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FFTA-enemy-vampire
FFTA-spr-vampire

Blood-feeding monster. Turns prey into undead.

Description

The Vampire is an enemy in Final Fantasy Tactics Advance, an advanced form of Undead. It floats and can teleport, and absorbs Dark and is weak to Holy.

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Abilities

Illude

Vampire command. Use dark power to take lives.

Skill Effect MP Use
Miasma Area damage and Poison. N/A
LV? S-Flare* Dark damage to all units with same level as caster. 30
Zombify Inflicts Zombie. N/A

Note: Normal vampires will have LV? S-Flare or Zombify, not both.

* Denotes a Blue Magic skill.

Reaction

Skill Effect
Block Arrows Guards against bow and greatbow attacks.

Support

Skill Effect
Weapon Atk+ Increases Weapon Attack.

Appearances

The Bloodthirsters Clan always has two Vampires as members.

Four Vampires assist the Totema Mateus in Quiet Sands.

Vampires named Lyle, Colin, and Guinness are fought during Mortal Snow.

A Vampire is part of the Undead fought during Defend Helje.

Variant Vampires

  • Lord Ghost (Salika Keep)
  • Dread Lord (Last Stand)
  • Gutskor the Rukavi (Free Bervenia)

Etymology

Vampires are mythological or folkloric beings who subsist by feeding on the life essence, generally in the form of blood, of living creatures. Although vampiric entities have been recorded in many cultures, and may go back to "prehistoric times", the term vampire was not popularized until the early 18th century.

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