White Magic (Final Fantasy V)
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White Magic is the primary ability of the White Mage Job from Final Fantasy V. As always, this branch of magic focuses exclusively on curative and defensive magic, with the exception of the Holy spell. White Magic is purchased at towns and is divided into six different levels.
Of note, White Magic Level 1 will give the character base Freelancer Magic +15. For each White Magic level gained, up to level 6, the Magic bonus is increased by 2 per level, for a maximum of +25 Magic at White Magic Level 6.
| Ability | Effect | Location | Level | MP Cost | Image |
|---|---|---|---|---|---|
| Cure | Restores small amount of HP to one ally. | Tule | 1 | 4 | |
| Libra | Reveals an enemy's stats and weaknesses. | Tule | 1 | 1 | |
| Poisona | Cures Poison. | Tule | 1 | 2 | |
| Silence | Inflicts Silence. | Carwen | 2 | 2 | |
| Protect | Raises one ally's physical defense. | Carwen | 2 | 2 | |
| Mini | Inflicts Mini status, reducing attack and defense. | Catapult | 2 | 5 | |
| Cura | Restores moderate amount of HP to one ally. | Karnak | 3 | 9 | |
| Raise | Revives a KOed ally, restoring minimal HP. | Karnak | 3 | 29 | |
| Confuse | Inflicts Confuse. | Karnak | 3 | 4 | |
| Blink | Nullifies next two attacks to character. | Regole | 4 | 6 | |
| Shell | Raises one ally's magical defense. | Regole | 4 | 5 | |
| Esuna | Cures most negative status ailments. | Karnak Castle | 4 | 10 | |
| Curaga | Restores a lot of HP to one ally. | Moore | 5 | 27 | |
| Reflect | Casts Reflect on an ally, reflecting most magic. | Moore | 5 | 15 | |
| Berserk | Inflicts Berserk status. | Moore | 5 | 8 | |
| Arise | Revives a KOed ally, fully healing HP. | Phantom Village | 6 | 50 | |
| Holy | Deals Holy damage to one enemy. | Fork Tower | 6 | 20 | |
| Dispel | Removes positive status effects from one target. | Phantom Village | 6 | 12 |