Victory Fanfare
Talk16this wiki
| |
| The "Victory Fanfare" of Final Fantasy VI | |
| Trouble with the audio sample? | |
The Victory Fanfare (勝利のファンファーレ, Shōri no Fanfāre?), also known as simply "Victory" or "Fanfare", is a recurring piece of music that appears in many Final Fantasy games and is used often after a battle is won. While the same arrangement since the original Final Fantasy has been used repeatedly, certain titles contain different arrangements after the intro, or a new arrangement entirely.
Appearances
Edit
Final Fantasy
Edit
| {{{image}}} | |
| "Victory" | |
| Trouble with the audio sample? | |
The piece is titled "Victory" and plays when the player has won a battle encounter.
Final Fantasy II
Edit
| {{{image}}} | |
| "Victory" | |
| Trouble with the audio sample? | |
In Final Fantasy II, the piece is titled "Victory."
Final Fantasy III
Edit
| {{{image}}} | |
| "Victory Fanfare" | |
| Trouble with the audio sample? | |
Titled "Fanfare" in the original NES version and "Victory Fanfare" in the DS re-release and all versions based on the DS version.
"Victory" is included on the second disc of the Final Fantasy Vinyls collector's edition set in a track with "Battle 1".
Final Fantasy IV
Edit
| {{{image}}} | |
| "Fanfare" | |
| Trouble with the audio sample? | |
The track's title is "Fanfare" in the SNES version and "Victory Fanfare" in the DS port, and plays after a battle has been won.
Final Fantasy V
Edit
| {{{image}}} | |
| "Victory's Fanfare" | |
| Trouble with the audio sample? | |
In Final Fantasy V, the track is titled "Victory's Fanfare."
Final Fantasy VI
Edit
The Final Fantasy VI track is simply titled "Fanfare." It is the first to have some rock installment in its piece.
Final Fantasy VII
Edit
| {{{image}}} | |
| "Fanfare" | |
| Trouble with the audio sample? | |
"Fanfare" plays after the player defeats an enemy encounter. Final Fantasy VII is the first game to use a different arrangement after the intro. Two variations of it are played at the end of of a chocobo race, "Jackpot!" which is played after a victorious race, and "Tango of Tears," which is played after a loss. This is also the first case where an arrangement plays on the victory rewards screen, instead of the rest of the fanfare.
Final Fantasy VII: Advent Children
Edit
Loz's ringtone is the "Victory Fanfare" and plays during an interrupted portion of his fight with Tifa Lockhart in Aerith's church.
Crisis Core -Final Fantasy VII-
Edit
| {{{image}}} | |
| "Victory Fanfare" | |
| Trouble with the audio sample? | |
A slightly sped up version of Final Fantasy VII's fanfare is played if Zack completes a mission.
Final Fantasy VIII
Edit
| {{{image}}} | |
| "The Winner" | |
| Trouble with the audio sample? | |
Named "The Winner," the track plays at the end of a successful battle against an enemy or boss and after winning the card game Triple Triad. The track also uses a different arrangement after the intro.
Final Fantasy IX
Edit
| {{{image}}} | |
| "Fanfare" | |
| Trouble with the audio sample? | |
The track is titled "Fanfare." As the nature of the game was in many ways to return to the series' roots, and in doing so, make connections with some of the previous games, Final Fantasy IX recovers the old Fanfare melody after two (main series) games of absence (excluding the variations heard at the Chocobo Square in Final Fantasy VII). In addition, the fanfare associated with key items or plot points from the earlier games is played simultaneously with the victory fanfare.
Final Fantasy X
Edit
| {{{image}}} | |
| "Victory Fanfare" | |
| Trouble with the audio sample? | |
The "Victory Fanfare" plays after defeating an enemy encounter. Like Final Fantasy VII and Final Fantasy VIII, the fanfare uses a different arrangement after the intro. A short version consisting of the intro may also be played after obtaining certain key items.
Final Fantasy X-2
Edit
| {{{image}}} | |
| "Mission Complete" | |
| Trouble with the audio sample? | |
An entirely different arrangement not following the original motif, this track is named "Mission Complete" and is played after successful battles and missions.
Final Fantasy XI
Edit
Since battles are very frequent, the Fanfare only plays when the player character Levels up; though other players can see the level up graphic only the player in question hears the fanfare.
Final Fantasy XII
Edit
| {{{image}}} | |
| "Victory Fanfare ~FFXII Version~ | |
| Trouble with the audio sample? | |
Named "Victory Fanfare ~FFXII Version~", it is played after winning boss battles. It brings back the old ending used in the classic Final Fantasy titles from Final Fantasy to Final Fantasy VI as well as Final Fantasy IX.
Final Fantasy XIII
Edit
| {{{image}}} | |
| "Glory's Fanfare" | |
| Trouble with the audio sample? | |
An entirely new fanfare is used, entitled "Glory's Fanfare." Composed by Masashi Hamauzu, it is aptly followed by "Battle Results," a soothing vocal track accompanied by piano and synthesizer.
Final Fantasy XIII-2
Edit
| {{{image}}} | |
| "Honor's Fanfare" | |
| Trouble with the audio sample? | |
Similarly to its predecessor, "Honor's Fanfare" is an entirely new composition containing a synthesizer, which draws similarities to "Glory's Fanfare" and "Battle Results" being a rather peaceful tune. It was composed by Naoshi Mizuta.
Another track, titled "Blessed Fanfare," is Mitsuto Suzuki's composition and draws similarities to the traditional "Victory Fanfare" being an upbeat tune. It also uses synthesizers like "Honor's Fanfare."
In a departure from previous Final Fantasy games, the two pieces of music serve an in-game purpose: "Blessed Fanfare" is only played when the player has finished a battle with a five-star rating, and "Honor's Fanfare" is played when the player has achieved four stars or less.
Final Fantasy XIV
Edit
| {{{image}}} | |
| "Victory Fanfare" | |
| Trouble with the audio sample? | |
The original Victory Fanfare returns and is played after completing a Guildleve, Behest, Instanced Dungeon or Primal battle; a calm remix of the song plays when sleeping inside an inn room.
Final Fantasy Tactics
Edit
| {{{image}}} | |
| "Mission Complete" | |
| Trouble with the audio sample? | |
The game features two different arrangements. "Mission Complete" plays after successful battles, while "Last Mission Complete" plays after the final battle against Ultima.
Final Fantasy Tactics Advance
Edit
| {{{image}}} | |
| "Bell of Victory" | |
| Trouble with the audio sample? | |
In place of the standard Victory Fanfare, Tactics Advance's original tune, composed by Hitoshi Sakimoto, is "Bell of Victory". It is the eight track in Disc 1 of the original soundtrack. While the soundtrack features two versions of a track; a GameBoy Advance original version: synthesized from the console's built-in sound engine, and the "Full Sound" orchestral version, there is only the GameBoy Advance version for this track.
Final Fantasy Tactics A2: Grimoire of the Rift
Edit
| {{{image}}} | |
| "Grasp Victory" | |
| Trouble with the audio sample? | |
Though not as a song, Hurdy mentions it in the quote "I have to play the Victory Fanfare when we win, right, kupo?" during the final battle.
There is also a track called "Grasp Victory" that plays whenever the party wins a battle. It is composed by Hitoshi Sakimoto.
Vagrant Story
Edit
The track aptly named "Fanfare" is played after every boss battle and solved puzzle. It is an entirely different melody altogether.
Final Fantasy Type-0
Edit
The original fanfare is used, however, in the style of Final Fantasy XI and XII, the fanfare is only heard upon leveling up.
Final Fantasy Crystal Chronicles: Ring of Fates
Edit
| {{{image}}} | |
| "Prize Competition" | |
| Trouble with the audio sample? | |
Named "Prize Competition", the tune plays when King Kolka awards the players prizes for completing one of his missions. This is the first time the "Victory Fanfare" tune is used in a Final Fantasy Crystal Chronicles game.
Final Fantasy Crystal Chronicles: Echoes of Time
Edit
An arrangement of the Victory Fanfare plays after the player has completed a Quest.
Final Fantasy Mystic Quest
Edit
| {{{image}}} | |
| "Victory Fanfare" | |
| Trouble with the audio sample? | |
"Victory Fanfare" plays after a battle is won.
Final Fantasy: The 4 Heroes of Light
Edit
"Victory" is composed by Naoshi Mizuta and has an altogether different arrangement.
Bravely Default: Flying Fairy
Edit
The track that plays after a successful battle is "Delighted with Victory". It is the 10 track from first disc of the soundtrack.
Final Fantasy Dimensions
Edit
"Sheathe the Sword" is the victory fanfare of the game. The opening melody is modeled after the signature "Victory Fanfare".
Dissidia Final Fantasy
Edit
| {{{image}}} | |
| "Victory Fanfare: Cosmos" | |
| Trouble with the audio sample? | |
Two fanfares can be heard in the gameplay: "Victory Fanfare: Cosmos" for the heroes of Cosmos and "Victory Fanfare: Chaos" for the villains of Chaos.
Kefka Palazzo also hums the fanfare as one of his victory quotes. Finally, finishing the Data Install process will play the Final Fantasy V version of this song. Conversely, the game also introduces a "Defeat Fanfare", played when the player loses a battle, which is the same for all characters, heroes and villains alike.
| {{{image}}} | |
| "Victory Fanfare: Chaos" | |
| Trouble with the audio sample? | |
Dissidia 012 Final Fantasy
Edit
Both tracks reappear in the game's prequel, Dissidia 012.
Chocobo Racing
Edit
Simply named "Win", it is played when the player wins a race.
Final Fantasy Fables: Chocobo Tales
Edit
Named "Victory from Final Fantasy I".
Final Fantasy: Unlimited
Edit
| {{{image}}} | |
| "Final Fantasy: Unlimited - Victory" | |
| Trouble with the audio sample? | |
Titled "Victory" (勝利, shouri?), it retains the same melody as the game series' Victory Fanfare. The track plays whenever Earl Tyrant's minions are defeated.
Other Appearances
Edit
Distant Worlds II: More Music from Final Fantasy
Edit
This time arranged as an orchestral piece, the theme was included in the sequel to Distant Worlds: Music from Final Fantasy, performed by the Royal Stockholm Philharmonic Orchestra.
Distant Worlds: Music from Final Fantasy Returning Home
Edit
"Victory Theme" is included on this live recording of an orchestral concert, performed by the Kanagawa Philharmonic Orchestra and conducted by Arnie Roth held in Tokyo, in November 2010.
Non-Final Fantasy Appearances
Edit
Super Mario RPG: Legend of the Seven Stars
Edit
Named "Victory Over Culex", it plays when players defeat the hidden superboss Culex, who is based on Final Fantasy bosses. The game otherwise uses a different fanfare, titled "Victory!!".
GACKT Visualive - Réquiem et Reminiscence II
Edit
The Japanese musician and actor Gackt Camui, who is also responsible for the theme song for Dirge of Cerberus -Final Fantasy VII- and who is the model for Genesis Rhapsodos from both Crisis Core -Final Fantasy VII- and Dirge of Cerberus: Final Fantasy VII, used the Final Fantasy fanfare during this concert tour. It was played at the end of Koakuma Heaven, during a dance game.
Chrono Trigger
Edit
In the Future timeline, Crono and his team encounter a cyborg racer named Johnny, who challenges them to a bike race. If the player wins the race, the "Victory Fanfare" will play.
The Theme will also play at the End of Time if the player defeats Spekkio while training against him, as well as in the Middle Ages when Lucca and Crono meet Frog.
Hyperdimension Neptunia Mk2
Edit
In the video game Hyperdimension Neptunia Mk2, the character Neptune may occasionally hum the theme when she levels up.
