Gau become stronger on the Veldt.
The Veldt lies to the south of Baren Falls, and contains the town of Mobliz and Mt. Crescent. Sabin and Cyan wash onto the Veldt, and Gau saves them, but runs away immediately after. After purchasing some Dried Meat in Mobliz, the player can use it on Gau when he appears during battle to have him join the party. As his thanks for the food, Gau tells Sabin and Cyan about a "shiny, shiny treasure" he has kept in the Crescent Mountain Cave to the south. The treasure turns out to be a diving helmet, and the three use it to dive into the Serpent Trench to swim to Nikeah.
In the World of Ruin, Gau has returned to the Veldt, but will not join unless a party of three or fewer people approach him. There is a Cave on the Veldt, but other than that, it is just an empty plain.
The Veldt is home to almost all the normal enemies that appear in the game, though there are a few exceptions. Even a handful of bosses appear here. An enemy will not appear until the player meets it elsewhere in the world, and only enemy formations the player has encountered will appear.
This makes the Veldt useful for fighting enemies that are found in places the player cannot revisit, especially in the World of Ruin when most of the monsters from the World of Balance vanish from the planet. All enemy formations here yield the same amount of gil and magic points they normally do, but yield no exp, making it a good place to train to learn magic if the player wishes to keep their level low.
|"Wild West" from Final Fantasy VI|
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"Wild West" is used as the background theme for the Veldt, and as a battle theme for all battles that take place inside it.
Veldt or veld is a term used to refer to certain wide open rural spaces of Southern Africa.