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Vorban

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The Vorban is an enemy in Final Fantasy X. It can be bred in the Monster Arena in the Calm Lands after the player has captured at least one of each fiend from the Omega Ruins. The party will acquire 60 Designer Wallets for unlocking it, and it costs 6,000 gil to fight. It is a palette swap of Barbatos from the City of Dying Dreams Inside Sin.

StatsEdit

Final Fantasy X enemy stats
#209#210 #211
Location Monster Arena Species Other information
Monster Arena Area Conquest Armor Enemy is Tough. Armored.
Sensor description Scan description
Immune to sensors Immune to scans
Stats
HP MP Strength Magic Defense Magic Defense
630,000 (10,000) 120 95 75 100 100
Accuracy Accuracy Evasion Luck AP (Overkill) Gil
33 80 0 15 8,000 (8,000) N/A
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
Immune Immune Immune Immune Immune Immune Immune Immune
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (200Turns taken for target to die) Nul
0 Immune Immune Immune Immune Immune 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 Immune 0 0 Immune
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
Immune 0 Immune Lv. 5 0 Immune 0 0
Items
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Healing Spring x2 Stamina Tablet x1 Friend Sphere x1Overkill: x2 Dark Matter x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities Bribe
2-4 slots, 1-3 abilities Strength +5%, Strength +10%, Strength +20% (fixed) Defense +5%, Defense +10%, Defense +20% (fixed) None
Abilities
Abilities Ronso Rage
Physical attack, Body Splash, Mortar None

BattleEdit

The Vorban is a tough opponent because of its high HP, high Defense, and its immunity to Armor Break. It can randomly counterattack with Mortar, which hits the party for moderate damage and can use Body Splash to attack the entire party.

Vorban drops weapons with Strength +% abilities and armor with Defense +% abilities, Strength +20% and Defense +20% being fixed abilities.

StrategyEdit

To start the battle, it is a good idea to cast Shell on the party to lower the damage from Mortar. For offense, magic works well to take it down. Overdrives can be helpful as well. If the player has Anima or the Magus Sisters, this fight becomes much easier. Also, the Celestial Weapons ignore targets' Defense, and will quickly decimate Vorban.

Related enemiesEdit

Final Fantasy X-2Edit

Final Fantasy X-2: Last MissionEdit

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