The Via Infinito is a vast labyrinth bonus dungeon below Bevelle. It can be accessed during the 5th chapter of Final Fantasy X-2. In Chapter 5 the player can go to Bevelle Temple and find a glowing glyph on the floor at the end of the path on the right. Completing Via Infinito contributes toward the story completion percentage.
The player can find fiends fought earlier in the game in Via Infinito making the dungeon a good place for completing Shinra's Bestiary. For the fiends to appear in Via Infinito the player must have first encountered them elsewhere in the game, although some enemies never appear there.
The player faces many of the toughest opponents in Via Infinito and at Floor 100 will face against a superboss.
The dungeon comprises of 100 cloisters and a final "Infinity" cloister where the party can challenge the boss, Trema. For each cloister block of 20 floors, there are about six level designs which appear at random as each one is completed. Because the dungeon is swarming with monsters, equipping a Charm Bangle for No Encounters will have no effect.
Every oversoulable fiend, except for the Georapella and Precepts Guard, can be found here. Certain fiends can be found wandering the levels in real-time, either Elder Drake or Mega Tonberry, and approaching them will initiate a battle, but most of the time they can be avoided. On rare occasions, a Tonberry will offer a random item in lieu of a fight.
On each level, the party has the opportunity to save the game and escape the dungeon on a blue portal. When returning to the Infinito, they are able to begin from the deepest level reached or start again from the beginning.
Banners with Yu Yevon's likeness can be seen on each floor, but the symbol itself is upside down.
Some enemies appear on the field in Via Infinito. Getting close to them and will trigger a battle and the party will be unable to escape.
As Via Infinito has the toughest enemies available, using strong equipment and dresspheres is optimal. The Highroad Winds and Mounted Assault Garment Grids offer the First Strike ability, which is useful for everyone. Good dresspheres are the Dark Knight for their high defense and HP, Gunner for their damage-dealing potential, Alchemist for healing and Berserker with all the evade abilities learned for fighting the Elder Drakes.
Berserkers are especially powerful with a Speed Bracer equipped. Gun Mages also have a chance to learn some Blue Bullet abilities from Via Infinito. Accessories that boost Luck are especially useful. Lady Luck is good for easily bribing opponents and Mascot is the strongest dressphere in the game.
Crimson Sphere 6 is received at the entrance of the dungeon after the initial cutscene.
Cloister 0 is known as the Great Cloister. They appear every 20 levels. In Cloister 0, on the far right side of the Great Cloister there is a hidden path to a pillar. Jumping on it transports the player from Great Cloister to Great Cloister (every 20 levels). This is useful for battling fiends one missed oversouling and if one accidentally went back to Cloister 0.
The first bloc is the easiest and can be completed in under 30 minutes. There will be Elder Drakes jumping back and forth, but the player can get past them without a fight. A way to tell they there is one nearby is by the roar and jumping noises.
The boss at Cloister 20 is Aranea. With only 18,000 HP he may not seem like much of a boss, but he is strong and can inflict Stop with normal attacks. It is similar in appearance to Boris from the Floating Ruins on Mt. Gagazet. It was once Maester Wen Kinoc, who was murdered by Seymour Guado to become Seymour Natus to further his plans.
Crimson Sphere 8 is a reward for defeating Aranea.
This bloc of cloisters has three new level designs. The level with the Elder Drake might now have two. There is also another room with an Elder Drake in a pit in the middle of the path. This particular cloister has a path going left and right; the player should take the left path and hit the switch to activate stepping stones.
The boss in Cloister 40 is Black Elemental that only has 9,999 HP, but maximum Magic and Magic Defense stats. Its Ultima attack is usually lethal. It was once Lord Jyscal Guado, former Maester of Yevon and father of Seymour Guado.
After defeating the Black Elemental, a chest will appear containing various items and accessories. Among them is the Cat Nip with the ability SOS ????, which when equipped, will cause the wearer to deal 9,999 hit points in damage with all attacks if their HP is HP Critical.
The dungeon gets harder from here on. The level designs will be different, but a couple stay the same. Mega Tonberries appear in the floors now, although uncommonly. To get past the Mega Tonberries without a fight the player must run to the side through the gap. Instead of two jumping Elder Drakes there will be one jumping front to back to the side and one at the end off a ledge that is hard to see unless one stops at the edge and drops down. If the player jumps the ledge a battle ensues; to avoid it the player must drop down and run to the side.
In this bloc there are Tonberries with tiny Tonberries; if the player finds a cloister that starts on a ledge and at the edge there are three more ledges in intersections and one in the middle, following the path of that cloister to a Tonberry near the exit has a tinier version of him standing next to it. Talking to the little Tonberry gives an item.
The boss in Cloister 60 is Concherer who has nearly 350,000 HP, high stats across the board, and can inflict heavy damage. Has a likeness to Neslug of the Monster Arena. Was once Grand Maester Yo Mika.
If the player equips Cat Nip and keeps a Gunner's HP Low they can clear this bloc faster and be automatically be prepared for the boss battles to come. This bloc has many Mega Tonberries, but none of them are mandatory. There is a cloister with a long ramp/bridge with a Mega Tonberry at the end. To get past it the player must wait for him to walk away and then jump down the bridge and make a left, go down and press to get on another platform.
There should be three separate bridges with Tonberries: two small ones at the ends and one in the middle. The exit is the middle, but it is blocked by the Mega Tonberry. Instead of fighting, the player can fight the two small ones to make the Mega Tonberry disappear. On some levels, there is a Mega Tonberry waiting on the left intersection, so player should slow down in these parts.
There is also a cloister full of Tonberries. The Mega Tonberries can't reach the player, but if the player touches a small one a fight with a Mega Tonberry will ensue. The player must avoid the Tonberries and look for a switch. This cloister has two side platforms and two top platforms. One has a teleport glyph and one is a switch. The other two are empty.
The bosses from previous boss battles in Via Infinito appear in the last bloc as normal encounters, but it is possible to escape from them. From the cloisters 85 to 99, Elder Drakes become random battles. In the last 10 floors the Via Infinito bosses don't appear much the fiends start appearing in unique battle formations and ambush the party regularly. With First Strike the ambush isn't a problem.
There is again a cloister with a regular Tonberry with a tiny Tonberry. Instead of a battle, the player can press on the normal-sized Tonberry to receive an item. The player can click to push the small Tonberry around, then get another item from the bigger one. The maximum amount of items one can obtain from them is two.
The items obtainable from the Tonberries are:
There will be two bosses in at the end of Via Infinito with no chance to heal after the first boss.
The boss in Cloister 100 is Paragon who has 200,000 HP and high stats. After the battle, Paragon will be wiped away and the final battle with Trema will begin. Paragon was once Lord Zaon, Yunalesca's husband and the first Final Aeon. In Cloister Infinity, the party faces Trema, the former head of New Yevon, who entered the Via Infinito a year before the Gullwings. Trema is the superboss of Final Fantasy X-2; with 999,999 HP and maximum stats, his physical and magical attacks are both deadly.
When Trema has been defeated, the dungeon will be complete and the accessory Iron Duke is awarded. It raises all stats by +100 (except Agility and Luck, which are +10 and +50 respectively) and boosts HP and MP by 100%.
|"Disquiet" from Final Fantasy X-2|
|Trouble with the audio sample?|
The theme to Via Infinito is called "Anxiety" (不安, Fuan?), called "Disquiet" in the Luca sphere theater and iTunes.
Via infinita (ending with "a", as via is a feminine noun) is a Latin or Italian phrase that means "endless way".