A winged Esper with a scaly body. Its attack combines fire, ice, and thunder.
Valigarmanda is a very large creature with a bird-like appearance. It is covered with red scales, while its feathers are green and blue.
The only thing that esper's brought us is trouble with the Empire. Curse the day they dug up that freakish thing!
Valigarmanda is discovered encased in ice in the Narshe Mines. The Gestahlian Empire finds out about it and sends Terra, Biggs and Wedge to raid the town to claim it. Narshe has proclaimed itself neutral in the ongoing conflict between the Empire and the Returners, and attempt to defend the esper against the Empire when they come to take it. Valigarmanda defeats Biggs and Wedge, and communicates with Terra, releasing her from imperial control.
After the Returners have made their way to Narshe, Banon, the leader of the Returners, offers the organization's help in protecting the esper; however, the Elder of Narshe refuses because of the city's declared neutrality. The Empire invades Narshe in their pursuit of the esper, and the Returners help defend it. After the imperial general Kefka Palazzo is turned back by the Returners, Valigarmanda reacts with Terra a second time, causing her to transform into an esper and flee.
Valigarmanda is obtained by fighting it in Narshe in the World of Ruin. Once defeated, it is obtained as a magicite.
Valigarmanda costs 68 MP to summon. Its summon attack is Tri-Disaster (Tri-Dazer in the original SNES version), which is a Fire, Ice and Lightning three-way elemental attack against all opponents. Its Spell Power is 110 and it is unblockable.
Valigarmanda is equippable as a magicite. Its main function is to teach the upper-level elemental attack spells:
In the World of Ruin, approaching Valigarmanda causes it to react violently and attack the party.