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Warp

From Final Fantasy Wiki

For the spell from the Famicom and Origins releases of the original Final Fantasy, see Teleport.

Warp (デジョン, Dejon), also known as Dezone, is a spell that can move the party to different floors, exit the battlefield, and, in some cases, kill enemies. Its effect differs with nearly every game in the series and can either function like Teleport (for transportable means), or Banish (offensive damage or instant-kill).

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[edit] Appearances

[edit] Final Fantasy

Warp, also known as ZAP! in the Famicom release and Banish in the Origins release, is a level 8 Black Magic spell which inflicts Instant Death to all enemies with a moderate success rate.

The spell can be bought at Gaia and can only be learned by the Black Wizard job class. In the Dawn of Souls and 20th Anniversary Edition releases it costs 30 MP to cast.

[edit] Final Fantasy II

Warp, also known as Banish in the Origins release, is a Black Magic spell. When used in battle, the spell attempts to warp one or all foes to another dimension, essentially defeating them. The success rate increases with the spell's level, however the success rate is drastically reduced if the spell targets all foes. When used in a dungeon outside of battle, Warp teleports the party to previous floors depending on the spell's level. For example, if the spell is at level 3, the party will be teleported back three floors, at the point where they exited that floor. If there are no previous floors, the party will be teleported to the World Map in front of the entrance to the dungeon. This spell is ineffective in the Snow Cavern, Bafsk Sewers, the Dreadnought, the Coliseum, and Palamecia Castle due to the storyline which occurs at these locations. Any character can learn Warp by having them use the Warp Tome (called the Banish Scroll in the Origins release).

Warp Tome
Effect Allows the target to learn Warp when used outside of battle. Casts Warp VIII when used in battle.
Buy In Salamand, Mysidia
Find In N/A
Won From Dark Soul, Death Knight, Death Rider, Ogre Mage, Royal Guard, Wizard
Cost 1,500 gil (Origins)
1,000 gil (Dawn of Souls, 20th Anniversary Edition)


[edit] Final Fantasy III

Warp is a level 6 Black Magic spell that either moves the party up one level of a dungeon or kills an enemy. It can be used by the Black Mage, Magus, Sage, and Onion Knight jobs.

[edit] Final Fantasy IV

Warp, titled Dejon in the J2e version, is the Black Magic version, and moves up one level of a dungeon or escapes battle.

[edit] Final Fantasy VI

Warp allows exiting a battle or an area. It is learned from the Espers Fenrir or Carbuncle (as well as Cactuar in the Advance version).

[edit] Final Fantasy VIII

Degenerator is a Blue Magic spell learned by Quistis upon using a Black Hole. It eliminates an enemy from battle.

[edit] Final Fantasy XI

Warp is a spell available to only Black Mages in Final Fantasy XI, but to many more jobs if Black Mage is selected as a subjob. It is used to return from the field to the player's Home Point, which would generally be found in a safe place (such as a city). Since the Japanese client of the game calls the spell Dezone, the second tier of the spell is often abbreviated as "D2" by the entire playerbase.

See also: Warp II.


[edit] Final Fantasy XII

Warp requires the Time Magick 3 License to be used. It banishes all foes in range and characters will not receive EXP or LP if successful.

Warp is a Time Magick 8 License that costs 90 LP in the International Zodiac Job System version. Available for two job classes: Time Mage and Machinist, although Machinist must obtain the Famfrit license. The spell can be obtained from a chest in the Nabreus Deadlands.

[edit] Final Fantasy Mystic Quest

Exit is a White Magic spell that teleports Benjamin to the world map when used outside of battle. If used in battle, it instantly kills foes, but no experience or GP will be earned. It can be used on certain bosses, such as The Stone Golem

[edit] Final Fantasy Tactics

While Warp is not usable by the player, it is used by Loffrey Wodring to open the portal to the Necrohol of Mullonde.

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