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White mage command. Help allies with healing magic.
—Description

White Magic (白魔法, Shiro Mahō?) is the action ability for the White Mage in Final Fantasy Tactics Advance.

AbilitiesEdit

Skill Equipment AP MP Power Range
Cure White Staff 100 6 40 4
Eases pain and heals HP. Deals damage to zombies.
Element: Holy
Cura Cure Staff 200 10 60 4
Heals a lot of HP. Deals damage to zombies.
Element: Holy
Curaga Spring Staff 300 16 80 4
Heals a great deal of HP. Deals damage to zombies.
Element: Holy
Esuna Pure Staff 200 18 4
Purifying light. Remedies status ailments.
Life Bless Staff 200 10 90 4
Revives KO'd unit. Deals damage to zombies.
Element: Holy
Full-Life Nirvana Staff 300 20 100 4
Revives KO'd unit, and heals HP to max. Deals damage to zombies.
Element: Holy
Auto-Life Cheer Staff 200 18 4
Auto-raises KO'd unit.
Element: Holy
Shell Judge Staff 100 6 4
Envelops target in holy veil. Raises magic res.
Protect Guard Staff 100 6 4
Enveloping white cloud. Raises weapon defense.

GalleryEdit

EtymologyEdit

White magic has traditionally referred to the use of supernatural powers or magic for good and selfless purposes. With respect to the philosophy of left-hand path and right-hand path, white magic is the benevolent counterpart of malicious black magic. Because of its ties to traditional pagan nature worship, white magic is often also referred to as "natural magic".