White Mage (Final Fantasy Tactics A2)
From Final Fantasy Wiki
- See also: White Mage.
- "White mages use curing magicks to mend allies' wounds and restore them to health"
- —Description
The White Mage is a job appearing in Final Fantasy Tactics A2: Grimoire of the Rift. The job is a master of curative magic. The job is available to Humes, Nu Mou and Viera right from the beginning. White mages are quite useful with abilities such as "Cure," that heals your party members and damages undead, and "Raise," that revives a KO'd unit or damages undead. A drawback of these healers is their low HP, so a good way to combat this is to acquire their skills while alternating with another job, such as Beastmaster although that would lower the magic stat, a better idea would be using the white magic skill-set as a secondary A-Ability and changing your job class with another since the White Mage's magic growth is average so you may wish to change jobs to one better suited for growth in that area.
The White Mage's reviving spells Raise and Arise, may be used to move a KO'ed unit to a tile that is otherwise unreachable. This is useful for example in maps where treasure is on a ledge and no units have a sufficient jump stat to reach it. Refresh is also one of the few ways of getting rid of Doom and some status reducing effects.
The White Mage's Turbo MP ability is less useful than in the first game, because now all units start with zero MP. Without any external source of MP restoration, Turbo MP effectively doubles the amount of time a unit has to wait before they can cast their spells. Unless you use an ether or use the Cannoneer's Ether Shot ability.
White Mages that stand out in the game are, Cyda, Mack Ocktor, White King Blanch of clan Cinquleur, and the Hume to whom you donate Gil to who is a member of Carm Mercantile (secretly known as Khamja's front). Interestingly these are the the 3 races the White Mages belongs to.
Contents |
[edit] Stats
| Weapon | Head | Body | Equip Shields? |
| Staves | Hats | Robes, Light Armor | No |
| Move | Jump | Evasion | Unarmed Attack Raise | Resilience |
| 3 | 2 | 0 | 10 | 60 |
[edit] Abilities
WHITE MAGES work these magicks to heal and restore their allies
[edit] White Magick
| Skill | Weapon Learned From | Effect | Range | AP To Master | MP Use |
|---|---|---|---|---|---|
| Cure | White Staff | Recovers a decent amount of HP in an area. Deals damage to the undead. | 4 | 100 | 8 |
| Cura | Healing Staff | Recovers a great amount of HP in an area. Deals damage to the undead. | 4 | 200 | 14 |
| Curaga | Spring Staff | Recovers a very large amount of HP in an area. Deals damage to the undead. | 4 | 300 | 18 |
| Esuna | Cleansing Staff | Cure physical status ailments such as Blind and Poison in an area | 4 | 200 | 12 |
| Raise | Staff of Blessings | Revive a KO'd ally with minimal health. Deals damage to the undead. | 4 | 200 | 10 |
| Arise | Nirvana | Revive a KO'd ally with all of their HP. Deals damage to the undead. | 4 | 400 | 20 |
| Reraise | Cheer Staff | Bestows Auto-Life | 4 | 400 | 28 |
| Refresh | Staff of the Magi | Cures all status ailments on a target | 4 | 400 | 14 |
[edit] Support
| Skill | Armor Learned From | Effect | AP To Master |
|---|---|---|---|
| Turbo MP | White Robe | Double MP use to increase damage and accuracy of skills requiring it. | 300 |
[edit] Gallery
Hume White Mage |
Viera White Mage |
Nu Mou White Mage |
| v · e · dFinal Fantasy Tactics A2 Jobs |
|---|
| Hume |
| Soldier - Thief - White Mage - Black Mage - Archer - Paladin - Fighter - Parivir - Ninja - Illusionist - Blue Mage - Hunter - Seer |
| Moogle |
| Animist - Thief - Black Mage - Moogle Knight - Fusilier - Juggler - Tinker - Time Mage - Chocobo Knight - Flintlock |
| Nu Mou |
| White Mage - Black Mage - Beastmaster - Time Mage - Illusionist - Alchemist - Arcanist - Sage - Scholar |
| Bangaa |
| Warrior - White Monk - Dragoon - Defender - Gladiator - Master Monk - Bishop - Templar - Cannoneer - Trickster |
| Viera |
| Fencer - White Mage - Green Mage - Archer - Elementalist - Red Mage - Spellblade - Summoner - Assassin - Sniper |
| Seeq |
| Berserker - Ranger - Lanista - Viking |
| Gria |
| Hunter - Raptor - Ravager - Geomancer |
| Special Jobs |
| Bard - Sky Pirate - Dancer - Agent - Heritor - Keeper - Nightshade |
