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Vampire (Final Fantasy)

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Final Fantasy Boss
VAMPIRE
バンパイア (Banpaia)
Vampire-ff1-nes
Statistics
HP Attack
156 15
Defense Magic Defense
10 64
Evasion Accuracy
12 27
EXP Gil
1,200 2,000
Elemental Affinities
Fire Bolt Ice Dia
Weak - - Weak
Location Earth Cave, Mirage Tower, Chaos Shrine
Abilities DAZZLE
Resistant to N/A
Vampire
バンパイア (Banpaia)
Vampire-ff1-ps
#045#046 #047
Statistics
HP Attack
280 76
Defense Magic Defense
26 75
EXP Gil
1,200 2,000
Elemental Affinities
Fire Bolt Ice Dia
Weak - - Weak
Location Terra Cavern, Tower of Mirage, Temple of Chaos
Abilities Gaze
Resistant to N/A
Vampire
バンパイア (Banpaia)
Vampire-ff1-gba
#045#046 #047
Statistics
HP Attack Intelligence
280 76 26
Defense Magic Defense
26 75
Agility Accuracy Evasion
36 39 72
EXP Gil
1,200 2,000
Elemental Affinities
Fire Lightning Ice Dia
Weak - - Weak
Location Cavern of Earth, Mirage Tower, Chaos Shrine, Whisperwind Cove
Item Dropped N/A
Abilities Gaze
Resistant to N/A
Vampire
バンパイア (Banpaia)
Vampire psp
#045#046 #047
Statistics
HP Attack Intelligence
280 76 26
Defense Magic Defense
26 75
Agility Accuracy Evasion
36 39 72
EXP Gil
1,200 2,000
Elemental Affinities
Fire Lightning Ice Dia
Weak - - Weak
Location Cavern of Earth, Mirage Tower, Chaos Shrine, Whisperwind Cove
Item Dropped N/A
Abilities Gaze
Resistant to N/A
All living things are born to die. No one can defeat me, the Vampire!!
—Vampire

The Vampire (Named VAMPIRE in the NES version) is a boss from the original Final Fantasy, fought on the third floor of the Cavern of Earth. When the Light Warriors arrive to Melmond, they find the earth rotting and the people suffering. As the Vampire had attacked the town earlier and destroyed the church, the townsfolk believed he was also responsible for the earth rotting. The Light Warriors travel to the Cavern of Earth to confront him.

After defeating him they find out the land in Melmond keeps rotting, and thus they go to the Sage's cave, where they find out the Vampire was working for one of the Four Fiends, the Lich.

Other Vampires are fought as random encounters in numerous areas of the game. They can be fought in the Mirage Tower in groups, and they can be fought alongside other enemies in parts of the Chaos Shrine. In the Final Fantasy I & II: Dawn of Souls and future releases the Vampire of Melmond can be found and battled again in the room of spirits in the Whisperwind Cove.

BattleEdit

At this point of the game, 280 HP is weak; it even has less HP than the Earth Elemental, which appears as a random encounter in the same cave. Vampire's regenerating and Gaze attack can be tricky, and catch a player off-guard, but it is not a challenge. Using Fire-based attacks or casting Dia can help end the battle fairly quickly.

Whisperwind Cove encounterEdit

Forgive me, Lich...
—Vampire

Whisperwind Cove has a room which contains restless souls of various monsters who had died. The player can find the Vampire of Melmond's soul, as well as that of Astos. The Vampire recognizes the Light Warriors and attacks them, but as he retains the same level of power as before, he is no match for the stronger Light Warriors and is defeated easily. After the second defeat, Vampire begs Lich for forgiveness before disappearing for good.

GalleryEdit

TriviaEdit

  • Before the battle with him, the Vampire says that "all living things are born to die." This is the phrase Minwu uses before the king dies in Final Fantasy II.

Related EnemiesEdit

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