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Werewolf (Tactics A2)

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TA2 The Werewolf is a species of monster and a specific monster in Final Fantasy Tactics A2: Grimoire of the Rift. They are physical brutes that pack a punch. One of the more annoying abilities of Werewolves is their Roar skill, which neutralizes all buffs on the field.

Classes Edit

Werewolf-FFTA2
Werewolf

Ferocious creatures, part man, part beast. They shred their prey with razor-sharp claws.

Zaghnal FFTA2
Zaghnal

This relative of the werewolf attacks with a deafening roar.

Loup-garou FFTA2
Loup-garou

A variant of the werewolf that has retained enough intelligence to use items to heal its wounds.

Humbaba-FFTA2
Humbaba

Some have called this violent monster "King of the Beasts". Its massive fists pummel and crack the earth.

The only Humbaba in the game is part of the First Watch in Brightmoon Tor. It has the Brightmoon Tor secondary ability skillset of Turning.


Stats Edit

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Werewolf 4 3 0 55 Air
Zaghnal 4 3 0 60 Air
Loup-garou 4 3 5 65 Air
Humbaba 4 3 5 65 Air

Abilities Edit

Call of the Wild Edit

Werewolves raise a blood-curdling cry as they rend the flesh of their prey.

Ability MP Range Werewolf Zaghnal Loup-garou Humbaba
Roar* 8 All Yes Yes Yes Yes
Dispels buffs from all other units on the field.
Howl T-shape Yes Yes Yes ?
Deals MP damage and inflicts Confuse.
Slug 1 Yes Yes Yes ?
Damages and ignores opponent's Defense rating.
Assault 1 Yes Yes Yes ?
Damages and inflicts Immobilize.
En Garde Self Yes No Yes ?
Enters a defensive state and counters all attacks in range.

*Denotes a Blue Magick skill.

Etymology Edit

A werewolf, also known as a lycanthrope, is "a person who changes for periods of time into a wolf, typically when there is a full moon."

The Loup-Garou's (some alternate spellings include "Rougarou", Roux-Ga-Roux, Rugaroo, and Rugaru) name is actually equivalent to 'Werewolf'. In French, Loup means 'wolf', while garou(from 'garulf') is a man who transforms into an animal.

The Zaghnal is an Indian war hammer or axe.

In Akkadian mythology, Humbaba (Assyrian spelling) or Huwawa (Babylonian) was a monstrous giant of immemorial age raised by Utu, the Sun. Humbaba/Huwawa was also the guardian of the Cedar Forest where the gods lived. In the Epic of Gilgamesh, Gilgamesh slays Humbaba for fame and glory.

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