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NeoBahamutZEROX/Zane Dusk/Dissidia

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Zane Dusk
Romaji
Japanese Name
Original Game ZEROX's own FF Game
Age 17
Height 5'11"
Weight 175 lbs.
Side Warrior of Madness
Weapon World's Descent
EX Mode Trance
EX Burst Z.E.R.O Blade
Dissidia Calamitas Infinita Character

Zane Dusk is a character in Dissidia Calamitas Infinita. Zane uses a monotone Gunblade named "World's Descent" which is made out of skulls. It is shaped somewhat like a sniper rifle, with the primary handle being a gap in the gun's base. The blade is able to separate from the gun by a chain connected to the base controlled by Zane. Zane's magic manifest itself as dark chains which he can summon at will. Like his twin-sister and most residents of his world, he is ambidextrous. credit for Armageddon11 for make this and the one move and accessory.

AppearanceEdit

Zane's main outfit is white shirt with a black leather jacket with chains around his arms and pair black pants and boots with a chain on the right side of his pants. Zane has long black hair that reach down to his shoulders. In his EX Mode Zane turns into his esper form which he glowing black has a pair a black angel wings and red eyes.

BattleEdit



Zane Dusk
Heresey Evoker – Uses dark magic and gunblade to summon artificial appendages.


Bravery AttacksEdit

Name Type CP (Mastery) AP for Mastery Obtained Description
Manticore's Sting Ground 30 (15) 150 Level 6 [Mid]Stabs Gunblade upwards and shoots a chain which transforms into a large blade.
Additional Effect: Wall Rush
Darkbring Ground 20 (10) 150 Initial [Long]Fires a homing spark of dark energy at the opponent.
Damnation's Wall Ground 30 (15) 150 Level 10 [Close]Summons a wall of chains that deflects attacks, before exploding and dealing damage.
Additional Effect: Block
Golem's Fist Ground 30 (15) 150 Initial [Close]Summons two large fists made of chains, that strike the opponent up to four times.
Additional Effect: Chase
Tyrant's Claw Aerial 30 (15) 150 Initial [Mid]Summons a claw of chains that strikes the opponent.
Additional Effect: Wall Rush
Lead Coil Aerial 20 (10) 150 Initial [Mid]Shoots four bullets at the opponent. Proper timing allows an additional bullet, charged with dark energy and can break guards, to be shot.
Ascent Aerial 30 (15) 150 Level 22 [Rise][Long]Summons two wings made of chains and flies upwards, before summoning a portal above the opponent and hailing down several dark fireballs.
Additional Effect: Wall Rush

HP AttacksEdit

Name Type Obtained Description
Iron Vortex Ground Initial [Mid]A tornado of chains coils around Zane.
Additional Effect: Absorb
Empty Haven Aerial Initial [Long]Four chains appear from Zane's back and lunge at the opponent.
Additional Effect: Wall Rush
Lucid Infenro Aerial Level 14 [Long]Shoots two large fireballs of black flames at the opponent.

EX ModeEdit

EquipmentEdit

Zane's Weapons: swords, daggers, katana, scythes, and guns.

Zane's Armor:

Exclusive WeaponsEdit

Name Level Description
' 1
' 30
' 90
' 100

Related AccessoriesEdit

Accessory Description/Effect Acquired
Absence of Hope Would you consider one side of a coin inferior to the other? Would they ever be able to be equal? LUK+4 Shop, Duel Colosseum Lunar Whale Course
LUK+4 Battlegen from the ? Friend Card
Brother's Desire N/A LUK+1 Battlegen
Brother's Dream N/A LUK+2 Battlegen
Brother's Hopes N/A LUK+3 Battlegen

Music ThemeEdit

QuotesEdit

AttacksEdit

  • ""when used as Assist


EncounterEdit

  • "I am your executioner."
  • ""
  • ""
  • ""
  • ""If HP is low
  • ""If HP is low
  • ""If opponent is stronger
  • ""If opponent is stronger
  • ""If opponent is weaker
  • ""If opponent is weaker
  • ""When fighting an opponent in a tournament battle.
  • ""When fighting a second straight opponent in a tournament battle
  • ""When fighting an opponent in a round-robin party battle
  • ""When last to fight in a round-robin battle

VictoryEdit

  • ""
  • ""
  • ""
  • ""
  • ""If HP is low
  • ""If HP is low
  • ""If opponent is stronger
  • ""If opponent is stronger
  • ""If opponent is weaker
  • ""If opponent is weaker

DefeatEdit

  • ""
  • ""
  • ""
  • ""
  • ""If opponent is stronger
  • ""If opponent is stronger
  • ""If opponent is weaker
  • ""If opponent is weaker

Encounter specificEdit

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