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Warmech

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Final Fantasy Enemy
Warmech
Warmech PS
#118
Japanese デスマシーン
Romaji
NES Name WarMECH
PS Name Warmech
GBA Name Death Machine
PSP Name Warmech

The Warmech, also known as Death Machine, is an infamous foe from the original Final Fantasy. Located in the Flying Fortress on the bridge leading to Tiamat, it has a 1 in 64 chance of appearing each time the Warriors of Light enter a battle on the bridge. It is extremely powerful, rivaling Chaos himself, and has powerful spells like NUCLEAR that can quickly devastate the party. Although in the Dawn of Souls remake Warmech is no longer the most powerful enemy in the game, he is still a formidable foe, and not to be trifled with. It could be said that Warmech was the first Superboss in the series.

[edit] Strategy

If a player should happen to run across Warmech, they should start the battle by casting AFIR and INV2. Warmech often gets a pre-emptive strike before the player even gets a turn, which will make the battle even harder, especially if it kills any mages. Use FAST on the fighters (if the party's Black Mage/Red Mage lives long enough to do it), then start attacking. Save the party's White Mage for exclusive healing. If the party possesses Ribbons, they should lower the damage from NUCLEAR by a little bit at least. In the end, whether the player kills Warmech or not depends on what level the characters are at, and how lucky the player is. Most often Warmech battles quickly turn into pure desperation as the party dies one by one. If the party does manage to kill Warmech, they are rewarded with lots of gil and a great amount of EXP.

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