Magick contains new abilities taken from the Green Magicks and Arcane Magicks categories. The Job White Mage has access to all these abilities. Other Jobs with limited access include:
- Red Mage can easily access Level 3 to 6; access Level 2 with a Quickening License, and access level 7 with the Esper Shemhazai.
- Knight can access Level 6 and 7 with the Esper Mateus, and Level 8 and 9 with the Esper Hashmal.
- Monk can access Level 4 with the Esper Hashmal, Level 9 with a Quickening License, Level 10 with Famfrit, Level 11 and 12 with Chaos, and Level 13 with Zodiark.
- Time Mage can access Level 4 with Adrammelech.
- Archer can access Level 4 with a Quickening License.
- Shikari can access Level 12 with Cúchulainn.
Penelo, Ashe, and Fran all have access to Cure and Blindna regardless of their job.
Name | MP | Target | Element | Base Potency | Faith Modifier | Accuracy | MP Recovery | Required License | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Initial | Switch* With or | Area | Base | Evasion Magick Evasion | Safety Nulled by Safety augment | Reflect Can be Reflected | |||||||
Cure | 8 | Ally | Yes | Single | None | 20 | Recovery | Always | No | Yes | Yes | Warmage | White Magick 1 |
Restore a small amount of HP to one ally. Effect: Restores HP of a single target. Damages undead targets. | |||||||||||||
Cura | 32 | Ally | Yes | Circle 10 | None | 45 | Recovery | Always | No | No | Yes | Warmage | White Magick 3 |
Restore HP to all allies in range. Effect: Restores HP of targets in range. Damages undead targets. | |||||||||||||
Curaga | 28 | Ally | Yes | Single | None | 85 | Recovery | Always | No | No | Yes | Warmage | White Magick 5 |
Restore a large amount of HP to one ally. Effect: Restores HP of a single target. Damages undead targets. | |||||||||||||
Curaja | 68 | Ally | Yes | Circle 10 | None | 145 | Recovery | Always | No | No | Yes | Warmage | White Magick 6 |
Restore a large amount of HP to all allies in range. Effect: Restores HP of targets in range. Damages undead targets. | |||||||||||||
Renew | 98 | Ally | Yes | Circle 10 | None | ― | None Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | Warmage | White Magick 8 |
Fully restore HP to all allies in range. Effect: Fully restores HP of targets with radius. Reduces HP of reversed targets to 1 and KOs undead targets (base accuracy: 0). | |||||||||||||
Raise | 22 | Ally | Yes | Single | None | ― | Recovery Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | No | White Magick 3 |
Revive one KO'd ally. Effect: Removes KO'd status and restores 40% of target's max HP. KOs undead targets (base accuracy: 70). | |||||||||||||
Arise | 50 | Ally | Yes | Single | None | ― | Recovery Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | No | White Magick 6 |
Revive and fully restore the HP of one KO'd ally. Effect: Removes KO'd status and restores 100% of target's max HP. KOs undead targets (base accuracy: 35). | |||||||||||||
Esuna | 24 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 4 |
Remove harmful status effects from one ally. Effect: Removes negative statuses from one target. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow. | |||||||||||||
Esunaga | 72 | Ally | Yes | Circle 10 | None | ― | None | Always | No | No | Yes | No | White Magick 7 |
Remove harmful status effects from all allies in range. Effect: Removes negative statuses from all targets in range. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow. | |||||||||||||
Blindna | 8 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 1 |
Remove Blind from one ally. Effect: Removes Blind from one target. | |||||||||||||
Vox | 8 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 2 |
Remove Silence from one ally. Effect: Removes Silence from one target. | |||||||||||||
Poisona | 8 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 2 |
Remove Poison from one ally. Effect: Removes Poison from one target. | |||||||||||||
Stona | 12 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 3 |
Remove Stone/Petrify from one ally. Effect: Removes Stone from one target. | |||||||||||||
Cleanse | 20 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 5 |
Remove Disease from one ally. Effect: Removes Disease from one target. | |||||||||||||
Dispel | 16 | Enemy | Yes | Single | None | ― | None | Always | No | No | No | No | White Magick 5 |
Remove beneficial status effects from one foe. Effect: Removes positive statuses, as well as Slow and Stop. | |||||||||||||
Dispelga | 36 | Enemy | Yes | Circle 10 | None | ― | None | Always | No | No | No | No | White Magick 6 |
Remove beneficial status effects from all foes in range. Effect: Removes positive statuses, as well as Slow and Stop, from all targets in range. | |||||||||||||
Regen | 16 | Ally | Yes* active members only | Single | None | ― | None | Always | No | No | Yes | No | White Magick 4 |
Restore one ally's HP over time. Effect: Bestows Regen on a single target, restoring HP over time and removing Sap. | |||||||||||||
Holy | 60 | Enemy | Yes* active members only | Single | Light | 157 | Potency | 100% | Yes | No | Yes | Warmage | White Magick 7 |
Deals heavy holy damage to one foe. Effect: Major Holy elemental damage to one target. |
Name | MP | Target | Element | Base Potency | Faith Modifier | Accuracy | MP Recovery | Required License | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Initial | Switch* With or | Area | Base | Evasion Magick Evasion | Safety Nulled by Safety augment | Reflect Can be Reflected | |||||||
Cure | 8 | Ally | Yes | Circle 10 | None | 20 | Recovery | Always | No | No | Yes | Warmage | White Magick 1 |
Restore a small amount of HP to all allies in range. Effect: Restores HP of targets in range. Damages undead targets. | |||||||||||||
Cura | 26 | Ally | Yes | Circle 10 | None | 46 | Recovery | Always | No | No | Yes | Warmage | White Magick 4 |
Effect: Restores HP of targets in range. Damages undead targets. | |||||||||||||
Curaga | 24 | Ally | Yes | Single | None | 86 | Recovery | Always | No | No | Yes | Warmage | White Magick 5 |
Restore a large amount of HP to one ally. Effect: Restores HP of a single target. Damages undead targets. | |||||||||||||
Curaja | 58 | Ally | Yes | Circle 10 | None | 120 | Recovery | Always | No | No | Yes | Warmage | White Magick 9 |
Restore HP to all allies in range. Effect: Restores HP of targets in range. Damages undead targets. | |||||||||||||
Renew | 72 | Ally | Yes | Circle 10 | None | ― | None Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | Warmage | White Magick 13 |
Fully restores HP to all allies in range. Effect: Fully restores HP of targets with radius. Reduces HP of reversed targets to 1 and KOs undead targets (base accuracy: 0). | |||||||||||||
Raise | 20 | Ally | Yes | Single | None | ― | Recovery Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | No | White Magick 4 |
Effect: Removes KO'd status and restores 40% of target's max HP. KOs undead targets (base accuracy: 70). | |||||||||||||
Arise | 52 | Ally | Yes | Single | None | ― | Recovery Accuracy against undead. | Always Except against undead. | No | No Yes against undead. | Yes | No | White Magick 10 |
Fully restore HP to all allies in range. Effect: Removes KO'd status and restores 100% of target's max HP. KOs undead targets (base accuracy: 35). | |||||||||||||
Esuna | 24 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 7 |
Remove harmful status effects from one ally. Effect: Removes negative statuses from one target. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow. | |||||||||||||
Esunaga | 66 | Ally | Yes | Circle 10 | None | ― | None | Always | No | No | Yes | No | White Magick 11 |
Remove harmful status effects from all allies in range. Effect: Removes negative statuses from all targets in range. Does not remove Oil, Critical HP, X-Zone, KO, Stone, Stop, Doom, Disease, or Slow. | |||||||||||||
Blindna | 6 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 1 |
Remove Blind from one ally. Effect: Removes Blind from one target. | |||||||||||||
Vox | 8 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 2 |
Remove Silence from one ally. Effect: Removes Silence from one target. | |||||||||||||
Poisona | 8 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 2 |
Remove Silence from one ally. Effect: Removes Poison from one target. | |||||||||||||
Stona | 12 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 5 |
Remove Stone/Petrify from one ally. Effect: Removes Stone from one target. | |||||||||||||
Cleanse | 20 | Ally | Yes | Single | None | ― | None | Always | No | No | Yes | No | White Magick 7 |
Remove Disease from one ally. Effect: Removes Disease from one target. | |||||||||||||
Dispel | 16 | Enemy | Yes | Single | None | ― | None | Always | No | No | No | No | White Magick 5 |
Remove beneficial status effects from one foe. Effect: Removes positive statuses, as well as Slow and Stop. | |||||||||||||
Dispelga | 32 | Enemy | Yes | Circle 10 | None | ― | None | Always | No | No | No | No | White Magick 10 |
Remove beneficial status effects from all foes in range. Effect: Removes positive statuses, as well as Slow and Stop, from all targets in range. | |||||||||||||
Protect | 8 | Ally | Partial | Single | None | ― | None | Always | No | No | Yes | No | White Magick 3 |
Raise one ally's defense. Effect: Bestows Protect on a single target, reducing physical damage by 25%. | |||||||||||||
Protectga | 36 | Ally | Partial | Circle 10 | None | ― | None | Always | No | No | Yes | No | White Magick 12 |
Raise defense of all allies in range. Effect: Bestows Protect on all targets in range, reducing physical damage by 25%. | |||||||||||||
Shell | 8 | Ally | Partial | Single | None | ― | None | Always | No | No | Yes | No | White Magick 3 |
Raise one ally's magick resist. Effect: Bestows Shell on a single target, reducing magick damage by 25%. | |||||||||||||
Shellga | 40 | Ally | Partial | Circle 10 | None | ― | None | Always | No | No | Yes | No | White Magick 12 |
Raise magick resist of all allies in range. Effect: Bestows Shell on all targets in range, reducing magick damage by 25%. | |||||||||||||
Bravery | 24 | Ally | Partial | Single | None | ― | None | Always | No | No | Yes | No | White Magick 9 |
Increase one ally's physical attack damage. Effect: Bestows Bravery on a single target, raising attack damage by 30%. | |||||||||||||
Faith | 24 | Ally | Partial | Single | None | ― | None | Always | No | No | Yes | No | White Magick 8 |
Augment one ally's magick. Effect: Bestows Faith on a single target, raising magick by 30% to 50%. | |||||||||||||
Regen | 16 | Ally | Partial | Single | None | ― | None | Always | No | No | Yes | No | White Magick 6 |
Restore one ally's HP over time. Effect: Bestows Regen on a single target, restoring HP over time and removing Sap. | |||||||||||||
Confuse | 10 | Enemy | Partial | Single | None | ― | Accuracy | 70% | No | No | Yes | No | White Magick 8 |
Cause one foe to confuse friend with foe. Effect: Inflicts Confuse on a single target. | |||||||||||||
Holy | 48 | Enemy | Partial | Single | Holy | 157 | Potency | 100% | Yes | No | Yes | Warmage | White Magick 11 |
Deal heavy holy damage to one foe. Effect: Major Holy elemental damage to one target. |
Gallery
Etymology
White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".
magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.
Magick is an Early Modern English spelling forTemplate:FFXII