Warrior (Final Fantasy XI)/Abilities
Talk1this wiki
< Warrior (Final Fantasy XI)
Warrior is one of the basic job classes in Final Fantasy XI, and is geared towards being a balanced attacker and defender. They can serve both as tanks or as primary attackers. This is a list of available job abilities and traits for the class.
Contents |
Job Traits
Edit
Defense Bonus
Edit
Defense Bonus increases a Warrior's defense by 10 points. It is gained at level 10, and is also available to a number of other classes.
Resist Virus
Edit
Warriors have Resist Virus as their particular job trait from the Resist Status family. There are multiple levels available, each of which decreases the likelihood of being inflicted with Virus.
- Resist Virus I - available at level 15
- Resist Virus II - available at level 35
- Resist Virus III - available at level 55
- Resists Virus IV - available at level 70
Double Attack
Edit
- Main article: Double Attack
Attack Bonus
Edit
- Main article: Attack Bonus
Savagery
Edit
Savagery is a Merit ability, and adds a TP boost to Warcry.
Aggressive Aim
Edit
Aggressive Aim is a Merit ability. It adds a ranged accuracy boost to Aggressor.
Critical Attack Bonus
Edit
Critical Attack Bonus raises the amount of damage a Warrior deals with critical hits by approximately 5%. It is available at level 78, and may also be learned by Dancers and Thieves.
Shield Defense Bonus
Edit
Reduces damage taken when the warrior blocks with a shield. It is learned by the Warrior at level 80, and may also be learned by Paladins at level 77.
Job Abilities
Edit
Mighty Strikes
Edit
- Main article: Mighty Strikes
Provoke
Edit
- Main article: Provoke
Berserk
Edit
Berserk lasts for three minutes and may be used once every 5 minutes. This ability significantly increases the attack ability of a warrior, but it comes at a reduction in a player's defensive value. The amount of change is a 25% attack boost and 25% defense penalty. This ability is the polar opposite of Defender, another Warrior ability.
This is one of the most significant abilities for increasing a player's damage over time and one of the chief reasons that players choose to use warrior as a Support Job.
Defender
Edit
Contrasting with Berserk, Defender will lower the player's attack stat by 25%, while providing a 25% defense bonus. The ability has a 3 minute timer and will last for 3 minutes.
Warcry
Edit
- Main article: Warcry
Aggressor
Edit
When used, Aggressor will increase accuracy by about 25, but it will drop evasion significantly. It is generally accepted that this is about 25 to 35 points. The ability lasts 3 minutes and Aggressor can be used once every 5 minutes. Aggressor becomes available to Warriors at level 45. As such, it is not available to anyone using warrior as a subjob.
Retaliation
Edit
When under Retaliation, the Warrior loses movement speed but gains a small chance to Counter. The ability is affected by the player's Accuracy stat, and the Warrior will still take damage. It is gained at level 60.
Warrior's Charge
Edit
Warrior's Charge is one of two Merit abilities available to Warriors. As such, it is only available to players at level 75. When used, the player will automatically attack twice as if affected by Double Attack and does add some damage to Weapon Skills. It may be recast every 15 minutes, with further merit upgrades decreasing the recast time.
Tomahawk
Edit
- Main article: Tomahawk (Ability)
Restraint
Edit
Restraint is a job ability that increases the warrior's weapon skill power with each attack, but prevents the warrior from scoring critical hits. It is worth noting that with Mighty Strikes in effect, a warrior may still land critical hits while under the effect of Restraint.