Walkthrough:Final Fantasy XII/FlamesofRebirth/Part 27
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Part 27- Heart of Darkness FlamesofRebirth
Completely Random Introductory Quote-
- "I've known it all along
Like the bone under my skin
Like actors in a photograph
Like paper in the wind"
—Bad Religion, Generator
Contents |
The Pharos Subterra
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| Optional Area Overview- Pharos Subterra | ||||||||
| Rare Game | Level | HP avg | Weakness | Zone | Conditions | Steal/Drop | ||
| Vagrant Soul | 52-53 | 342,179 | Holy | Abyssal (octagonal room in NW section behind ancient door) | Shadowseer defeated, random (25% chance) | Eight Fluted Pole (only steal) | ||
| Luxollid | 52-53 | 342,179 | Dark | Umbra (octagonal room in SW section behind ancient door) | Vagrant Soul defeated in this trip to Subterra | Staff of the Magi (only steal) | ||
Good thing he doesn’t have the Saturn Crest.
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| Optoinal Elite Hunt- Ixion (#43, Fishy Dreams) | |||||||
| Level | 58 (My Level- 51-52) | Reward | 3,000 gil; Sapping Bolts; Ragnarok | ||||
|---|---|---|---|---|---|---|---|
| HP | 166,559 | Difficulty | Medium | ||||
| Steal | Storm Crystal, Grimoire Aidhed, Magick Lamp | ||||||
| Niho | Silence, Sap, Slow | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Half | Half | Half | Half | Half | Half | Absorb | Weak |
| These stats are assuming you face Ixion in the inner ring of the Penumbra. You can also fight him in the rooms, but he will be much stronger. So just ride the Dias up and down until there are no enemies in the inner ring, then Ixion will teleport in eventually. Those of you who played FFX should know to bring Rubber Suits to nullify Lightning damage here. Thundaga is his strongest spell. The biggest things to look out for here are Curse and Fearga, you know by now what they do. Silent Shot is a good idea since Ixion will waste a turn to Purify, and Holy elemental weapons will rip through him quickly. This battle is really all about avoiding Curse, if that doesn’t cripple your party, you’ll be fine. Equipping Ribbons basically guarantees a win. | |||||||
Penumbra
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Added by Nauze18In the Penumbra, the number of Black Orbs required are as follows- NW: 9, NE: 18, SE: 3, SW: 6.
Again, if you go over the counter for that Pedestal it will reset to zero. Don’t worry, this is by far the hardest of the three floors. Keep Protect and Bubble up at all times, and get out of the inner ring ASAP. Before you move on to Umbra, go back up and save. There is a boss battle that is required to reach the Mark at the bottom floor. He is found in the octagonal room in the northern section, which is reachable from the NE door.
No "Flames of Rebirth" from this Phoenix
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| Optoinal Boss Battle- Phoenix | |||||||
| Level | 59 | My Level | 52 | ||||
|---|---|---|---|---|---|---|---|
| HP | 134,089 | Difficulty | Easy | ||||
| Steal | Windslicer Pinion, Eye of the Hawk, Split Armor | ||||||
| Niho | Oil | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Random | Random | Random | Random | Random | Random | Random | Random |
| Just like the Garuda, Phoenix can only attack physically, so Blind will cripple him. Don’t Blind him and he will strike hard and fast. If you still have those Eskir Berries, you could use them here, or save them since we’ll be seeing this guy again really soon. Use Telekinesis to fight this battle, that will avoid the random element hunt. You can also Oil him and use Firaga, this has never failed for me even though his weakness is supposed to change. Really, as long as you Blind him at the start it doesn’t matter how you damage him, you’ll win eventually. | |||||||
Umbra
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The inner ring of this area is much easier than the previous one, you should have no worries about reaching the rooms here. This floor is a cakewalk if you equip Excalibur, just watch out for Curse from the Necrofiends. Try to keep Embroidered Tippets on as much as possible, you’ll be glad to have the extra levels if you’re following me and not grinding.
The Black Orb requirements are- NW: 9, NE: 15, SE: 15, SW: 18.
Abyssal
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The outer rooms here are tough, you will be hindered by the spell queue while trying to stay healed and avoid status attacks. If you have Ribbons, no worries. If not, be ready to switch on whatever is needed at the moment. There are quite a few Magick Pots down here, be careful not to attack them accidentally. When you are near one turn off your attack gambits and input everything manually to be safe.
Here’s the Black Orb rundown- NW: 21, NE: 15, SE: 27, SW: 12.
You should have been saving after each floor was completed, but if not go save now. "Unknown" is the final destination.
Unknown
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- "Between the idea And the reality Between the motion And the act Falls the Shadow"
- —T.S. Eliot, The Hollow Men
| Optional Elite Hunt- Shadowseer (#44, God or Devil?) | |||||||
| Level | 67 (My Level- 56) | Reward | 20,000 gil; Mexalixir x 2 | ||||
|---|---|---|---|---|---|---|---|
| HP | 278,078 | Difficulty | Dirty motherfucker | ||||
| Steal | Foul Flesh, Maggoty Flesh, Forbidden Flesh | ||||||
| Niho | Oil | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Half | Half | Half | Half | Half | Half | Absorb | Weak |
| Level | 55 | Compared to last time | Stronger | ||||
| HP | 116,678 | Difficulty | Easy | ||||
| Steal | Ancient Turtle Shell, Aries Gem, Scarletite | ||||||
| Niho | Oil | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Immune | Immune | Immune | Immune | Weak | Absorb | Immune | Immune |
| Level | 55 | Compared to last time | Stronger | ||||
| HP | 92,661 | Difficulty | Easy | ||||
| Steal | Yensa Scale, Pisces Gem, Yensa Fin | ||||||
| Niho | Slow, Oil | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Weak | Immune | Immune | Absorb | Immune | Immune | Immune | Immune |
| Level | 55 | Compared to last time | Stronger | ||||
| HP | 189,992 | Difficulty | Easy | ||||
| Steal | Beastlord Hide, Beastlord Horn, Behemoth Steak | ||||||
| Niho | Sleep | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Immune | Immune | Immune | Immune | Absorb | Weak | Immune | Immune |
| Level | 55 | Compared to last time | Weaker | ||||
| HP | 92,522 | Difficulty | Easy | ||||
| Steal | Windslicer Pinion, Eye of the Hawk, Split Armor | ||||||
| Niho | Blind, Oil | ||||||
| Fire | Ice | Lightning | Water | Wind | Earth | Dark | Holy |
| Random | Random | Random | Random | Random | Random | Random | Random |
| Quintuple boss box! At the beginning of this battle, have White Masks equipped to absorb Shining Ray. Then switch out to Black Masks and keep them on for the rest of the battle. You will rip through the first ¼ of Shadowseer’s HP in no time (he shouldn‘t get more than one attack), but that’s when things will get interesting. He will start to summon bosses from the Pharos, and he is immune to all damage until they are defeated. That doesn’t mean he’ll just be sitting back and watching, though. He will throw Darkga, Fearga, Curse, Immobilizega, Slowga, and Invert at you the whole time. His physical attacks can cause Immobilize too, by the way. First up in the summon parade is Pandaemonium, and he’s the same as before, meaning he still gets his Perfect Defense shield. That’s right, you’ll have two bosses attacking you and both will be completely immune to damage. How fucking cheap is that? Wait it out just like the first time, then finish him off. Slyt is next, once again you can Oil him and use Firaga, or just pound him with Wyrmfire Shot. No new tricks here, just get him out of the way ASAP while healing from Shadowseer’s pot shots. Continuing on with the cavalcade of easy bosses, Fenrir is back. He isn’t breaking any new ground either, but if he’s too much for you when combined with the Seer, you can put him to Sleep and then spam him with Shock. The final minion of the Seer is Phoenix, and unlike the rest he is weaker than his first incarnation, but the strategy is the same. Blind him to avoid his attacks, then use Telekinesis or Oil and Firaga. With no more buddies to hide behind, the Shadowseer is screwed, and he knows it. Excalibur and the Holy Lance will tear him to pieces in no time. The worst part of this battle is the Fearga and Curse that Seer constantly throws your way, you need to protect or recover from these ASAP. If you manage to do that, you’ll have no problems with this long fight. | |||||||
Winding down
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Only a few more battles left, so on to the superbosses!
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