Inflicts physical damage to opponents within a small radius and launches them in the air when staggered.
Whirlwind is an ability used by Bahamut at the cost of 1 ATB, which inflicts non-elemental physical damage to enemies within a small range and then launches them into the air. Bahamut uses the ability after having used Dragon Claws three times. Whirlwind is also used by Bahamut when fought as a boss, always following the attack up with Umbral Vise or Inferno.
|Fang: Megaflare||Defend||School: Dragoon|
Charge Time: 1.65s
Target: All enemies
Auto-Target: All enemies
Damage formula: Physical
Potency: 75% (Total: 150%)
Elements: Wind, non-elemental
Healing potency: 0
Soul Gauge charge rate: 50
Deal two physical wind and non-elemental attacks to all targets.
whirlwind is a weather phenomenon in which a vortex of wind (a vertically oriented rotating column of air) forms due to instabilities and turbulence created by heating and flow (current) gradients.A