From Final Fantasy Wiki
- See Also: White Mage.
- "White mages use curing magicks to mend allies' wounds and restore them to health"
- —Description
The White Mage is a job appearing in Final Fantasy Tactics A2: Grimoire of the Rift. The job is a master of curative magic. The job is available to Humes, Nu Mou and Viera right from the beginning. White mages are quite useful with abilities such as "Cure," that heals your party members and damages undead, and "Raise," that revives a KO'd unit or damages undead. A drawback of these healers is their low HP, so a good way to combat this is to acquire their skills while alternating with another job, such as Beastmaster. The White Mage's Turbo MP ability is no longer as useful as it was in the first game, because now all units start with zero MP and thus, without any external source of MP restoration, Turbo MP effectively doubles the amount of time a unit has to wait before they can cast their skills.
| Move
| Jump
| Evasion
| Unarmed Attack Raise
| Resilience
|
| 3
| 2
| 0
| 10
| 60
|
[edit] Abilities
[edit] White Magick
| Skill
| Weapon Learned From
| Effect
| Range
| AP To Master
| MP Use
|
| Cure
| White Staff
| Recovers a decent amount of HP in an area
| 4
| 100
| 8
|
| Cura
| Healing Staff
| Recovers a great amount of HP in an area
| 4
| 200
| 14
|
| Curaga
| Spring Staff
| Recovers a very large amount of HP in an area
| 4
| 300
| 18
|
| Esuna
| Cleansing Staff
| Cure physical status ailments such as Blind and Poison in an area
| 4
| 200
| 12
|
| Raise
| Staff of Blessings
| Revive a KO'd ally with minimal health
| 4
| 200
| 10
|
| Arise
| Nirvana Staff
| Revive a KO'd ally with all of their HP
| 4
| 400
| 20
|
| Reraise
| Cheer Staff
| Bestows Auto-Life
| 4
| 400
| 28
|
| Refresh
| Staff of the Magi
| Cures all status ailments on a target
| 4
| 400
| 14
|
[edit] Support
| Skill
| Armor Learned From
| Effect
| AP To Master
|
| Turbo MP
| White Robe
| Double MP use to increase damage and accuracy of skills requiring it.
| 300
|
[edit] Gallery