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Virus (Status)

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FFXII Carrot

Disease in Final Fantasy XII.

There's an ailment called 'Disease', very nasty. Once you get that in your system, your wounds... they won't heal.
—Wounded Refugee, Mt. Bur-Omisace in Final Fantasy XII

Virus (ウイルス, Uirusu?), sometimes called Disease or Pointless, is a negative status effect appearing in various games. It is normally not visible during a fight except by checking a character's status in a menu during the fight.

AppearancesEdit

Final Fantasy IXEdit

FFIX Virus Symbol

Virus prohibits a character from earning Experience Points and Ability Points at the end of a battle, stunting character growth. Virus can be removed by use of a Vaccine.

Game Element Type Effect
Virus Combo Enemy Attack Inflicts moderate non-elemental damage and Virus.
Virus Crunch Enemy Attack Inflicts major non-elemental damage and Virus.
Virus Fly Enemy Attack Inflicts major non-elemental damage and Virus.
Virus Powder Enemy Attack Inflicts major non-elemental damage and Virus.
Viral Smoke Enemy Attack Inflicts moderate non-elemental damage and Virus to party.
Virus Tentacle Enemy Attack Inflicts major non-elemental damage and Virus.

Final Fantasy X-2Edit

Pointless prohibits a character from earning experience and Ability Points. It can be cured with Holy Water. The character inflicted will start flashing slowly.

Final Fantasy XIEdit

FFXI Disease Status

Virus (divided into Plague or Disease) appears in Final Fantasy XI; It inhibits the regeneration of HP and MP through Healing. Players can still gain some HP and MP through Cures, Regen, and Refresh, as well as items that grant similar bonuses, however. The variation effect Plague instead slowly saps MP and TP until it wears off. Both status effects can be removed by casting Viruna on the inflicted.

Final Fantasy XIIEdit

The character's body festers with disease, preventing the healing of wounds. Remove with a Vaccine.
—Description

Disease prohibits the use of healing items and magicks on a character. It does this in an odd way, by turning a character's Current HP into their new Maximum HP after it's inflicted. Even though they receive damage, the health bar doesn't drop at all, and seems to stay at 100%. Their actual HP does drop, but even Libra cannot detect the actual current HP.

Enemies usually combine Disease with Poison and/or Sap which will eventually reduce character's hit-point to only 1/1 (in such state, character is not regarded as HP Critical).

Disease is cured with a Vaccine, the White Magicks Cleanse, or a Remedy, provided the character has the license, Remedy Lore 3. Characters who are currently in Bubble status will be immune to Disease. A KO'd character with Disease status will have only 1/1 HP if he/she was revived. A character can inflict Disease on enemies by using Vaccine or Remedy only if that character has the accessory Nihopalaoa equipped.

In the International Zodiac Job System edition, a newly included mace "Guriguri Banban" can inflict Disease along with Sap while attacking with 100% success rate. It is a vital weapon for the 100th stage of the Trial Mode.

Final Fantasy XIVEdit

Virus reduces Strength and Dexterity by 15%.

Disease is a debuff separate from Virus. Disease reduces effectiveness of healing spells and reduces the user's movement speed, similar to the Heavy status.

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