Final Fantasy XIII-2 Enemy
ヴォジャノーイ (Vojanōi)
FFXIII-2 Vodianoi
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
23,616 329 329
Stagger Icon FFXIII Chain Icon FFXIII
250% 60
Keep Launch Libra
15 Weakness 30
CP Gil
150 306
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Weakness Halved -
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Halved Halved -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
30% Immune - Immune 50%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
- Immune Immune 50% 50%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
Immune - 50% - 30%
Location The Archylte Steppe -Year Unknown- (Grave Ridge - Cloudy)
Type Feral Creature
Subtype Demon
Recruit Chance 20%
Common Drop Potent Orb (25%)
Rare Drop Vitality Orb (5%)
Notes - Delivers devastating physical attacks.

The Vodianoi is an enemy in Final Fantasy XIII-2. It appears with others of its kind or with Samovira.


It is powerful on the offensive and can interrupt the party's attacks easily. Combined with Samovira's Bravery, it becomes even more powerful. Vodianoi halves physical damage, and has twice the HP of Samoviras.


Samovira, with their low defenses, should ideally and usually be dealt with before the Vodianoi. Killing Samovira between twice and four times as fast as killing Vodianoi makes for damage reduction; the source of damage is removed earlier on. This reduction is greater than the buffs on the enemy, or even debuffs on party members. High level parties can dispatch Samovira before they can buff many Vodianoi, whether or not the members have the HP to simply soak up the increased damage. Mid to low range parties, perhaps with Sentinel or Medic aid, should be able to stop Samovira, fully buffed, joining the Vodianoi to inflict damage on a debuffed party. Very low level parties will need Sentinel or Medic, but should avoid the worst fate: dealing with the buffs and debuffs starting all over again.

The halving of physical damage makes Ruin and Fire spells more effective, and should be considered for Noel. Against the Samovira the choices are easy; Ravager with Flamestrike or Fire spells will usually do quite a bit of damage, as well as raising the chain gauge (alternating between them raises the chain gauge more quickly, which is why the AI does it), otherwise Commando Attack for Noel or Ruin for Serah.

Paradigm PackEdit

Vodianoi is a good Early Peaker when the player arrives in the Archylte Steppe, though it is expensive to max out. It has a good HP growth, and ends up with an incredibly high Strength stat. It is limited to just 3 ATB segments, but this can be excused because of its fast attack speed. It learns Poison, Curse and Slow chasers, and as such pairs well with Samovira or any Saboteur that can cast these three ailments to maximize its potential. Its Feral Link has outrageous damage output when the enemy is staggered. Thus it can be one of the best, if not the very best, Commando in the game, though some players may feel it falls out of favor upon acquiring a maxed-out Chichu or Twilight Odin.

Tameable Monster
Name Vodianoi Role Commando
Traits Early Peaker - Meleeproof - Big-boned
Composition Biological Start Grade Monster Grade 4
Max Level 20 HP 1,283
Strength 69 Magic 100
ATB Segments 3 Stages 1
Innate Affinities Halves: Physical, Lightning, Wind
Weak: Fire
Feral Link Spinning Step (Inflict physical damage on target and nearby foes. Input Type: Timing)
Ability Type Level Infusible
Attack Command Initial N
Ruin Command Initial N
Auto-Bravery Passive Initial N
Resist Curse: +10% Passive Initial Y
Blitz Command 3 N
Resist Curse: +44% Passive 5 Y
Fog Chaser Auto 6 N
Slow Chaser Auto 8 N
Curse Chaser Auto 10 N
Blindside Auto 17 Y
Strength: +20% Passive 19 Y
Resist Deprotect: +44% Passive 20 Y


In Slavic mythology and Norse mythology, vodyanoy (Russian: водяно́й, literally "watery"), vodyanoi, Belarusian vadzianik (Belarusian: вадзянік), Ukrainian vodianyk (Ukrainian: водяник), Polish wodnik, Czech and Slovak vodník, Bulgarian and Macedonian vodnik (Bulgarian: водник), or Serbian vodenjak (Cyrillic: водењак) and Norwegian havmannen is a male water spirit. Vodník (or in germanized form hastrman) in Czech fairy tales is the same creature as the Wassermann or nix of German fairy tales. In many such languages the word is also used to mean the Aquarius zodiac sign.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit