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Victory Fanfare

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FF6Victory
The "Victory Fanfare" of Final Fantasy VI
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FFVI Victory Fanfare
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The Victory Fanfare (勝利のファンファーレ, Shōri no Fanfāre?), also known as simply "Victory" or "Fanfare", is a recurring piece of music that appears in many Final Fantasy games and is used often after a battle is won. While the same arrangement since the original Final Fantasy has been used repeatedly, certain titles contain different arrangements after the intro, or a new arrangement entirely.


AppearancesEdit

Final FantasyEdit

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"Victory"
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FF1 Victory (Fanfare)
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The piece is titled "Victory" and plays when the player has won a battle encounter.

Final Fantasy IIEdit

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"Victory"
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FF2 Victory (Fanfare)
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In Final Fantasy II, the piece is titled "Victory".

Final Fantasy IIIEdit

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"Victory Fanfare"
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FF3 Victory (Fanfare)
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Titled "Fanfare" in the original NES version and "Victory Fanfare" in all 3D-remakes of Final Fantasy III

"Victory" is included on the second disc of the Final Fantasy Vinyls collector's edition set in a track with "Battle 1".

Final Fantasy IVEdit

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"Fanfare"
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FF4 Victory (Fanfare)
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The track's title is "Fanfare" in the SNES version and "Victory Fanfare" in the DS port, and plays after a battle has been won.

Final Fantasy IV -Interlude-Edit


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Final Fantasy IV: The After YearsEdit


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Final Fantasy VEdit

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"Victory's Fanfare"
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FF5 Victory (Fanfare)
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In Final Fantasy V, the track is titled "Victory's Fanfare".

Final Fantasy VIEdit

The Final Fantasy VI track is simply titled "Fanfare". It is the first to have some rock installment in its piece.

Final Fantasy VIIEdit

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"Fanfare"
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FF7 Victory (Fanfare)
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"Fanfare" plays after the player defeats an enemy encounter. Final Fantasy VII is the first game to use a different arrangement after the intro. Two variations of it are played at the end of of a chocobo race: "Jackpot!", which plays after a victorious race, and "Tango of Tears", which plays after a loss. This is also the first case where an arrangement plays on the victory rewards screen, instead of the rest of the fanfare. The 1996 demo version did not have a "Victory Fanfare" at all.

The Final Fantasy VII victory fanfare appears in Lightning Returns: Final Fantasy XIII as the victory fanfare music that plays when Lightning is wearing the SOLDIER 1st Class or Midgar's Flower Girl garb.

Final Fantasy VII: Advent ChildrenEdit

Loz's ringtone is the "Victory Fanfare" and plays during an interrupted portion of his fight with Tifa Lockhart in the Sector 5 Church.

Crisis Core -Final Fantasy VII-Edit

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"Victory Fanfare"
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FF7CC Victory (Fanfare)
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A slightly sped up version of Final Fantasy VII's fanfare is played if Zack completes a mission.

Final Fantasy VIIIEdit

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"The Winner"
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FF8 Victory (Fanfare)
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Named "The Winner", the track plays at the end of a successful battle against an enemy or boss and after winning the card game Triple Triad. The track also uses a different arrangement after the intro.

Final Fantasy IXEdit

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"Fanfare"
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FF9 Victory (Fanfare)
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The track is titled "Fanfare". As the nature of the game was in many ways to return to the series' roots, and in doing so, make connections with some of the previous games, Final Fantasy IX recovers the old Fanfare melody after two (main series) games of absence (excluding the variations heard at the Chocobo Square in Final Fantasy VII). In addition, the fanfare associated with key items or plot points from the earlier games is played simultaneously with the victory fanfare.

Final Fantasy XEdit

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"Victory Fanfare"
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FF10 Victory (Fanfare)
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The "Victory Fanfare" plays after defeating an enemy encounter. Like Final Fantasy VII and Final Fantasy VIII, the fanfare uses a different arrangement after the intro. A short version consisting of the intro may also be played after obtaining certain key items.

The Final Fantasy X victory fanfare appears in Lightning Returns as the victory fanfare music that plays when Lightning is wearing the Spira's Summoner garb.

Final Fantasy X-2Edit

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"Mission Complete"
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FF10-2 Victory (Fanfare)
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An entirely different arrangement not following the original motif, this track is named "Mission Complete" and is played after successful battles and missions.

The Final Fantasy X-2 victory fanfare appears in Lightning Returns as the victory fanfare music that plays when Lightning is wearing the Sphere Hunter garb.

Final Fantasy XIEdit

Since battles are very frequent, the Fanfare only plays when the player character Levels up; though other players can see the level up graphic only the player in question hears the fanfare.

Final Fantasy XIIEdit

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"Victory Fanfare ~FFXII Version~"
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FF12 Victory (Fanfare)
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Named "Victory Fanfare ~FFXII Version~", it is played after winning boss battles. It brings back the old ending used in the classic Final Fantasy titles from Final Fantasy to Final Fantasy VI as well as Final Fantasy IX.

Final Fantasy XIIIEdit

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"Glory's Fanfare"
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Glory's Fanfare
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An entirely new fanfare is used, entitled "Glory's Fanfare". Composed by Masashi Hamauzu, it is aptly followed by "Battle Results", a soothing vocal track accompanied by piano and synthesizer.

"Glory's Fanfare ~ Battle Results" appears in Lightning Returns as the victory fanfare that plays when Lightning finishes a battle in her Guardian Corps garb.

Final Fantasy XIII-2Edit

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"Honor's Fanfare"
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Honour's Fanfare
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Similarly to its predecessor, "Honor's Fanfare" is an entirely new composition containing a synthesizer, which draws similarities to "Glory's Fanfare" and "Battle Results" being a rather peaceful tune. It was composed by Naoshi Mizuta.

Another track, titled "Blessed Fanfare", is Mitsuto Suzuki's composition and draws similarities to the traditional "Victory Fanfare" being an upbeat tune. It also uses synthesizers like "Honor's Fanfare".

In a departure from previous Final Fantasy games, the two pieces of music serve an in-game purpose: "Blessed Fanfare" is only played when the player has finished a battle with a five-star rating, and "Honor's Fanfare" is played when the player has achieved four stars or less.

"Blessed Fanfare" appears in Lightning Returns as the victory fanfare that plays when completing a battle in Knight of Etro garb.

Lightning Returns: Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIII uses a wide array of victory fanfares, although its primary victory theme is "Salvation's Fanfare" which plays when completing a battle in garb created exclusively for Lightning Returns: Final Fantasy XIII. When Lightning successfully completes a battle in the Slaughterhouse,the crowd can be heard cheering the traditional "Victory Fanfare" instead of an original victory fanfare composition from the trilogy.

"Glory's Fanfare ~ Battle Results" plays when Lightning finishes a battle in her Guardian Corps garb, and "Blessed Fanfare" plays when completing a battle in Knight of Etro garb. Completing a battle in either Cloud's SOLDIER 1st Class or Aerith's Midgar's Flower Girl earns "Fanfare" from Final Fantasy VII, completing a battle in Yuna's Spira's Summoner garb results in "Victory Fanfare" from Final Fantasy X, while Sphere Hunter garb has "Mission Complete from Final Fantasy X-2, and completing a battle when Lightning is wearing the Miqo'te Dress results in the playing of the "Victory Fanfare" from Final Fantasy XIV: A Realm Reborn.

Final Fantasy XIVEdit

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"Victory Fanfare"
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FFXIV Victory Fanfare
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The original "Victory Fanfare" returns and is played after completing a Guildleve, Behest, Instanced Dungeon or Primal battle.

"In the Arms of Althyk", a calm remix of the song, plays when sleeping inside an inn room.

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"Victory Fanfare"
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FFXIV ARR Victory Fanfare
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In A Realm Reborn, the new version of the Victory Fanfare is used in much the same way as in the original version of the game, playing when the player completes an instanced Dungeon or Boss Trial. A shortened version also plays when a player gains a level in their current class.

The Final Fantasy XIV: A Realm Reborn victory fanfare is used in Lightning Returns: Final Fantasy XIII as the victory fanfare music that plays when Lightning is wearing the Miqo'te Dress garb.

"In the Arms of Althyk" returns when players are sleeping in inn rooms.

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Final Fantasy TacticsEdit

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"Mission Complete"
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Mission Complete from FFT
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The game features two different arrangements. "Mission Complete" plays after successful battles, while "Last Mission Complete" plays after the final battle against Ultima.

Final Fantasy Tactics AdvanceEdit

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"Bell of Victory"
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Bell of Victory
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In place of the standard Victory Fanfare, Tactics Advance's original tune, composed by Hitoshi Sakimoto, is "Bell of Victory". It is the eight track in Disc 1 of the original soundtrack. While the soundtrack features two versions of a track; a Game Boy Advance original version: synthesized from the console's built-in sound engine, and the "Full Sound" orchestral version, there is only the Game Boy Advance version for this track.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

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"Grasp Victory"
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Grasp Victory
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Though not as a song, Hurdy mentions it in the quote "I have to play the Victory Fanfare when we win, right, kupo?" during the final battle.

There is also a track called "Grasp Victory" that plays whenever the party wins a battle. It is composed by Hitoshi Sakimoto.

Vagrant StoryEdit

The track aptly named "Fanfare" is played after every boss battle and solved puzzle. It is an entirely different melody altogether.

Final Fantasy Type-0Edit

The original fanfare is used, however, in the style of Final Fantasy XI and XII, the fanfare is only heard upon leveling up.

Final Fantasy Crystal Chronicles: Ring of FatesEdit

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"Prize Competition"
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FFCCROF Fanfare
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Named "Prize Competition", the tune plays when King Kolka awards the players prizes for completing one of his missions. This is the first time the "Victory Fanfare" tune is used in a Final Fantasy Crystal Chronicles game.

Final Fantasy Crystal Chronicles: Echoes of TimeEdit

An arrangement of the Victory Fanfare plays after the player has completed a Quest.

Final Fantasy Mystic QuestEdit

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"Victory Fanfare"
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Victory Fanfare MQ
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"Victory Fanfare" plays after a battle is won.

Final Fantasy: The 4 Heroes of LightEdit

"Victory" is composed by Naoshi Mizuta and has an altogether different arrangement.

Bravely DefaultEdit

The track that plays after a successful battle is "Delighted with Victory". It is the 10th track from the first disc of the soundtrack.

Final Fantasy DimensionsEdit

"Sheathe the Sword" is the victory fanfare of the game. The opening melody is modeled after the signature "Victory Fanfare".

Dissidia Final FantasyEdit

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"Victory Fanfare: Cosmos"
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Dissidia Cosmos (Fanfare)
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Two fanfares can be heard in the gameplay: "Victory Fanfare: Cosmos" for the heroes of Cosmos and "Victory Fanfare: Chaos" for the villains of Chaos.

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"Victory Fanfare: Chaos"
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Dissidia Chaos (Fanfare)
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Kefka Palazzo also hums the fanfare as one of his victory quotes. Finally, finishing the Data Install process will play the Final Fantasy V version of this song. Conversely, the game also introduces a "Defeat Fanfare", played when the player loses a battle, which is the same for all characters, heroes and villains alike.

Dissidia 012 Final FantasyEdit

Both tracks reappear in the game's prequel, Dissidia 012.

Chocobo RacingEdit

Simply named "Win", it is played when the player wins a race.

Final Fantasy Fables: Chocobo TalesEdit

Named "Victory from Final Fantasy I".

Final Fantasy: UnlimitedEdit

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"Victory" from Final Fantasy: Unlimited
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FFU-Victory
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Titled "Victory" (勝利, shouri?), it retains the same melody as the game series' "Victory Fanfare". The track plays whenever Earl Tyrant's minions are defeated.

Other AppearancesEdit

Distant Worlds II: More Music from Final FantasyEdit

This time arranged as an orchestral piece, the theme was included in the sequel to Distant Worlds: Music from Final Fantasy, performed by the Royal Stockholm Philharmonic Orchestra.

Distant Worlds: Music from Final Fantasy Returning HomeEdit

"Victory Theme" is included on this live recording of an orchestral concert, performed by the Kanagawa Philharmonic Orchestra and conducted by Arnie Roth held in Tokyo, in November 2010.

Non-Final Fantasy AppearancesEdit

Chrono TriggerEdit

In the Future timeline, Crono and his team encounter a cyborg racer named Johnny, who challenges them to a bike race. If the player wins the race, the "Victory Fanfare" will play.

The Theme will also play at the End of Time if the player defeats Spekkio while training against him, as well as in the Middle Ages when Lucca and Crono meet Frog.

Ehrgeiz: God Bless the RingEdit

Each Final Fantasy VII character that wins their match will play the victory fanfare while they perform their victory pose.

GACKT Visualive - Réquiem et Reminiscence IIEdit

The Japanese musician and actor Gackt Camui, who is also responsible for the theme song for Dirge of Cerberus -Final Fantasy VII- and who is the model for Genesis Rhapsodos from both Crisis Core -Final Fantasy VII- and Dirge of Cerberus: Final Fantasy VII, used the Final Fantasy fanfare during this concert tour. It was played at the end of Koakuma Heaven, during a dance game.

Hyperdimension Neptunia seriesEdit

In the video games Hyperdimension Neptunia Mk2, Hyperdimension Neptunia Victory, and Hyperdimension Neptunia Re;Birth1, the character Neptune may occasionally hum the theme when she levels up.

Super Mario RPG: Legend of the Seven StarsEdit

Named "Victory Over Culex", it plays when players defeat the hidden superboss Culex, who is based on Final Fantasy bosses. The game otherwise uses a different fanfare, titled "Victory!!".

See alsoEdit


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