Whisperwind Cove
From Final Fantasy Wiki
The Whisperwind Cove is one of the four bonus dungeons in the Dawn of Souls version of the original Final Fantasy. It is located to the north of Crescent Lake, near the Ice Cave. The player must have defeated Tiamat and obtained the Canoe in order to play through the Cove. Bosses from Final Fantasy VI appear here.
The Whisperwind Cove is the longest of the new dungeons in the Dawn of Souls remake, being comprised of 40 floors. Mandatory boss battles and exit warps are present every tenth floor. Because this dungeon is so extensive, the largest variety of enemies of any location in the game are present here, of many difficulties and types.
Several of the levels in the Whisperwind Cove involve special mini-games. These can range from beaver counting (reminiscent of Final Fantasy II) to searching for robot parts. Quirky levels, such as a floating continent dominated by shades of orange, appear to break up the monotony of the mostly generic cave floors.
[edit] Monster formations
- Typhon (Boss)
- Orthros (Boss)
- Phantom Train (Boss)
- Death Gaze (Boss)
- Astos
- Black Dragon
- Black Goblin
- Blood Tiger
- Bloody Eye
- Bonesnatch
- Catoblepas
- Dark Elemental
- Dark Wolf
- Death Elemental
- Death Manticore
- Desertpede
- Devil Hound
- Devil Wizard
- Duel Knight
- Earth Plant
- Earth Troll
- Elm Gigas
- Flare Gigas
- Flood Gigas
- Gloom Widow
- Knocker
- Mad Ogre
- Mage Chimera
- Mythril Golem
- Pharaoh
- Poison Eagle
- Prototype
- Python
- Reaper
- Red Flan
- Revenant
- Rock Gargoyle
- Sekhret
- Skuldier
- Squidraken
- Undergrounder
- Unicorn
- Vampire
- Wild Nakk
- Yamatano Orochi
- Yellow Dragon
- Yellow Ogre
