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The Final Fantasy - I know that every time I change things, I lose a part of my life. But don't you see? I don't care. I'm here to protect the future. And I will. TALK - Just keep me in your thoughts. Remember me, and we'll see each other again. — 22:45, January 18, 2013 (UTC)
So I'm heading to the IRC now. If I can't reach you in time, maybe we could talk tomorrow or something. Honestly, I only asked you to archive your talk page because it had exceeded its template size.
First of all, when did anyone decide to start shortening Final Fantasy Legend to just Legend? Also, you're supposed to fix the links if you move something. --Shockstorm (talk) 22:25, February 6, 2013 (UTC)
Ok, sorry. That's fine, I thought you might've forgotten. I can help later with the links/moving. --Shockstorm (talk) 23:06, February 6, 2013 (UTC)
If you're contemplating helping out, then drop Catuse a line about becoming a manager. And if you want me, I'm easy to find on there, I use the same name as I do here. Tia-Lewise 16:28, March 19, 2013 (UTC)
The Final Fantasy - Lose yourself in battle, and rejoice! TALK - Embrace the terror. — 22:52, April 14, 2013 (UTC)
Hey there. Sorry I've been on such a long Wiki-break; I got so caught up in real life and creative projects that I haven't really had time to check on things here. What's new?
The Final Fantasy - Listen, you're not alone anymore. We have a new family now. We stick together, you hear me? TALK - When prayers turn to promises, not even fate can stand in their way. — 19:33, April 15, 2013 (UTC)
It feels good to be back; it'll be nice to start talking again like the good old days :)
I honestly haven't touched an FF game or thought about my creative projects affiliated with the franchise in months. I'm trying to spark my interest again, though. Played FFXIII again yesterday; I'm surprised I still know what I'm doing :P
The Final Fantasy - If I were to live, it would bring contradiction to...to the timeline. TALK - Everyone is smiling. This is the future...I wanted to see. — 02:50, April 17, 2013 (UTC)~
Like I said, aside from FFXIII and FFXIII-2, which I picked up again to feel nostalgic, I haven't touched FFVII, FFVIII, or FFX in months. Mostly because I got stuck in FFVIII and FFX; FFVII just bores me with its poor graphics. I haven't even opened my copy of FFX-2 or FFXII yet. I really want to move forward with these games! I just don't have enough time in the day!
I hope I can respark my love for FF in the coming months; I can't believe I'll be a college student by the time Lightning Returns comes out! With the rebirth of my FF-craze, I'll be able to resume work on my creative projects. Without the ability to work on FFXIII-3 anymore and the XIII games being the only thing I'm willing to play at the moment, I just haven't found any inspiration for original ideas.
Is the fan-game you're working on the same one you showed me the last time we chatted all those months ago (I think it was either an original story, one of your FFXIII rewrites, or FFIX-2)?
The Final Fantasy - Wishes can come true. But not if you just wait for miracles. Miracles are things we make for ourselves. Here, and now. TALK - I swore I wouldn't run away anymore! I'd rather fight and lose than give up without even trying! — 18:34, April 17, 2013 (UTC)
I know it's terrible! I've wanted to play these games so badly; they're just hard to adjust to after playing FFXIII for so long. Soon as I get a surplus of free time, I'm sitting down and giving them another go! That's a promise!
I'll be sure to check out your fan-game some time; I think there's more than just paragraph formatting wrong with your talk bubbles. I just noticed it today, and maybe it's my browser, but the bubbles are no longer round; two rectangles jut off from the top and bottom near the image in the bubble. Again, it could just be my browser, or something happened with the coding.
The youtube vid you posted had Yuna in her kimono, I don't remember if Yuna has every used her kimono model during any parts of FFX-2. If her kimono model is available and usable on the FFX-2 disc, I think it would be worth mentioning it in the Dummied Content section of the game that it goes unused. Again, I don't really remember much of the game. Fenrir9 (talk) 16:43, May 22, 2013 (UTC)
It's kinda weird as Tidus should be there instead of summoner Yuna. In FFX-2, you control Rikku briefly in Luca in the beginning and then you are sticked to Yuna, but you never control FFX Yuna.—Kaimi(999,999 CP/5 TP) 16:46, May 22, 2013 (UTC)
So, Yuna's FFX model is never use in FFX-2, but is "available" since that vid showed Yuna in her kimono in some parts of the game and controllable (having all her animation: running, walking, etc) according to the vid. I'll add this little bit of info later. Fenrir9 (talk) 17:17, May 22, 2013 (UTC)
Doesn't Yuna's kimono model appear in flashback cutscenes? At least for the scenes in Luca it does.Keltainentoukokuu (talk) 17:50, May 22, 2013 (UTC)
It's also used in the Last Mission: floor 60 or above. I know 'cause I was watching cutscenes from the Last Mission yesterday on YT and there was this memorable scene of Yuna and her guardians sitting around the campfire like in FFX's opening scenes. This also means that Rikku's FFX model might be on FFX-2 disc.—Kaimi(999,999 CP/5 TP) 17:54, May 22, 2013 (UTC)
The cutscene model is more detailed than the regular field and battle models, but sometimes they lazied out the more unimportant cutscenes and used the simpler model instead. Dummy data is usually left on the disc to avoid creating bugs by removing it, if two games already share a lot. Interesting to see about the HD version...in the original FFX it is very noticeable when they use the crappy character model for a scene instead of the good one.Keltainentoukokuu (talk) 18:01, May 22, 2013 (UTC)
You know... I'm scarred to say "yes" outright. But I've got a feeling that I'm gonna be on here a lot more! The reason I was away for a while ("a while" = HUGE UNDERSTATEMENT) was because of exams + personal issues. On top of that, I lost my passion for this Wiki as well as FF in general. I've discovered a few more addictions of mine - especially to do with JPop (Japanese music). In terms of exams - I had to do extremely well in these. Like 10-12 A*s. So obviously that required a lot of work. Also, from Sept 2012 through to like ~Jan 2013, I was heavily occupied at school as in order to stay for A-levels in my school, we have get recommendations for the subjects we want to study. This can involve getting really high marks in internal tests and consistently high homework grades etc... a.k.a. moar work. But it all worked out OK as I got a stack of A-level offers (and if I didn't do well.... I would have got kicked out of my school... so yay for me not getting kicked out!) In terms of exams... I'm not entirely done w/ exams but I am looking forward 2 my long holiday around mid June where I have nothing to do till Sept - so FFWiki rave!! The personal issues i'd rather not talk about at it is very personal and i did get pretty depressed. But overall... I'm OK now and though I'll be semi-active from now till mid June, after that I should be back to being my good old self.
However, I must say this. I don't think I'll be a very "nice" guy like I was before. As in, before, I was really eager, happy and passionate to join in with other things e.g. FFXIII-3. But ultimately, I have neglected my own work so much that its practically a joke! That will definitely be my priority... including things like Serendipity which I hope to have back up, running, though maybe a bit smaller than it was before. I'm thinking 3 characters rather than 6 in each league. I am hook up again with some other fanfic writers... but deffo not instantly.
Anyway... I'll write up a full apology/explaination up on my userpage... so u can check that out later on if you want :)
I got it from Final Fantasy FXN, accessible using your web browser. It's an article concerning a new section of the Japanese Lightning Returns website showing new images of the Dead Dunes. It's not perfect, and if needs be it can be deleted. But I thought the article could do with an image like this. In fact, you can see a lot of mixed architecture. Another shot I didn't decide to upload seems to show the hand of the giant machine Atlas over a roadway or something. Quite stunning. There's even one showing the new Cocoon. --Crystal Tear (talk) 13:40, May 27, 2013 (UTC)
Glad to have been of help. By the way. don't be alarmed if you see the Jpeg image has been nominated for deletion. I have captured a much better image from the Jp website which shows the same and more details. It's File:Lightning-Returns-Dead-Dunes-Desert-Ruins.png. Good luck with your own image hunt. --Crystal Tear (talk) 14:14, May 27, 2013 (UTC)
I just thought I should explain myself as to why I removed one of your edits. The reason being I don't think we should consider it noteworthy Trivia that every different Sarah from every single Final Fantasy has a different hair colour. The original Sarah having different hair colours throughout her various appearances, yes, that is definitely noteworthy, but not every single Sarah. We don't do the same for the various Cids with different hair colours and I don't think various Sarahs should be the same. Tia-Lewise 19:35, May 28, 2013 (UTC)
So got your message about the banner. Thanks! That banner has a funny story actually. I was working on it for a little bit. Then I got tired and put my laptop into hibernate and went to sleep. I don't know why.... I just never actually "shut down" - I just put it on "hibernate" as it is basically the same as a shut down, just you can pick up from where you left off. Anyway, the next day when I resumed my computer, I didn't work on the banner at all and again, at the end of the day, I just hibernated my computer. Day 3, I decided I was gonna finish off the banner. Once I had done, I was about to save, when photoshop crashed! It crashed on the save screen!!! So I had to restart again from scratch! But the second time round I worked non-stop and quickly so had the banner done in about 15 minutes.
The other issues about changing the names of the roles, I do like the idea, but I think that keeping it centered around the farseers and their traditions is maybe a bit too excessive. Especially at this stage when we only 6 members - with 3 admins, 1 mod and 2 members. If we had more members (a similar number maybe to the Yuna Fanclub or the Vanille FaNClub) then having a "Seer", "Farseer" and "Clansmen" would make sense.
Actually, here is a thought. Why not shift up the Vanille members too? Maybe "Fal'Cie" for admins/mods and "L'Cie" for normal members? Just a thought. And sorry about only responding to the messages now! I just picked up on the message now because of your other message regarding the banner!
Next up, the userbox. It's such a pain right! I've tried everything with the coding - even stripping it to its bare minimum. At one stage I didn't even define the height or width, hoping it would just take the shape of the avatar - but nothing worked. Then, I realised maybe there is already a "blank" userbox template. And when I go looking for userboxes - there it is!! All that stress and messing around... I could have been done in a day! Anyway, now the "box" part of the userbox is just Yeul's pretty face and I think it looks a lot better than the one I originally had. I may mess around with the colours, though, maybe using the "FFXIII-2a" class, as both the Vanille FaNClub and Yuna Fanclub userboxes use the same colour schemes.
Finally, I have one favour to ask. Recently, I was talking to UA (UltimateAnnihilation) on facebook and asked him if he wouldn't mind becoming a Mod on the Fan Club as I thought 3 admins is way too excessive for a 6-person fanclub. He initially said yes and was OK with it, but when I changed the status on his userpage he suddenly went crazy! I've changed it back as apparently it's hurting his feelings... But is it OK if you changed from admin to Mod. I mean, functionally, there is practically no difference between the two roles - just a case of a moniker really. I promoted Yunie to a Mod, but I think we need to balance out the number of Admins, Mods and Members. Truthfully, 2 admins for a 6 member club is probably also too much. But it is better than 3. I'll have a word with UA as, like I sort of said, 1 admin is sorta ideal. In a perfect world, I would want 1 admin and 2 mods. But for now... is it OK if you become a Mod. I promise I'll make it up to you!
Thanks anyway for the compliment, suggestions and trying to fix up the userbox.
--Cools xx (I've probably already told you, as I have told Yunie, but this is how I'll sign off to my friends from now on).
As to my recent edit on the Final Fantasy (Series) article, which you rightly corrected, I did not know the policy about "Y's". It is something that's allowed on Wikipedia, and I am still quite new to this Wiki. I will remember that in future. Hope it wasn't too drastic a bloomer. --Crystal Tear (talk) 10:53, May 31, 2013 (UTC)
The Final Fantasy - Maybe Cocoon is past saving, but it's our home. And we'll protect it or die trying! We live to make the impossible possible! That is our Focus! TALK - Lightning. It flashes bright, then fades away. It can't protect. It only destroys. — 20:17, June 6, 2013 (UTC)
Hey, Kaimi! It's been a while. My senior year of high school is finally winding down, so I have a lot more free time now than I've had in the past. I graduate next week; my summer vacation officially starts on June 14th! Maybe we could catch up then?
What do you think of the new LRFFXIII stuff? I certainly never predicted the story would turn out the way it has when we were working on our concept for FFXIII-3! That's one of the things that annoys me most about Square Enix...if they have a game that I really am jealous of, whenever I write for its continuity, none of my ideas are "good enough" to be a part of such a thing in my personal opinion. And then they release something as random as the new information on Snow, and it's just like, "Why couldn't I have come up with something like that?" and it's the most epic thing in the world...Oh, the stresses of being a future game designer. Anyways, I love how the game looks graphically, the new song released from the E3 trailer is terrible in my opinion, and I'm super-annoyed they delayed the release date from Fall, 2013 to February 11th...that's eight days before my birthday.
Well, I hope that you are well; got some new ideas for our old fan-projects, if you want to hear them/are still interested in working on them. I apologize for my lack of inactivity here; I haven't forgotten our friendship, though, and I promise that with the start of summer vacation next Friday, I'll be here a lot more often. :)
The Final Fantasy - When reaching for the future, we sometimes fall into the past. As we gaze upon events that cannot be changed, our hearts grow bitter with regret. And you, my dear Serah, will you encounter your past here? How will you choose to deal with that pain? TALK - Time flows without pause. In a world where I no longer exist, the future is about to change. — 20:57, June 6, 2013 (UTC)
I love Snow's new look, too. The first thing I said when I saw his new render, literally aloud, was "They gave him a BADASS weapon!" Not sure I like the drastic change in his character; while Lightning having to save her friends has some appeal to me (love how the game is literally Lightning vs. the world), I think it's a bit cliché to some extent. I'm trying so hard to keep an open mind about LRFFXIII, but FFXIII is still the best game in the series in my opinion. FFXIII-2 had so much potential, and they let it flop. I hesitate to look forward to LRFFXIII because it will probably be an even larger flop than its predecessor, but I hope and pray that it's a redemption for the trilogy and the game is FFXIII or better in terms of quality. Lumina's voice reminds me a bit too much of Yeul's; maybe the two characters are connected somehow. To continue commenting on the new music, I LOVE the FFXIII soundtracks like there's no tomorrow. I just think in comparison to stuff we've heard in the first two games, this new music is very disappointing. Like I said, a lot of LRFFXIII will probably disappoint me, but just as much will happen in it to make me jealous I couldn't have had something to do with the creation of the game. What really gets me down is that by the time I graduate college with my major in video game design, I won't be able to work on FFXIII officially in any way, shape, or form...
I'm so glad to hear you're willing to work on the projects again; I'm also delighted to hear you don't find FFVII to be as bad as you thought. I'd consider investing in Crisis Core, Advent Children, and Dirge of Cerberus if I were you, assuming you like FFVII in the end.
The Final Fantasy - Listen, you're not alone anymore. We have a new family now. We stick together, you hear me? TALK - When prayers turn to promises, not even fate can stand in their way. — 23:52, June 6, 2013 (UTC)
I dunno; Lumina sounds kinda like a happier Yeul to me, tone-wise. The story and music in FFXIII were amazing; I personally found nothing wrong with the gameplay and loved seeing it as a "playable movie." FFXIII-2 just sacrificed WAY too much story for gameplay; it was too rushed and things just got boring after a while. LRFFXIII sounds like it will just be the happy medium of the first two games. Decent story, decent gameplay. The way they say it's impossible to see everything in one playthrough, though, makes me fear that the story will be even more rushed and confusing than FFXIII-2 was...not sure I like that idea.
Dirge of Cerberus wasn't my favorite in terms of gameplay (I just stink at gun-slinging games). Advent Children is a great movie in my opinion, but you should definitely look into Crisis Core (all the cutscenes are on YouTube). You've heard correctly; the story is AMAZING! By far, Crisis Core is one of the best games I've ever played, story-wise.
The Final Fantasy - Lose yourself in battle, and rejoice! TALK - Embrace the terror. — 20:14, June 11, 2013 (UTC)
I was blown away by that trailer for FFXV (still want to call it Versus XIII); it is yet another example of something that makes me jealous of Tetsuya Nomura (like I've said numerous times, he's the person I want to be like most as I pursue a future in game design). Not sure I like how FFXV is still considered a part of Fabula Nova Crystallis, though; I personally think those stories should have been devoted entirely to games with "XIII" in their titles. So what if keeping the title "Versus XIII" meant we wouldn't see an end to FNC for a few more years? Every game (with the exception of several aspects of FFXIII-2) that has been a part of that compilation has been insanely epic.
I don't know if I've ever told you how huge a fan of Kingdom Hearts I am; I had been working on my own concept for Kingdom Hearts III long before its official announcement last night. While I'm so excited a game I've waited for years to play is finally in development, I was devastated that, like with the announcement of LRFFXIII and how it destroyed my ability to work on FFXIII-3, I could no longer work on my own concept of KHIII. As with the trailer for FFXV, all I could do when I saw the insane graphics featured in KHIII was die from over-exposure to pure epicness. Not sure I like how similar gameplay mechanics seem to be compared to the earliest versions of FFXV, but I look forward to hearing more KHIII news in the future!
To answer your question, I have moved the entire FFXV project to FFXVI; I panicked this afternoon, however, because one of the staff members from Square mentioned at E3 how "gameplay in Final Fantasy XV is action-based. This is not necessarily how it will be in Final Fantasy XVI." While this probably means that with the official announcement of FFXV, FFXVI has been green-lighted for early conception at Sqaure, I am not itching to rename our project "Final Fantasy XVII" just yet. I really want to start work on FFXVI again; I'm just facing the huge obstacle that is having no epic, original ideas for it...
The Final Fantasy - If I were to live, it would bring contradiction to...to the timeline. TALK - Everyone is smiling. This is the future...I wanted to see. — 20:59, June 11, 2013 (UTC)
Here's a small thought regarding FFXVI, but Toriyama has said he wants to tell several stories using the Fabula Nova Crystallis mythos...What if FFXVI utilized it, too? While the project won't be as "original" as I would like it to be if it did, it would certainly make the genesis of ideas easier; I have proven time and again to be quite good at depicting previously-existing material in a new light once it has already been fleshed out for me, the way much of FNC has been. We can at least use the ideas of FNC as a starting point, until we develop more original ones we can use in their place.
I would highly recommend purchasing Kingdom Hearts HD 1.5 ReMIX; it features the first (second story-wise) game in the series, its sequel, and the entire story of a game that takes place during the events of the other two games told through cutscenes. It'd be a great way for a budding Kingdom Hearts fan such as yourself to really get into the series; I, personally, have literally done everything there is to do in the Kingdom Hearts games, so KHHD will be a great way for me to relive the glory days.
Again, going back to FFXVI, since I plan to use my page as an "official" one for the game, would it be possible for your page to become the one we use for idea genesis, regardless of what we plan to do in regards to the Fabula Nova Crystallis stuff?
The Final Fantasy - You never know when someone might disappear from your life. Take it from me, you have to make every moment count. TALK - I believe we can change our fate. If I didn't, I wouldn't be here. — 21:18, June 11, 2013 (UTC)
All right, then use the FNC mythos for starters we shall!
You've already experienced the best aspects of Kingdom Hearts (music and story), but it's not a complete picture without experiencing the gameplay aspect first-hand! While it's a simpler and more free style of combat than what's seen in a lot of FF games, I personally think it's quite fun, and it will be great practice for you until FFXV comes out (Kingdom Hearts III and FFXV apparently use the same gameplay mechanics), assuming you plan to get it. So yes, INVEST IN KINGDOM HEARTS!
Exactly. Your page is where all the magic will happen; mine is where we'll piece it together as if it were an official article from this Wiki.
The Final Fantasy - I know that every time I change things, I lose a part of my life. But don't you see? I don't care. I'm here to protect the future. And I will. TALK - Just keep me in your thoughts. Remember me, and we'll see each other again. — 03:26, June 12, 2013 (UTC)
I've also had another thought that will make genesis of new ideas for FFXVI easier, at least until we have more original ones to put in their place. That thought is as follows:
According to Square Enix, Agni's Philosophy is a tech demo illustrating the capabilities of the PlayStation 4, and nothing more. It is not a game, nor has anything been said to suggest that it will be turned into the next Final Fantasy title. We, however, could change that with our FFXVI project. Featuring Agni, at least temporarily, I feel we could really get somewhere.
The Final Fantasy - Servant of time. Daughter of chaos. Unto the world unseen, the untamed you guide. TALK - Time for some moogle magic, kupo. — 15:05, June 12, 2013 (UTC)
So are you in agreement we can make FFXVI a game version of Agni's Philosophy, then? We could say the events depicted in Agni's Philosophy is a prequel to FFXVI or something, and then develop our own universe from there. Again, this is only until and unless we come up with our own completely original characters and storyline. I would be content turning Agni's Philosophy into FFXVI for now.
The Final Fantasy - People of Cocoon. My fellow citizens. We have survived the twilight, and gather now to welcome the dawn of the day on which we decide our fate. Many are the lessons we have learned during our long night of hardship and sacrifice. And now we face choices, which must be made as our hearts dictate, and not abandoned to uncaring chance. Let us forge ahead with unflinching courage. And honor the fallen with action. With these hands we shape the future. TALK - My dream is but a fal'Cie's fancy now. End it. — 14:35, June 13, 2013 (UTC)
I'm sorry, Kaimi, but I'm extremely busy working on a school project right now. I'll try to be on later this afternoon, though, okay? I'm not sure when that will be, however, since a couple of friends are coming over to hang out all afternoon, as well. Hit me up on my talk page for now, please, if you wish to discuss anything.
The Final Fantasy - See these weapons I picked up in the Rift? They let me predict the weather: bullet showers and rocket storms! TALK - Prepare to be thrashed! For you face the mighty Gilgamesh! — 14:40, June 13, 2013 (UTC)
Thanks for updating that coding, buddy, and thanks for understanding! This project is shaping out to be quite tedious; I have to finish writing an entire one-act play for my drama teacher in the next hour...not sure I'll be able to D:
The Final Fantasy - Being alone's all right, I guess. Yep. Always was until we met. But then we did. And now I know there's something better: being with you. We've come too far to quit now. TALK - The heroes never die. Come on. We've got a world to save. — 18:50, June 16, 2013 (UTC)
I'm game to join you on the IRC at any time, friend! My summer vacation has officially started! Message me to let me know you're on, and I'll be right there, assuming I'm there to see the message when you send it, of course :P
The Final Fantasy - Is that any way to talk to your commanding officer? Maybe I need to reteach you your basic training. TALK - Listen up, Farron! Your mission is to dominate this field of battle! I wanna hear that blade sing! — !14:20, June 17, 2013 (UTC)
Hey, Kaimi. I can talk for about a half-hour on the IRC if you would like.
Back in February you uploaded some icons, like for gunblades, accessories, and passive abilities. I was just curious as to where you got those, whether by scanner or screenshot or what. —ProtonZero[talk] 10:16, June 18, 2013 (UTC)
They just seemed to have some odd borders and asymmetrical appearance, and I had no luck in my searches for a high-quality/-resolution form of them. I was just curious. —ProtonZero[talk] 10:26, June 18, 2013 (UTC)
You were right, it was wrong. Entomology is the study of insects. I hope the article is alright. I felt that it deserved a mention (being, it seemed to me, the pivotal event of the entire XIII universe in one way or another), but if it's not good enough... --Crystal Tear (talk) 15:47, June 25, 2013 (UTC)
The Final Fantasy - When reaching for the future, we sometimes fall into the past. As we gaze upon events that cannot be changed, our hearts grow bitter with regret. And you, my dear Serah, will you encounter your past here? How will you choose to deal with that pain? TALK - Time flows without pause. In a world where I no longer exist, the future is about to change. — 23:47, July 6, 2013 (UTC)
Hey, Kaimi. What's new? I just got back from a trip to San Antonio, Texas, which meant I had to be away from my computer for a week :/ I was so excited to see new LRFFXIII information when I returned home, though :D
This new trailer Square released...it's beyond epic. The gameplay in LR looks so intense (especially the new version of Army of One shown at the end of the trailer and the Noel boss fight), and the graphics look amazing! I literally let out a fanboy-scream when Fang appeared, though I'm not sure what to think of Hope being 14 again...never really liked the decision to make him 24 in XIII-2...I'm so torn about much of the character development in LR; while it's epic for the most part, some just seems too drastic for my liking. I really wish Square was doing what it did with XIII-2 and releasing samples of the soundtrack every week; I've grown tired of having only "The Savior" and "Crimson Blitz" to listen to, epic as they are. I also wish they'd put the demo on PSN already...REALLY want to try the new combat system for myself! Not too sure a Cloud costume makes me want to pre-order the game, though. What annoys me most about this game is the fact that we don't get it till February, but we've only ever seen new information from the English version....
With all this new LRFFXIII information, it's getting hard to come up with epic, original ideas for FFXVI...I'd love to have an IRC chat sometime soon and do some brain-storming.
Anyways, hope to hear from you soon, and enjoy your week!
The Final Fantasy - Being alone's all right, I guess. Yep. Always was until we met. But then we did. And now I know there's something better: being with you. We've come too far to quit now. TALK - The heroes never die. Come on. We've got a world to save. — 16:01, July 8, 2013 (UTC)
So I took a look at your FFXVI and AP pages...in regards to FFXVI, all of that Halo and Deorum stuff is probably not gonna be a part of the project any longer, so you're free to get rid of it if you want in favor of new concepts. The battle system also needs to be completely revamped, since LRFFXIII basically stole the thunder of our ideas for the Cinematic Action Battle system we originally planned to use. Again, I'd love to have an IRC chat so we can brain-storm at some point.
In regards to LRFFXIII, I'm not a big fan of the direction the 'FFXIII games have taken, either. FFXIII was perfect in my opinion. Sure, the story was linear, but it was epic (granted I never liked the random switch in story focus from fleeing because l'Cie are basically terrorists to "We're the ones chosen to destroy Cocoon; let's kill the gods!"). Gameplay was fun, albeit not perfect, but the cinematic nature of it all made things forgivable. FFXIII-2 was unnecessary, and while you had more freedom gameplay-wise, the story was terrible. Toriyama lied about the happy ending he'd give Lightning (when, in FFXIII, she already had one), and a ton of new concepts were introduced in terribly-explained ways. The game was made in haste, insulting the original FFXIII. FFXIII-2 was basically a pointless money-maker that led to yet another sequel, which was only necessary because Toriyama Chaos'd all of us. It looks like Square is at least trying to do something good with LRFFXIII, but I'm sick and tired about Lightning blabbering on and on about how she's no longer human (wasn't that the point of FFXIII-2? How the heck do you show the more human side of a god-figure?). I especially don't like how they're completely regressing her character development, mainly because she had already undergone such a huge change in FFXIII. Don't get me wrong, I love Lightning, and I'm so jealous I didn't create her, but they're really overdoing things with her. I miss multiple-character stories and parties like FFXIII, but now she's the sole playable character in a game that milks her for all she's worth. Don't really like a lot of the gameplay choices Square has made (though it's even more cinematic in nature than FFXIII, so I'm quite happy to at least see things in action). Again, what I don't like about LRFXIII is how drastic certain changes to returning characters have been. A perfect example is Snow. "Chaos infecting the world" or not, they really shouldn't have turned him into another Cloud Strife. While I may find it so epic and jealousy-inducing that it kills me, so much of Square's new material for this game is baseless, and it drives me nuts. If we don't see Caius and Yeul return, I swear to God I will murder Toriyama. The soundtrack to this game better be as beautiful as the past two games' soundtracks were, and what annoys me most of all is the fact that we don't get the game until February, when it was promised to us for this fall. We've only ever seen new material from Square in English; only once did I see a Japanese trailer for the game, and that was made from the English version that came out before it. Why the heck were they using the English game at Japan Expo? It just makes no sense...
Anyways, I hope to hear from you soon!
The Final Fantasy - I wanted to change history, make things better. Not just bring Lightning back. But Vanille, and Fang...and my mother. TALK - Director of Academy Research, Team Alpha. Hope Estheim, at your service. — 17:08, July 8, 2013 (UTC)
By all means, keep the Halo and Deorum concepts, or use them for your own project. I'm just not sure they belong in this new FFXVI we're working on, with all the AP stuff...at least in the form they are now.
I have to go to lunch now, but I should be back and ready to chat on the IRC in about an hour or so. Is that okay?
The Final Fantasy - Don't you even! You think you die, and that's that?! Huh?! You think you die an' everything'll be sugar and rainbows?! TALK - Chocobo...we just can't catch a break, can we? — 17:54, July 8, 2013 (UTC)
All set; meet you on the IRC. I have to leave soon to do some stuff with my father, it turns out, but we can talk until then.
The Final Fantasy - Servant of time. Daughter of chaos. Unto the world unseen, the untamed you guide. TALK - Time for some moogle magic, kupo. — 19:58, July 8, 2013 (UTC)
Sorry I randomly stopped responding on the IRC...my father wanted to talk to me again, and when I returned, I had been disconnected from the IRC altogether. I'd love to hear about that game you'd like to recommend, though!
The Final Fantasy - People of Cocoon. My fellow citizens. We have survived the twilight, and gather now to welcome the dawn of the day on which we decide our fate. Many are the lessons we have learned during our long night of hardship and sacrifice. And now we face choices, which must be made as our hearts dictate, and not abandoned to uncaring chance. Let us forge ahead with unflinching courage. And honor the fallen with action. With these hands we shape the future. TALK - My dream is but a fal'Cie's fancy now. End it. — 20:02, July 8, 2013 (UTC)
Sure, but I can only stay until 4:30 my time (it's 4:00 now).
I've fixed the quotations thing. They didn't work because the tag sees a speech mark as a close for the attribute. Normally I'd get around it by using single-quotes instead ('W' vs. "W"), but it has been fixed. 18.104.22.168 12:05, July 7, 2013 (UTC)
She is a Disney character for the reasons mentioned; Disney has full copyright over the series and its original characters, SQUARE ENIX is only given credited for making the game. It says it on the back of each games' case.—Preceding unsigned comment added by Gomez6 (talk) . Please sign your posts with ~~~~.
How about you go fuck a chocobo?—Preceding unsigned comment added by Gomez6 (talk) . Please sign your posts with ~~~~.
How you can not list an ability on one page due to speculation then cite the talk of that as you add the same ability to another page is a bit perplexing. Drake Clawfang (talk) 13:37, July 13, 2013 (UTC)
Actually I don't notice, I haven't played XIII-2. I do see similarities to Omnislash V5, but if it's speculation to say for sure that it's Omnislash on that page, how is it not speculation for Army/Legion of One? Drake Clawfang (talk) 13:45, July 13, 2013 (UTC)
I understand perfectly your doubt about the reference I submitted for Lumina's voice actress, and it seems likely you did the right thing. But I feel I must clarify that Behind The Voice Actors is not user-submitted, but professionally monitored and maintained. I asked a question about it on Wikipedia just today, having seen it used as a referenced for an article ranked as GA, and I was told by two experienced users that the site was definitely not user-submitted info like on IMDb. I will not do anything about the reference that's there, as that's straight for the horse's mouth, but I thought I aught to correct you about the website. But I will certainly admit that the voice actress picture did not have a green tick on it (the sign that the actor/actress in question is definitely the one providing the character voice). --Crystal Tear (talk) 20:26, August 14, 2013 (UTC)
We have a reference now which has been cross-checked with the Wikipedia article and has been confirmed to be correct. Tia-Lewise 20:31, August 14, 2013 (UTC)
Just so you're sure about this, this is the reference that says that the Salvation Council is the cult behind the murders in Luxerion. It's from Famitsu Online. That combined with the other reference I put there should back up the piece of into in the lead. If it isn't, then you may correct it, find a back-up reference, or delete it if you can't do that. I shan't feel offended or anything. That would be highly unprofessional. --Crystal Tear (talk) 20:00, August 19, 2013 (UTC)
Erm... Sorry if I sounded officious or anything. I ran it through Google Translate. --Crystal Tear (talk) 20:19, August 19, 2013 (UTC)
I know this maybe an unusual request, but I want an outsider's opinion on a little piece I dis for fun. A little like your Lightning Returns box, but a little different. For anyone who wants to, they can see my little breakdown of the Fabula Nova Crystallis mythos. I've seen so many comments that it's confusing, I just thought I'd show people it was quite straightforward. It was partly for fun, partly because I am feeling a little ill and couldn't think of anything else to do.. and partly because I love that world. And since you seem to be into that world too (or at least the Lightning Saga section), I thought you might like to have a look. The way I rationalized it, I think I've ironed out a few of the kinks people have been pointing out. It's here: User:Crystal Tear/Fabula Nova Crystallis. If you could leave me an honest opinion on my talk page, I would appreciate it. PS: I tried to write it properly, but a wrote it up in about two hours, so there are very likely to be mistakes. --Crystal Tear (talk) 16:59, August 21, 2013 (UTC)
I did read it earlier, and I must say that this quite an article which I think does well job at ironing out many discrepancies, understatements, and such and I appreciate it, even if you did this for hobby. I shall link to it here.—Kaimi(999,999 CP/5 TP) ∙ 17:10, August 21, 2013 (UTC)
I did some more work. It's even more comprehensive now. If's there's anything else you can suggest, you can do so on its talk page. But... what do you think? If you don't want to look at it, you don't have to. It's totally optional. --Crystal Tear (talk) 20:38, August 25, 2013 (UTC)
"Video looked good, although some images had subtitles and they weren't on the video. Where were they from?"
I gather you probably posted the news about the new characters in Lightning Returns and I know sodall, so would you like to enlighten the user who asked this about the source video concerning the new characters? Thanks! :P Tia-Lewise 21:12, August 22, 2013 (UTC)
Of course. Just a bit later.—Kaimi(999,999 CP/5 TP) ∙ 21:13, August 22, 2013 (UTC)
No rush :) Tia-Lewise 21:18, August 22, 2013 (UTC)
I got it from this article on Siliconera. The other names I saw and could match to outfits in the article fitted in with what we already have, so I thought that must be the costume's name. If you find something else that says it's wrong, change it by all means. I don't want to be putting false info on the website. --Crystal Tear (talk) 13:22, September 26, 2013 (UTC)
Go for it. The Excalibur one MAY need to be separate (dunno if we have it for the GBA one or not actually...hmmm). Same with Adamantite. Also, we don't have the faeries at all oddly enough. Do we even have a Fairy race page at all now that I think about it??
We may need some others too like Chronodia and battle backgrounds. Surprisingly, the PSP games need quite a few things from them (you'd be surprised at how much I had to upload just for FFI alone, and FFII is going to be even bigger than that. x_x;;).
We need the dark fairy as well, I know that much. There's also the undead/evil soldier duders I suppose? Maybe the Levistone and Star Ruby sprites? Umm...there's quite a few actually. May need to actually look around on articles to see what we don't have lol. @_@;;
Ok, this is what I've gathered we need from the PSP versions thus far:
From Final Fantasy I:
From Final Fantasy II:
That's everything I have so far. Should be easy enough to get those I'd assume. There's probably a few other things here and there that we don't have too, but we'll look at those later. Trying to finish up FFII on my side to see what all we need. Taking forever though because of all the grinding I have to do on spells...and I still have Ultima/Flare to get and then level up too. Ugh...
I forget if you said if you could get FFIV, but there are a few things here and there we do need. One such thing being the metal blade sprite from the Tower of Zot area, which is the only thing that comes to me off the top of my head. The various save points are others that we need too, since we don't have those. If I figure out any others that we may need, I'll let you know.
Ah, I had a feeling that'd be the case. If you do manage to get them, you can save them over the save point images that I have uploaded already. I would assume the Anna and Edward ones will be easy to do. Not sure about the Godhand one though, seeing as weapon sprites tend to never be around when ya need em...
So...I don't know why it wasn't verifying the files at all, but by opening them up and saving them through InfranView, I managed to upload them. Sans the background transparency sadly. But they're uploaded now! Which strikes me as odd, seeing as the Anna and Edward sprites uploaded just fine. The fairy and Trap Door aren't needed (that fairy I don't recall ever seeing in the game. The evil version I remember seeing was purpleish in colors. We already have the Trap Door it seems).
So yeah! If you have problems uploading anything, you may need to use something like GIMP, Infranview, Photoshop, Paint, etc. and resave them elsewhere, then try to upload them that way. Hoping you can grab the other sprites if applicable~
Care to point out the apparent 'obviousness' of Coolawits saying this is a fan idea? Because no where on there states as such and I have already come across several people asking if it is true or not.
If fan ideas are made then they should be labeled as such, not let people get carried away with the idea that they could or couldn't be true, just having a users name there doesn't mean jack, many people will think its true and that us unfair and misleading.—Preceding unsigned comment added by Spike T Dragon (talk) . Please sign your posts with ~~~~.
Thanks very much for updating where I couldn't. A recent bout of cough, kidney infection and heart issues have pretty much stopped me from doing much, so I'm glad I can rely on you when I need you :) Tia-Lewise 17:52, November 3, 2013 (UTC)
With our Oasis colour scheme being changed back to normal I've tried to change the Facebook profile picture back to its usual but it doesn't seem to be taking effect for me. If you get the time, could you attempt this and see if you have any effect on it, or if the reverted profile picture shows for you? Thanks a lot :) Tia-Lewise 21:12, November 11, 2013 (UTC)
Wouldn't it make more sense to call it a post-game area in the Gladiators' Hall instead of a bonus dungeon-type area? It's not actually a dungeon, as a Moogle asks the player if they want to be teleported to that area. You don't actually go out and search in a cave, you just instantly start fighting the chosen superboss. DrowBlade (talk) 17:23, November 12, 2013 (UTC)
I don't recall if Fenrir uploaded the screenies for those icons from the screenshots I gave him, or from the image pack that I have posted on the forums. If so, then it's the fault of either the screenshots or image pack. Dunno if you'd wanna upload things from the image packs on the forums or not, assuming it lets you (if not, may have to resave it though it'll lose transparency and then upload it that way). Up to you though...there's a lot of stuff in those packs!
I figured putting the icons where I did was best even though some people move them from the spots they're at. Dunno, I just think having the icons by the section names (i.e. Black Magic icon right to the left of Black Magic) works best. There's a few icons that aren't on pages or on the wiki yet either (equipment and item icons I don't know if we have or are on all pages as they should be for instance), so there's that to look into. I know we don't have Omega's TAY PSP field sprites either...
It looks like the Wikia server didn't clear the cached image of this file after I re-uploaded a new version. Do you know any staff who can force the server to clear its cache? Monterossa (talk) 15:17, November 19, 2013 (UTC)
The cache clears automatically at about 1:00AM UTC. Tia-Lewise 17:07, November 19, 2013 (UTC)
Can I remind you that if you've moved a page, either manually relink every link that goes to the previous article name, or leave a message on Intangir's user page to do the relinking later on. Thanks! Tia-Lewise 18:34, November 22, 2013 (UTC)