Increase attack power by 50 percent and decrease defensive power by 50 percent.
Self-Sacrifice is an enemy ability used by Vampyr, Seeker, Redmaw, and Abysteel. It inflicts non-elemental physical damage to one party member with a base potency of 100 at a 100% hit rate, 3 CT, 4 range, and kills the user after using it.
Increases damage dealt by 15% and damage suffered by 10%. Duration: 20s
Blood for Blood is a Lancer ability in Final Fantasy XIV. Prior to the Stormblood expansion, the ability was usable by all classes and all physical DPS jobs as a cross-class ability, granting a 10% damage bonus for those jobs, and a 25% damage bonus for Dragoon/Lancer. After the release of Stormblood and the rework of cross-class abilities that came with it, the ability became exclusive to Lancer and Dragoon and had the damage bonus and vulnerability penalty lowered to 15% (from 25%) and 10% (from 15%) respectively.
Vehemence is an ability learned by the Dark Knight class for 400 JP. When equipped, the unit's Defense is lowered by 50% and their Attack raises by 50%.
Sacrifice comes in three levels of power and acts similar to Souleater, increasing the character's Strength but lowering their max HP. Sacrifice Lv1 increases Strength (+30 in 3DS, an additional "S" in iOS) but lowers HP by 500, Lv2 grants extra Strength (+50 in 3DS, an additional "S" in iOS) but at a 750 HP penalty, and Lv3 increases Strength by 95 but lowers HP by 1000. Warrior of Light, Kain and Squall learn all three levels of Sacrifice, while Onion Knight learns Lv1 and Lv2.
Active for the entire length of the stage. Adds (amount) to Strength, but drops HP by (amount).
Sacrifice is a proactive augment ability. There are three levels of this ability, each raising Strength points twice for each level, followed by a certain amount of HP loss. Level 1 will increase Strength by 45 and drop HP by 500. Level 2 increase Strength by 70 and drop HP by 750. Level 3 will increase Strength by 140 and drop HP by 1200.