|Relm: I couldn't miss the chance to practice my drawing!|
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Much like their blood-guzzling namesakes, Vampires drain HP and abilities from their foes.
The Vampire job is similar in nature to the classic Blue Mage, in that users can gain and wield the abilities of enemies. They can inflict some status ailments, namely Charm, and draining the stats and BP of their enemies. Monster abilities that can be obtained are referred to as Genomes, and are obtained when the Vampire is targeted by the attack. Once a Genome is obtained, any other Vampire can use the ability.
Tiz and Ringabel wear a beige vest over a white, long-sleeve shirt, a white ascot, gray pants, white boots, and a black cape. Tiz wears his sleeves rolled up to his elbows, a watch on his left wrist, and his pants over his boots, while Ringabel wears his sleeves all the way down, no visible watch, and his pants tucked into his boots.
Agnès and Edea wear a hairband with bat ears, a white fluffy choker, a black overcoat, a pair of black boots, and an large assortment of belts wrapped around their torsos, arms and legs. Agnès wears black socks, while Edea wears white with gray stars. In the Japanese release they wear a black two-piece underneath the belts, but in NA/PAL release they are given a black leotard instead, completely covering their torsos.
|Genome Ability||1||Varies by ability||Use a monster's ability.|
|Absorb P. Damage||2||1 slot||Restore HP equal to 30% of the damage taken from physical attacks. However, damage resulting in K.O. will not be healed.|
|Blood Thirst||3||—||Absorb from one target an amount of HP equal to the damage dealt by a conventional attack.|
|Bloodlust||4||1 slot||Physical Attack, Magic Attack, Physical Defense, and Magic Defense rise by 25% for 5 turns each time you defeat an enemy with your own attack.|
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
|Charm||5||—||Has a 75% chance to place one target in the Charm state.|
|Magic Thirst||6||—||Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack.|
|Monster Ability Up||7||1 slot||Raise the damage dealt by genome abilities to 1.25 times normal.|
|Battle Thirst||8||16 MP||Absorb 1 BP from one target.|
|Subvert||9||20 MP||Has a 50% chance to place all enemies in the charm state.|
|Self-Restore||10||1 slot||Fully restore your HP at the end of battle.|
|Absorb Stats||11||20 MP||Absorb the selected stat from one target.|
|Drain Attack Up||12||1 slot||Raise the damage dealt by drain attacks to 1.5 times normal. (The BP drained by Battle Thirst will be doubled.)|
|Genome Drain||13||1 slot||A character with this ability can learn certain enemy abilities when targeted by them.|
|Rise from Dead||14||1 slot||If KOed, there is a chance of reviving at the end of the turn.|
Vampires are mythological or folkloric beings who subsist by feeding on the life essence, generally in the form of blood, of living creatures. Although vampiric entities have been recorded in many cultures, and may go back to "prehistoric times", the term vampire was not popularized until the early 18th century.