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The Vinuskar is a boss in Final Fantasy XII. This metal dragon is found in the Stilshrine of Miriam. The Vinuskar was supposedly built during the Galtean Alliance by followers of the ancient goddess Miriam, but elsewhere in the game Miriam is referred to as an ancient god.

One might also note the symbolic reference to the proverb "see no evil, hear no evil, speak no evil" as the ears of the leftmost head dangling from Vinuskar are covered, as are the eyes and mouth of the right head.

Bestiary entry Edit

Page 1: Observations Edit

Being a manufacted dragon of iron, set as guardian to a shrine where the followers of the ancient goddess Miriam once came to worship.
Though an eerie iron mask covers the three portions of its head, none alive know its meaning or purpose.
Nor is it known who created it, and in what age. The one thing we do know is that we no longer possess the knowledge necessary to manufact such a creature.


Final Fantasy XII enemy stats
#286#287 #288
Location Species Aggression Movement type Rare Game Other information
Stilshrine of Miriam (Ward of Steel) Boss/Manufacted Dragon Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A Magnetic Field - All metal equipment causes Slow.
Level HP MP Strength Magick Power
27 15,138 999 32 17
Vitality Speed Attack Power Defense Magick Resist
60 14 34 23 26
Evade EXP LP CP Gil
0 0 19 2,480 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Item dropped Steal Poach
Nothing Nothing
Attacks Magicks Technicks Augments Items
Gnaw, Lunge, Crown, Sword Dance None None None None

Battle Edit



Vinuskar can be found in the Ward of Steel. There are three pits from which fire is spewed; Vinuskar will clamber up from the farthest pit. An immense gravitational field surrounds it; all metal weaponry and equipment is hideously slowed, and even spells take longer to cast. If the party equips any Swords, Hammers, Axes, and the like, they could take three times as much time to dish out a single attack.

Curiously, guns are unaffected, and bows are not slowed either. For its fearsome appearance, Vinuskar is easy to defeat, although its attacks, Crown and Sword Dance, will deal a large amount of damage. It is useful to have a Sash available for each member of the party.

The best way to defeat Vinuskar is by chaining Quickenings as Quickenings have no charge time, deal large amounts of damage and are unaffected by the magnetic field.

Rewards Edit

Montblanc will give 1100 gil for defeating the Vinuskar.

Other appearancesEdit

Final Fantasy Record KeeperEdit

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

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