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Waterga is the strongest Water-based spell. It cannot be learned by the player characters, and it is only used by the boss Kraken in Memoria. It cost 45 MP for the enemy to use, can be reflected and works with Return Magic.
Waterga is the third-level Water-based Blk Magic spell found along Lulu's section of the Sphere Grid. It costs 16 MP to cast. Waterga can be cast by Abaddon, Greater Sphere, Jumbo Flan, Mindy, Nega Elemental, Seymour, Seymour Omnis, Sinspawn Genais, Sleep Sprout, Varuna, and Wraith. The Water Gem has the same effect as Waterga.
Waterga is the highest level Water-based elemental spell. It is a Black Magic spell learned by Black Mages and can also be utilized via passing through all gates on the Menace of the Deep Garment Grid, or by equipping the Cerulean Ring accessory. Waterga can also be used via Yuna's Festivalist dressphere ability Water Sandals, and hits either one or two enemies. Waterga can be used by many enemies.
Waterga deals Water-aligned elemental damage to all creatures within an area of effect. It is the first in three tiers of Waterga spells. It can be purchased from a vendor for 2,423 gil or less, depending upon Fame.
Waterga is not available to the player, but is instead an enemy ability, used by enemies such as the Rare Game Vagrant Soul and the Mark White Mousse. It is inflicts heavy Water-elemental damage to all character in range.
Although in the Zodiac versions, the spells Water and Watera were renamed to "Aqua" (アクア, Akua?) and "Aquara" (アクアラ, Akuara?) respectively, Waterga and Waterja retain their original names as in the original version.
Deal water damage to targets within a wide radius.
- Hope: Crystarium Stage 8
- Snow: Crystarium Stage 9
- Fang: Crystarium Stage 10
Inflict water-attribute magic damage on targets within a wide radius.
Waterga has been removed from the game, but can be obtained via third party tools. Serah, Noel, and Paradigm Pack allies can be given Waterga despite having the water element being removed from the game.
Water III, known as Waterga in the Japanese version, is an enemy ability. A standard version is used by the Void Monks inside the hard mode version of the Lost City of Amdapor, the Poroggo Pegists in the hard mode version of the Great Gubal Library, which deals water-elemental damage to all targets caught in the area of effect marker. A different version is used by the Dreaming Shudras inside the extreme version of the Emanation trial, which sets a marker on a random player to cast Water III on the target and all party members who happen to be next to the selected player.
Void Water III (ヴォイド・ウォタガ, Voido Wotaga?, lit. Void Waterga) also appears as an ability used by the Lorelei boss in the Sirensong Sea. The attack functions similarly to the default Water III enemy ability.
Waterga is a high level Black Magic spell. The spell costs 4 AP to cast and it has a spell power of 15. Waterga can only be used if the Waterga Tome item is in the character's inventory. The spell can be purchased in Urbeth and Liberte for 5,000 gil.
A variation called Strong Waterga can be used when two Psyched Up characters cast Waterga during the same turn.
Waterga is the second form of Shantotto's Spirit Magic: Water HP attack. It creates a medium-sized vortex of water around the opponent.
Waterga is a Black Magic Ability with a Rarity of ☆☆☆. It deals water magic damage to one target, it can initially be used two times and it can be honed to Rank 5. It can be created by using Black Orb x5, Fire Orb x3, Ice Orb x3, and 5000 gil as payment.
Launch a projectile that creates a huge splash on impact.